Cure
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| |
| Type: | Supportive Skill |
| Levels: | 1 |
| SP Cost: | 15 |
| Cast Time: | None |
| Cast Delay: | None |
| Target: | Self, Foe, and Other Players |
| Range: | 9 cells |
| Prerequisites | |
| (Acolyte & Super Novice) Heal Lv. 2; (Crusader) Faith Lv. 5 | |
Description
Cure is a 1st class supportive skill available as Acolyte, Crusader, Paladin, and Super Novice. It cures the target from Silence, Chaos and Blind status effects.
Obtainable via.
| Granted by | Skill Level | ||
|---|---|---|---|
|
1 | ||
|
1 |
| Crusader & Paladin | |
|---|---|
| 2nd Class Skills |
Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken |
| Transcendent Skills |
Gospel • Pressure • Sacrifice • Shield Chain |
| Quests | Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough |
| Weapons | One Handed Sword • Spear • Two Handed Sword |
