Difference between revisions of "One Handed Sword"

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(Created page with " Used mostly by Swordman class characters, but Assassin Crosses, Rogue's, Stalkers, and Merchant classes may also find them us...")
 
 
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Used mostly by [[Swordman]] class characters, but [[Assassin Cross|Assassin Crosses]], [[Rogue|Rogue's]], [[Stalker|Stalkers]], and [[Merchant]] classes may also find them useful. Many come in slotted varieties, and some of the same types have more slots than others.
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Used mostly by [[Swordman]] class characters, but [[Assassin Cross|Assassin Crosses]], [[Rogue|Rogue's]], [[Stalker|Stalkers]], and [[Merchant]] classes may also find them useful. Many come in slotted varieties, and some of the same types have more slots than others.
  
 
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== List ==
 
== List ==
Note: Forge denotes the Blacksmith ability [[Smith Sword]]. These versions have 0 slots, but can have elemental or strong modifiers.
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Note: S denotes the sword may be forged by a [[Blacksmith]] using [[Smith Sword]]. See [[Forging]] for more information. These versions have no [[Cards|card]] slots but can be [[Elemental|permanently endowed with an element]] and get an additional [[Random Options|random option]].
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{| class="wikitable"
 
{| class="wikitable"
 
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
 
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
 
|-
 
|-
|Sword ||Smith, 3, 4 ||1 ||25 ||50 ||N/A
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|Sword ||S, 3, 4 ||1 ||25 ||50 ||N/A
 
|-
 
|-
|Falchion ||Smith, 3, 4 ||1 ||39 ||60 ||N/A
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|Falchion ||S, 3, 4 ||1 ||39 ||60 ||N/A
 
|-
 
|-
|Blade ||Smith, 3, 4 ||1 ||53 ||70 ||N/A
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|Blade ||S, 3, 4 ||1 ||53 ||70 ||N/A
 
|-
 
|-
|Rapier ||Smith, 2, 3 ||2 ||70 ||50 ||N/A
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|Rapier ||S, 2, 3 ||2 ||70 ||50 ||N/A
 
|-
 
|-
|Sashimi ||0 ||3 ||75 ||140 ||40% chance to find Sushi when killing Fish
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|Sashimi ||0 ||3 ||75 ||140 ||40% chance to find Sushi when killing [[Fish]]
 
|-
 
|-
|Scimiter ||Smith, 2, 3 ||2 ||85 ||70 ||N/A
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|Scimiter ||S, 2, 3 ||2 ||85 ||70 ||N/A
 
|-
 
|-
 
|Solar Sword ||0 ||4 ||85 ||120 ||SP -15 every 10 seconds, Gain 1% of damage inflicted with attacks as HP
 
|Solar Sword ||0 ||4 ||85 ||120 ||SP -15 every 10 seconds, Gain 1% of damage inflicted with attacks as HP
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|Orcish Sword ||0 ||3 ||90 ||80 ||Indestructible
 
|Orcish Sword ||0 ||3 ||90 ||80 ||Indestructible
 
|-
 
|-
|Fireblend ||0 ||4 ||100 ||50 ||LvL 3 Fire Bolt by chance, Enables LvL 3 Fire Bolt
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|Fireblend ||0 ||4 ||100 ||50 ||LvL 3 [[Fire Bolt]] by chance, Enables LvL 3 [[Fire Bolt]]
 
|-
 
|-
|Ice Falchion ||0 ||4 ||100 ||60 ||Freeze by chance, Self-Freeze by chance, Enables LvL 3 Cold Bolt
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|Ice Falchion ||0 ||4 ||100 ||60 ||[[Status Effects#Freeze|Freeze]] by chance, Self-Freeze by chance, Enables LvL 3 [[Cold Bolt]]
 
|-
 
|-
|Ring Pommel Saber ||Smith, 2, 3 ||2 ||100 ||90 ||N/A
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|Ring Pommel Saber ||S, 2, 3 ||2 ||100 ||90 ||N/A
 
|-
 
|-
 
|Town Sword ||1, 2 ||3 ||100 ||80 ||N/A
 
|Town Sword ||1, 2 ||3 ||100 ||80 ||N/A
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|Jeweled Sword ||0 ||4 ||104 ||220 ||N/A
 
