Difference between revisions of "Heal"
Jump to navigation
Jump to search
Line 247: | Line 247: | ||
| Equipment | | Equipment | ||
| [[Headgear]] | | [[Headgear]] | ||
− | | 10% Heal against [[Undead]] | + | | 10% Heal against [[Undead]] |
| | | | ||
|- | |- | ||
Line 253: | Line 253: | ||
| Equipment | | Equipment | ||
| [[Accessory]] | | [[Accessory]] | ||
− | | 3% + 10% Heal against [[Undead]] | + | | 3% + 10% Heal against [[Undead]] |
| | | | ||
|- | |- | ||
Line 259: | Line 259: | ||
| Weaponry | | Weaponry | ||
| [[Rod]] | | [[Rod]] | ||
− | | 100% Heal against [[Undead]] | + | | 100% Heal against [[Undead]] |
| | | | ||
|- | |- | ||
Line 265: | Line 265: | ||
| Equipment Set | | Equipment Set | ||
| [[Accessory]] | | [[Accessory]] | ||
− | | 50% Heal against [[Undead]] | + | | 50% Heal against [[Undead]] |
| | | | ||
|- | |- |
Latest revision as of 00:50, 30 December 2024
Heal | |
---|---|
Type: | Supportive Skill |
Levels: | 5 (Selectable) |
SP Cost: | 10 + (Skill Level x 3) |
Cast Time: | None |
Cast Delay: | 1 second |
Target: | Self, Foe, or Other Players |
Range: | 9 cells |
Prerequisites | |
(Acolyte & Super Novice) None; (Crusader) Demon Bane Lv. 5, Faith Lv. 10 |
Description
Heal is a 1st class supportive skill available as Acolyte, Crusader, Paladin, and Super Novice. It restores the target's HP. The amount of HP restored is based on the caster's base level, INT, and the skill's level.
Heal used against Undead element targets counts as Offensive Healing, wherein Heal does Holy magic damage half as the normal healing (modified by Undead element level) instead of restoring HP.
Formula
Heal amount = ((Base Level + INT) ÷ 8) x (4 + (Skill Level x 16))
Skill Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Base Level + INT | 1 | 2 | 3 | 4 | 5 | |||||
0~15 | 20 | 36 | 52 | 68 | 84 | |||||
16~23 | 40 | 72 | 104 | 136 | 168 | |||||
24~31 | 60 | 108 | 156 | 204 | 252 | |||||
32~39 | 80 | 144 | 208 | 272 | 336 | |||||
40~47 | 100 | 180 | 260 | 340 | 420 | |||||
48~55 | 120 | 216 | 312 | 408 | 504 | |||||
56~63 | 140 | 252 | 364 | 476 | 588 | |||||
64~71 | 160 | 288 | 416 | 544 | 672 | |||||
72~79 | 180 | 324 | 468 | 612 | 756 | |||||
80~87 | 200 | 360 | 520 | 680 | 840 | |||||
88~95 | 220 | 396 | 572 | 748 | 924 | |||||
96~103 | 240 | 432 | 624 | 816 | 1008 | |||||
104~111 | 260 | 468 | 676 | 884 | 1092 | |||||
112~119 | 280 | 504 | 728 | 952 | 1176 | |||||
120~127 | 300 | 540 | 780 | 1020 | 1260 | |||||
128~135 | 320 | 576 | 832 | 1088 | 1344 | |||||
136~143 | 340 | 612 | 884 | 1156 | 1428 | |||||
144~151 | 360 | 648 | 936 | 1224 | 1512 | |||||
152~159 | 380 | 684 | 988 | 1292 | 1596 | |||||
160~167 | 400 | 720 | 1040 | 1360 | 1680 | |||||
168~175 | 420 | 756 | 1092 | 1428 | 1764 | |||||
176~183 | 440 | 792 | 1144 | 1496 | 1848 | |||||
184~191 | 460 | 828 | 1196 | 1564 | 1932 | |||||
192~199 | 480 | 864 | 1248 | 1632 | 2016 | |||||
200~207 | 500 | 900 | 1300 | 1700 | 2100 | |||||
208~215 | 520 | 936 | 1352 | 1768 | 2184 | |||||
216~223 | 540 | 972 | 1404 | 1836 | 2268 | |||||
224~231 | 560 | 1008 | 1456 | 1904 | 2352 | |||||
232~239 | 580 | 1044 | 1508 | 1972 | 2436 | |||||
240~247 | 600 | 1080 | 1560 | 2040 | 2520 | |||||
248~255 | 620 | 1116 | 1612 | 2108 | 2604 |
Obtainable via
Granted by | Skill Level | ||
---|---|---|---|
|
5 | ||
|
3 | ||
|
1 | ||
|
1 | ||
|
3 | ||
|
5 |
Items that increases Heal Effectiveness
- Note: Also increase effectiveness of Sanctuary and Potion Pitcher. However, bonus Heal damage on Undead element monsters is exclusively for Heal.
Item | Type | Class | Effectiveness | Condition / Penalty |
---|---|---|---|---|
Acolyte Figure | Equipment | Accessory | 5% | |
Angelic Ring | Equipment | Accessory | 20% | 10% chance to proc when using Heal, Aid Potion, or Sanctuary for 3 seconds |
Benevolent Guardian [1] | Equipment | Upper Headgear | 2%; 5% if refined to +7 or higher | |
Blue Moon Loli Ruri Card | Card | Headgear | 10% | Increase SP consumption by 10% |
Diabolus Ring [1] | Equipment | Accessory | 5% | |
Diabolus Robe [1] | Equipment | Armor | 6% | |
Dress Hat [1] | Equipment | Upper Headgear | 5%; 6% if refined to +7 or higher | |
Erde [2] | Weaponry | Mace | 10% | |
Heal Power Shadow Shoes | Shadow Gear | Footgear | 2% | Card Captor Sakura Tier 4 |
Healing Staff | Weaponry | Rod | 1.5% * refine level | |
Healing Staff + Benevolent Guardian [1] | Equipment Set | Rod + Upper Headgear | 1% * refine of Healing Staff | |
High Priest Figure | Equipment | Accessory | 7% | |
Random Options | Equipment | Footgear | 10~20% | |
Release of Wish | Weaponry | Rod | 5% | |
Rhyncho Card | Card | Shield | 5%; 10% if compounded into Rose of Eden[1] | |
Rosary Necklace | Equipment | Lower Headgear | 3% | |
Rose of Eden[1] | Equipment | Shield | 5% | |
Rubber Hammer [2] | Weaponry | Mace | 1% for every 3 base VIT | |
Skull Ring or Skull Ring [1] | Equipment | Headgear | 10% Heal against Undead | |
Ring of Archbishop | Equipment | Accessory | 3% + 10% Heal against Undead | |
Soul Stick | Weaponry | Rod | 100% Heal against Undead | |
Spiritual Ring + Clip [1], Rosary, Rosary [1], High Priest Figure or Ring of Archbishop |
Equipment Set | Accessory | 50% Heal against Undead | |
Veteran Hammer [2] | Weaponry | Mace | 1% * Divine Protection level learned | |
Vital Tree Shoes | Equipment | Footgear | 5% | |
White Lady Card | Card | Headgear | 30% | Increase SP consumption by 15% |
Crusader & Paladin | |
---|---|
2nd Class Skills |
Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken |
Transcendent Skills |
Gospel • Pressure • Sacrifice • Shield Chain |
Quests | Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough |
Weapons | One Handed Sword • Spear • Two Handed Sword |