Old Glast Heim

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Introduction

Old Glast Heim as you might know it from renewal is no more and has been completely reworked for Project Alfheim. To access Old Glast Heim talk to the Mysterious Wanderer at glast_01358310. Keep in mind that you must be level 79 to enter. Old Glast Heim consists of 10 different maps, with a mix of maps designed for solo-play, and maps designed for party-play. In certain maps Enchant Deadly Poison and Asura Strike are less effective. Additionally, Star Gladiators cannot select any maps in Old Glast Heim nor trigger Miracle on them.

Temporal Boots are also introduced with Old Glast Heim. Find the requirements for these boots all throughout the different maps in Old Glast Heim.

Abbey

Ogh church.png

Abbey is a party map and is focused on the use of single-target skills, and therefore all AoE skills do 1 damage to the monsters. Additionally, the monsters have certain restrictions placed on them, as listed below, to encourage bringing different forms of DPS. Enchant Deadly Poison's effectiveness is reduced from 100% to 80%, and casting Asura Strike will reduce current SP by -75% and lock SP recovery for a few seconds. Elemental resistance is capped at 70% for any given element, and MDEF is also capped at 70.

  • Corrupted Bishop can only receive ranged physical damage.
  • Royal Clergy can only receive magic damage.
  • Royal Druid can only receive melee damage.
  • The damage type the Little Demon slaves can receive is the 2 types of damage that the slave masters cannot receive. Ex: Little Demons from Corrupted Bishop can only receive melee and magic damage.

Monsters

Corrupted Bishop (3514)
CorruptedBishopM.png
HP: 1,100,000 Hit (100%): 210 Base EXP: 475800
Level: 130 Flee (95%): 425 Job EXP: 451402
Race: Demi Human Attack: 5,400-5,600 STR: 35 AGI: 60
Element: Holy 1 DEF: 25 INT: 230 DEX: 220
Size: Medium MDEF: 15 VIT: 50 LUK: 30
Old Purple Box (11.53%) | Oridecon (62.68%) | Box of Contaminated Magic (100%) | Contaminated Magic (100%) | Viridian Temporal Crystal (0.05%) | Ivory Temporal Crystal (0.05%) | Bishop Necklace [1] (0.15%) | Corrupted Bishop Card (0.05%)
Little Demon (3850)
LittleDemonM.png
HP: 150,000 Hit (100%): 200 Base EXP: 150,000
Level: 130 Flee (95%): 455 Job EXP: 150,000
Race: Demon Attack: 600-800 STR: 20 AGI: 50
Element: Neutral 1 DEF: 45 INT: 150 DEX: 250
Size: Small MDEF: 45 VIT: 75 LUK: 20
Contaminated Magic (100%)
Royal Clergy (3528)
RoyalClergyM.png
HP: 900,000 Hit (100%): 310 Base EXP: 409,500
Level: 130 Flee (95%): 455 Job EXP: 378,000
Race: Demi Human Attack: 4,000-4,500 STR: 30 AGI: 160
Element: Neutral 1 DEF: 10 INT: 260 DEX: 250
Size: Small MDEF: 30 VIT: 50 LUK: 120
Old Purple Box (11.53%) | Oridecon (62.68%) | Box of Contaminated Magic (100%) | Contaminated Magic (100%) | Cerulean Temporal Crystal (0.05%) | Shadow Temporal Crystal (0.05%) | Rosary Necklace (0.15%) | Royal Clergy Card (0.05%)
Royal Druid (3846)
HP: 1,000,000 Hit (100%): 180 Base EXP: 440,001
Level: 130 Flee (95%): 405 Job EXP: 290,001
Race: Demon Attack: 5,500-5,800 STR: 30 AGI: 30
Element: Fire 2 DEF: 30 INT: 250 DEX: 200
Size: Large MDEF: 10 VIT: 40 LUK: 90
Old Purple Box (11.53%) | Elunium (62.68%) | Box of Contaminated Magic (100%) | Contaminated Magic (100%) | Violet Temporal Crystal (0.05%) | Crimson Temporal Crystal (0.05%) | Holy Water Staff [2] (3%) | Royal Druid Card (0.05%)

MVP

Root of Corruption (2475)
CorruptionRootM.png
HP: 12,000,000 Hit (100%): 130 Base EXP: 7,500,000
Level: 90 Flee (95%): 365 Job EXP: 4,500,000
Race: Demon Attack: 18,000-24,000 STR: 10 AGI: 20
Element: Earth 3 DEF: 1 (30% Damage Reduction) INT: 250 DEX: 200
Size: Large MDEF: 1 (30% Damage Reduction) VIT: 25 LUK: 20
HD Oridecon (15.36%) | HD Elunium (51%) | Old Card Album (84%) | Imperial Clergy Robe [1] (50%) | Royal Alchemy Staff [1] (10%) | Alchemy Glove [1] (5%) | Corruption Root Card (0.01%)
MVP.pngYggdrasil Berry (50%) | Old Purple Box (25%) | Old Blue Box (25%)

Castle 1

Ogh cas1.png

Castle 1 is a party map designed for melee characters. Therefore, all the monsters on the map, except for the MVP, can only receive melee damage. Additionally, party size is restricted to 7 players. Enchant Deadly Poison's effectiveness is reduced from 100% to 80%, and casting Asura Strike will reduce current SP by -75% and lock SP recovery for a few seconds. All the mobs that drop Coagulated Spells will drop an extra roll if you have a full party of 7 unique people, and they are all on screen when the mob dies.