|Jeweled Sword ||0 ||4 ||104 ||220 ||N/A
 
|-
 
|-
|Elemental Sword ||3 ||3 ||105 ||12 ||MATK +5%, STR +2, INT +4, DEX +1, 5% chance of using [[Cold Bolt]] Lv 3 on the target when doing a physical attack, casts [[Fire Bolt]] Lv 3 on the target when [[Cold Bolt]] is used, casts [[Lightening Bolt]] Lv 3 on the target when [[Fire Bolt]] is used casts [[Earth Spike]] Lv 3 on the target when [[Lightening Bolt]] is used
+
|Elemental Sword ||3 ||3 ||105 ||12 ||MATK +5%, STR +2, INT +4, DEX +1, 5% chance of using [[Cold Bolt]] Lv 3 on the target when doing a physical attack, casts [[Fire Bolt]] Lv 3 on the target when [[Cold Bolt]] is used, casts [[Lightning Bolt]] Lv 3 on the target when [[Fire Bolt]] is used casts [[Earth Spike]] Lv 3 on the target when [[Lightning Bolt]] is used
 
|-
 
|-
|Edge ||0 ||4 ||115 ||70 ||Curse by chance, Coma by chance
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|Edge ||0 ||4 ||115 ||70 ||[[Status Effects#Curse|Curse]] by chance, [[Status Effects#Coma|Coma]] by chance
 
|-
 
|-
 
|Gaia Sword ||0 ||3 ||115 ||250 ||N/A
 
|Gaia Sword ||0 ||3 ||115 ||250 ||N/A
 
|-
 
|-
|Saber ||Smith, 2, 3 ||3 ||115 ||100 ||N/A
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|Saber ||S, 2, 3 ||3 ||115 ||100 ||N/A
 
|-
 
|-
|Haedonggum ||Smith, 1, 2 ||3 ||120 ||90 ||INT +3
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|Haedonggum ||S, 1, 2 ||3 ||120 ||90 ||INT +3
 
|-
 
|-
|Nagan ||0 ||4 ||120 ||50 ||+5% dealt vs. Demi-Human, Enables LvL 5 Double Attack
+
|Nagan ||0 ||4 ||120 ||50 ||+5% dealt vs. [[Demi-Human]], Enables LvL 5 [[Double Attack]]
 
|-
 
|-
|Curved Sword ||2 ||4 ||125 ||80 ||Curse by chance, ASPD +10%
+
|Curved Sword ||2 ||4 ||125 ||80 ||Curse by chance, [[Stats#ASPD|ASPD]] +10%
 
|-
 
|-
|Tsurugi ||Smith, 1, 2 ||3 ||130 ||120 ||N/A
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|Tsurugi ||S, 1, 2 ||3 ||130 ||120 ||N/A
 
|-
 
|-
 
|Platinum Shotel ||1 ||4 ||130 ||150 ||CRIT +50
 
|Platinum Shotel ||1 ||4 ||130 ||150 ||CRIT +50
 
|-
 
|-
|Caesar's Sword ||0 ||4 ||140 ||70 ||Pierces Plant DEF, +25% dealt vs. Plant
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|Caesar's Sword ||0 ||4 ||140 ||70 ||Pierces [[Plant]] DEF, +25% dealt vs. [[Plant]]
 
|-
 
|-
 
|Immaterial Sword ||0 ||4 ||140 ||90 ||30% SP drain by chance, SP -1 each attack, Indestructible
 
|Immaterial Sword ||0 ||4 ||140 ||90 ||30% SP drain by chance, SP -1 each attack, Indestructible
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|Byeollungum ||0 ||4 ||150 ||90 ||ALL Stats +2, +10% dealt vs. Boss, Resist -10% vs. Normal monsters
 
|Byeollungum ||0 ||4 ||150 ||90 ||ALL Stats +2, +10% dealt vs. Boss, Resist -10% vs. Normal monsters
 
|-
 
|-
|Cutlus ||0, 1 ||4 ||150 ||90 ||STR +2, DEF +1, Enables LvL 5 Bash
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|Cutlus ||0, 1 ||4 ||150 ||90 ||STR +2, DEF +1, Enables LvL 5 [[Bash]]
 
|-
 
|-
|Excalibur ||0 ||4 ||150 ||120 ||LUCK +10, INT +5, DEX -1
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|Excalibur ||0 ||4 ||150 ||120 ||LUK +10, INT +5, DEX -1
 
|-
 
|-
|Flamberge ||Smith, 0, 2 ||3 ||150 ||150 ||N/A
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|Flamberge ||S, 0, 2 ||3 ||150 ||150 ||N/A
 
|-
 
|-
 
|Twin Edge of Naght Sieger (Blue)* ||3 ||4 ||140 ||150 ||[[Water]] element, enables the use of [[Frost Diver]] Lv 5, 5% chance for when dealing physical damage, all physical attacks will ignore the defense of normal monsters and players for 5 seconds
 
|Twin Edge of Naght Sieger (Blue)* ||3 ||4 ||140 ||150 ||[[Water]] element, enables the use of [[Frost Diver]] Lv 5, 5% chance for when dealing physical damage, all physical attacks will ignore the defense of normal monsters and players for 5 seconds

