Bows

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Bows are the main weapons of the Archer and Hunter classes, but can also be used by the Thief, Rogue, Bard and Dancer classes. Bows are always two-handed, so you cannot wear a shield if you are using a bow.

Size Damage
Small 100%
Medium 100%
Large 75%

List

Name Possible Slots Wpn Level Req. Level Class Attack Weight Additional Notes
Bow 3, 4 1 4 Archer Classes, Thief Class, and Rogue Classes 15 50 N/A
Composite Bow 3, 4 1 4 Archer Classes, Thief Class, and Rogue Classes 29 60 N/A
Great Bow 2, 3 2 18 Archer Classes, Thief Class, and Rogue Classes 50 100 N/A
Cross Bow 2, 3 2 18 Archer Classes, Thief Class, and Rogue Classes 65 90 N/A
Orc Archer Bow 0 2 65 Archer Classes and Rogue Classes 130 160 Chance to find Steel Arrow with each kill.
Ranged attack +50% if equipped with Steel Arrow.
Double Bound 3 3 70 Sniper 70 90 When attacking, has a chance of autocasting Double Strafe at the level currently learned.
Arbalest 1, 2 3 33 Archer Classes, Thief Class, and Rogue Classes 90 100 DEX +2.
Repeating Crossbow 1 3 65 Hunter Classes, Thief Class, and Rogue Classes 95 200 9 cell attack range.
Burning Bow 1 3 55 Archer Classes and Rogue Classes 95 140 Resist +10% vs Fire.
Ranged attack +25% if equipped with Fire Arrow.
Gust Bow 1 3 55 Archer Classes and Rogue Classes 95 140 Autocast level 5 Wind Blade by chance.
This chance is raised if wearer's INT is 40 or more.
Ranged attack +25% if equipped with Wind Arrow.
Gakkung 1, 2 3 33 Archer Classes, Thief Class, and Rogue Classes 100 110 N/A
Falken Blitz 2 3 50 Transcendent Archer Classes 100 100 Increases the damage inflicted with Double Strafe, Focused Arrow Strike and Arrow Repel by 10%.
Luna Bow 2 3 30 Hunter Classes 100 200 DEF +2.
Additional DEF +3 if upgraded to +6.
Additional DEF +2 if upgraded to +9.
Frozen Bow 1 3 55 Archer Classes and Rogue Classes 100 140 Adds a chance of inflicting Frozen status to target.
Ranged attack +25% if equipped with Crystal Arrow.
Earth Bow 1 3 55 Archer Classes and Rogue Classes 105 140 Adds a 10% chance of inflicting Blind status on target.
Ranged attack +25% if equipped with Stone Arrow.
Hunter Bow 0, 1 3 33 Hunter Classes 125 150 N/A
Roguemaster's Bow 0 4 48 Thief Class and Rogue Classes 75 50 11 cell attack range.
Dragon Wing 0 4 60 Archer Classes, Thief Class, and Rogue Classes 100 120 Pierce DEF of Dragon monsters.
Has a 3% chance of gaining an Oridecon Arrow when killing Dragons.
Sagittarius Bow 1 4 40 Hunter Classes 115 150 Increase the damage of Beast Strafing by 10%.
For every refine: STR +1.
For every 9 STR up until 90: Increase the damage of Beast Strafing by 1%.
Nepenthes Bow 1 4 60 Sniper 125 100 2% chance of using Level 1 Arrow Repel on the target when Double Strafe is used.
Cursed Lyre 1 4 80 Transcendent Archer Classes 125 125 LUK -2.
Has a 4% chance of inflicting Curse on the target when doing a ranged attack.
ATK +25 and additional 2% chance of inflicting Curse if equipped with Cursed Star.
Bloody Bow 1 4 60 Hunter Classes 130 150 LUK +3.
If refined to +7 or higher: Increases the damage of Blitz Beat by 30%.
Ixion Wings 1 4 70 Sniper 135 30 Has a chance of increasing attack speed by 7% for 7 seconds depending on refine rate.
Ballista 0, 1 4 77 Hunter Classes, Bard Classes, Dancer Classes 145 350 N/A
Royal Guard's Bow 0 4 50 Sniper 140 150 Perfect Dodge +10.
Increases Land Mine, Blast Mine, Claymore Trap and Freezing Trap damage by 20%.
Enables use of Level 1 Aimed Bolt.
If Base INT is 90 or higher: Long Range Damage +20%.
Rudra Bow 0 4 48 Archer Classes and Rogue Classes 150 120 INT +5.
Enables Level 1 Cure and Level 1 Heal.
Resist +50% vs Poison, Silence, Curse, and Blind.
Weapons in Ragnarok Online
Weaponry Axes • Books • Bows • Daggers • Guns • Huuma Shuriken • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two-Handed Swords • Whips
Ammunition Arrows • Bullets • Kunai • Shurikens
Archer
Skills Arrow Crafting • Arrow Repel • Arrow Shower • Double Strafe • Improve Concentration • Owl's Eye • Vulture's Eye
Quests Archer Skill Quest • Archer Training Quest
Weapons Bow (Arrows)