Monsters

Corrupted Duke (3847)
HP: 215,000 Hit (100%): 145 Base EXP: 192,000
Level: 90 Flee (95%): 295 Job EXP: 175,998
Race: Demi Human Attack: 1,400-1,800 STR: 30 AGI: 35
Element: Neutral 1 DEF: 40 INT: 90 DEX: 130
Size: Large MDEF: 50 VIT: 45 LUK: 60
Tattered Clothes (38.59%) | Duke's Parasol (19.56%) | Arunafeltz Desert Sandwich (11.53%) | Oridecon (11.53%) | Coagulated Spell (100%) | Contaminated Magic (10%) | Violet Temporal Crystal (0.15%) | Shadow Temporal Crystal (0.05%) | Duke's Tattered Clothes (0.10%) | Corrupted Duke Card (0.05%)
Roaming Spellbook (20684)
RoamingSpellbookM.png
HP: 200,000 Hit (100%): 140 Base EXP: 178,500
Level: 90 Flee (95%): 290 Job EXP: 153,000
Race: Demon Attack: 1,300-1,500 STR: 25 AGI: 30
Element: Fire 1 DEF: 35 INT: 100 DEX: 125
Size: Small MDEF: 57 VIT: 70 LUK: 10
Bloody Page (8.73%) | Worn Out Page (78.4%) | Oridecon (11.53%) | Chewy Ricecake (6.17%) | Coagulated Spell (100%) | Contaminated Magic (10%) | Violet Temporal Crystal (0.15%) | Shadow Temporal Crystal (0.05%) | Cursed Spell Book [1] (0.15%) | Roaming Spellbook Card (0.05%)
Undead Noble (20899)
UndeadNobleM.png
HP: 210,000 Hit (100%): 142 Base EXP: 201,922
Level: 90 Flee (95%): 290 Job EXP: 170,857
Race: Undead Attack: 900-1,300 STR: 25 AGI: 32
Element: Undead 1 DEF: 45 INT: 100 DEX: 125
Size: Medium MDEF: 60 VIT: 50 LUK: 70
Clattering Skull (57.81%) | Skel-Bone (78.4%) | Elunium (11.53%) | Regeneration Potion (6.17%) | Coagulated Spell (100%) | Contaminated Magic (10%) | Violet Temporal Crystal (0.15%) | Shadow Temporal Crystal (0.05%) | Cursed Book of Ymir [2] (1.76%) | Undead Noble Card (0.05%)

MVP

Polluted Spider Queen (20421)
CorruptedSpiderQueenM.png
HP: 4,500,000 Hit (100%): 189 Base EXP: 7,500,000
Level: 99 Flee (95%): 304 Job EXP: 6,999,999
Race: Demon Attack: 4,000-6,000 STR: 10 AGI: 70
Element: Poison 3 DEF: 50 INT: 130 DEX: 130
Size: Large MDEF: 30 VIT: 50 LUK: 60
Yggdrasil Berry (100%) | Cooked Nine Tail's Tails (11.64%) | HD Oridecon (9.75%) | HD Elunium (19%) | Gungnir (4%) | Poison Bayonet (G) (15%) | Polluted Spider Queen Card (0.01%)
MVP.pngOld Blue Box (70%) | Old Purple Box (21%) | Old Card Album (4.5%)

Castle 2

Ogh cas2.png

Castle 2 is a party map that plays similar to Bio Labs 3. Parties typically use a Wizard class or Rogue class to freeze the mobs using Storm Gust and then Champions Asura Strike to kill monsters with Professors providing SP to sustain Asura Strike. Enchant Deadly Poison's effectiveness is reduced from 100% to 80%.

Notes:

  • Stone Curse Resistance is recommended to tackle this content. Some example sources are: Imperial Clergy Robe[1] (30747) gives 50% resistance, Medusa Card provides immunity, or Stone Curse Resistance through Random Options.
  • Pneuma should be spammed as monsters will use deadly ranged attacks.