Latest revision as of 16:54, 24 February 2024

Used mostly by Swordman class characters, but Assassin Crosses, Rogue's, Stalkers, and Merchant classes may also find them useful. Many come in slotted varieties, and some of the same types have more slots than others.

Size Damage
Small 75%
Medium 100%
Large 75%

List

Note: S denotes the sword may be forged by a Blacksmith using Smith Sword. See Forging for more information. These versions have no card slots but can be permanently endowed with an element and get an additional random option.

Name Possible Slots Level Attack Weight Additonal Notes
Sword S, 3, 4 1 25 50 N/A
Falchion S, 3, 4 1 39 60 N/A
Blade S, 3, 4 1 53 70 N/A
Rapier S, 2, 3 2 70 50 N/A
Sashimi 0 3 75 140 40% chance to find Sushi when killing Fish
Scimiter S, 2, 3 2 85 70 N/A
Solar Sword 0 4 85 120 SP -15 every 10 seconds, Gain 1% of damage inflicted with attacks as HP
Orcish Sword 0 3 90 80 Indestructible
Fireblend 0 4 100 50 LvL 3 Fire Bolt by chance, Enables LvL 3 Fire Bolt
Ice Falchion 0 4 100 60 Freeze by chance, Self-Freeze by chance, Enables LvL 3 Cold Bolt
Ring Pommel Saber S, 2, 3 2 100 90 N/A
Town Sword 1, 2 3 100 80 N/A
Jeweled Sword 0 4 104 220 N/A
Elemental Sword 3 3 105 12 MATK +5%, STR +2, INT +4, DEX +1, 5% chance of using Cold Bolt Lv 3 on the target when doing a physical attack, casts Fire Bolt Lv 3 on the target when Cold Bolt is used, casts Lightning Bolt Lv 3 on the target when Fire Bolt is used casts Earth Spike Lv 3 on the target when Lightning Bolt is used
Edge 0 4 115 70 Curse by chance, Coma by chance
Gaia Sword 0 3 115 250 N/A
Saber S, 2, 3 3 115 100 N/A
Haedonggum S, 1, 2 3 120 90 INT +3
Nagan 0 4 120 50 +5% dealt vs. Demi-Human, Enables LvL 5 Double Attack
Curved Sword 2 4 125 80 Curse by chance, ASPD +10%
Tsurugi S, 1, 2 3 130 120 N/A
Platinum Shotel 1 4 130 150 CRIT +50
Caesar's Sword 0 4 140 70 Pierces Plant DEF, +25% dealt vs. Plant
Immaterial Sword 0 4 140 90 30% SP drain by chance, SP -1 each attack, Indestructible
Star Dust Blade 1 4 140 100 Stun by chance, Indestructible
Byeollungum 0 4 150 90 ALL Stats +2, +10% dealt vs. Boss, Resist -10% vs. Normal monsters
Cutlus 0, 1 4 150 90 STR +2, DEF +1, Enables LvL 5 Bash
Excalibur 0 4 150 120 LUK +10, INT +5, DEX -1
Flamberge S, 0, 2 3 150 150 N/A
Twin Edge of Naght Sieger (Blue)* 3 4 140 150 Water element, enables the use of Frost Diver Lv 5, 5% chance for when dealing physical damage, all physical attacks will ignore the defense of normal monsters and players for 5 seconds
Twin Edge of Naght Sieger (Red)* 3 4 140 150 Fire element, enables the use of Meteor Storm Lv 3, 5% chance for when dealing physical damage, all physical attacks will ignore the defense of normal monsters and players for 5 seconds
Mysteltainn 0 4 170 100 DEX +3, +15% dealt vs. Ghost, Stone Curse by chance
Tirfing 0 4 200 100 HP -35 every 10 seconds
  • Note the attack of Sieger's swords is reduced on Alfheim to compensate for the random options that weapons will get.
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