Sanctuary
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| |
| Type: | Supportive Skill |
| Levels: | 10 (selectable) |
| Cast Time: | 5 seconds |
| Cast Delay: | ASPD |
| Target: | Ground |
| Range: | 9 cells |
| Knock Back: | 2 cells |
| Area of Effect: | 5x5 |
| Property: | Holy |
| Catalyst: | 1 Blue Gemstone |
| Prerequisites | |
| (Acolyte) Heal Lv. 1 | |
Description
Sanctuary is a 2nd class supportive skill available as Priest and High Priest. It creates an area on the ground that heals players and monsters inside in 1-second intervals. The number of waves and the heal amount of each wave depends on the skill level used. Each cast consumes 1 Blue Gemstone.
Undead element and Demon race monsters inside a Sanctuary will be damaged and pushed back by 2 cells. The damage dealt is half the healing power of Sanctuary and is Holy property. The number of monsters damaged per cast depends on the level of the sanctuary.
| Skill Level | HP healed per wave | Number of targets | Duration | SP cost |
|---|---|---|---|---|
| 1 | 100 | 4 | 4 sec | 15 |
| 2 | 200 | 5 | 7 sec | 18 |
| 3 | 300 | 6 | 10 sec | 21 |
| 4 | 400 | 7 | 13 sec | 24 |
| 5 | 500 | 8 | 16 sec | 27 |
| 6 | 600 | 9 | 19 sec | 30 |
| 7 | 777 | 10 | 22 sec | 33 |
| 8 | 777 | 11 | 25 sec | 36 |
| 9 | 777 | 12 | 28 sec | 39 |
| 10 | 777 | 13 | 31 sec | 42 |
Notes
- Creating a Sanctuary over another will replace the existing one.
- Use of this skill is the only way to heal emperiums.
| Priest & High Priest | |
|---|---|
| 2nd Class Skills |
Aspersio • B.S Sacramenti • Gloria • Impositio Manus • Increase SP Recovery • Kyrie Eleison • Lex Aeterna • Lex Divina • Mace Mastery • Magnificat • Magnus Exorcismus • Redemptio • Resurrection • Safety Wall • Sanctuary • Slow Poison • Status Recovery • Suffragium • Turn Undead |
| Transcendent Skills |
Assumptio • Basilica • Canto Candidus • Clementia • Mana Recharge • Meditatio |
| Quests | Priest Job Change Guide • Priest Skill Quest • Rebirth Walkthrough |
| Weapons | Book • Knuckle • Mace • Rod |
