Sphere Mine

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Sphere Mine.png Sphere Mine
Sphere Mine Info.gif
Type: Supportive Skill
Levels: 5
SP Cost: 10
Cast Time: 2 seconds
Target: Ground
Catalyst: 1 Marine Sphere Bottle
(Alchemist) Prepare Potion Lv. 2


Summon a Marine Sphere to a targeted cell. Marine Spheres will cast Self Destruct upon receiving damage. The explosion deals 100% damage in an area of 11x11.

Skill Level Marine Sphere HP
1 2,400
2 2,800
3 3,200
4 3,600
5 4,000


  • In PVM environments, an exploding Marine Sphere will do Fire damage to all monsters and Homunculuii in range.
  • In PVP environments, an exploding Marine Sphere will damage allies, enemies, and yourself.
  • Summoned Marine Spheres are still considered Plant type monsters and thus will do extra damage to targets wearing full battleground sets.
  • The Marine Sphere will travel in the direction you tap it and move approximately 7 squares before detonating.
  • Self-destruction damage is based on the remaining HP of the marine sphere. Healing it prior to the explosion will maximize damage.
  • A Marine Sphere's explosion does not cause an EXP tap on monsters.
  • Summoned Marine Spheres will drop typical Marine Sphere monster drops.
  • Monsters killed via a marine sphere explosion count towards quest kill counts.
Alchemist & Creator
2nd Class
Acid Terror • Berserk Pitcher • Potion Pitcher • Chemical Protection Weapon • Axe Mastery • Chemical Protection Helm • Demonstration • Learning Potion • Pharmacy • Twilight Pharmacy I • Twilight Pharmacy II • Twilight Pharmacy III • Twilight Pharmacy IV • Twilight Pharmacy V • Twilight Pharmacy VI • Bio Cannibalize • Summon Marine Sphere • Chemical Protection Shield • Chemical Protection Armor • Alchemy Efficiency
Homunculus Skills Bioethics • Call Homunculus • Resurrect Homunculus • Rest
Acid Demonstration • Slim Potion Pitcher • Plant Cultivation • Full Chemical Protection •
Quests Alchemist Job Change Guide • Alchemist Skill Quest • Rebirth Walkthrough
Weapons Axe • Daggers • Mace • One Handed Sword