Monsters

Corrupted Wanderer (20420)
CorruptedWandererM.png
HP: 295,000 Hit (100%): 190 Base EXP: 486,750
Level: 140 Flee (95%): 335 Job EXP: 457,248
Race: Undead Attack: 5,820-6,400 STR: 20 AGI: 30
Element: Ghost 3 DEF: 70 INT: 250 DEX: 120
Size: Large MDEF: 30 VIT: 100 LUK: 350
Skull (96.38%) | Broken Sword (22.62%) | Oridecon (18.46%) | Old Purple Box (9.61%) | Coagulated Spell (3%) | Contaminated Magic (100%) | Cerulean Temporal Crystal (0.05%) | Crimson Temporal Crystal (0.05%) | Wings of Asmodeus (0.15%) | Corrupted Wanderer Card (0.05%)
Cursed Raydric Archer (20578)
CursedRaydricArcherM.png
HP: 276,799 Hit (100%): 270 Base EXP: 559,961
Level: 140 Flee (95%): 350 Job EXP: 461,144
Race: Demon Attack: 5,615-6,200 STR: 15 AGI: 110
Element: Shadow 4 DEF: 55 INT: 32 DEX: 135
Size: Medium MDEF: 45 VIT: 60 LUK: 35
Brigan (96.38%) | Steel Arrow Quiver (14.13%) | Elunium (18.46%) | Old Purple Box (9.61%) | Coagulated Spell (3%) | Contaminated Magic (100%) | Viridian Temporal Crystal (0.05%) | Ivory Temporal Crystal (0.05%) | Royal Guard's Bow (1.75%) | Cursed Raydric Archer Card (0.05%)
Cursed Raydric (20577)
CursedRaydricM.png
HP: 305,431 Hit (100%): 190 Base EXP: 557,104
Level: 140 Flee (95%): 325 Job EXP: 487,466
Race: Demi Human Attack: 6,300-7,100 STR: 68 AGI: 30
Element: Poison 3 DEF: 60 INT: 215 DEX: 110
Size: Medium MDEF: 50 VIT: 60 LUK: 50
Brigan (96.38%) | Destroyed Armor (22.62%) | Elunium (18.46%) | Old Purple Box (7.75%) | Coagulated Spell (3%) | Contaminated Magic (100%) | Violet Temporal Crystal (0.05%) | Shadow Temporal Crystal (0.05%) | Imperial Guard [1] (0.5%) | Cursed Raydric Card (0.05%)
Dark Chimera (20839)
DarkChimeraM.png
HP: 1,500,000 Hit (100%): 210 Base EXP: 5367
Level: 140 Flee (95%): 325 Job EXP: 4365
Race: Demon Attack: 8000-10000 STR: 50 AGI: 50
Element: Shadow 4 DEF: 75 INT: 250 DEX: 140
Size: Medium MDEF: 75 VIT: 90 LUK: 90
Muscovite (100%) | Turqoise (100%) | Biotite (100%) | Oridecon (97.3%) | Old Card Album (0.15%) | Cursed Royal Pendant (0.45%) | Dark Chimera Card (0.05%)

MVP

King Schmidt (20385)
KingSchmidtM.png
HP: 9,000,000 Hit (100%): 210 Base EXP: 15,390,000
Level: 100 Flee (95%): 875 Job EXP: 8,550,000
Race: Demi Human Attack: 60,000-60,001 STR: 10 AGI: 90
Element: Neutral 4 DEF: 1 (40% Damage Reduction) INT: 190 DEX: 700
Size: Medium MDEF: 1 (40% Damage Reduction) VIT: 20 LUK: 91
HD Elunium (51%) | HD Oridecon (15.36%) | King's Suit [1] (50%) | King's Manteau [1] (50%) | Box of Contaminated Magic (100%) | Steamed Tongue (11.64%) | Save the King [2] (40%) | King Schmidt Card (0.01%)
MVP.pngYggdrasil Berry (50%) | Old Purple Box (25%) | Old Card Album (25%)

Chivalry 1

Ogh chiv1.png

Chivalry 1 is primarily a solo map, however it can also be tackled with a duo. Loot is individual up to a maximum of 2 players. The map has a higher mob density compared to other solo maps in Old Glast Heim as it is the map designed for characters that are good at mobbing.

Notes:

  • Contaminated Raydric cast a field that applies Frozen status to the player if stepped in. Therefore, it is recommended to have Freeze immunity. Some example sources are: Marc Card or Freeze Resistance through Random Options.
  • Mobs will counter with Pneuma when trapped in Ankle Snare.

Monsters

Contaminated Raydric (20367)
ContaminatedRaydricM.png
HP: 60,353 Hit (100%): 147 Base EXP: 39,000
Level: 80 Flee (95%): 277 Job EXP: 38,000
Race: Demi Human Attack: 1450-1860 STR: 48 AGI: 47
Element: Poison 3 DEF: 30 INT: 160 DEX: 122
Size: Medium MDEF: 20 VIT: 70 LUK: 26
Brigan (95.64%) | Oridecon (8.68%) | Kingdom Keyblade [2] (1.75%) | Coagulated Spell (60%) | Contaminated Magic (1%) | Ivory Temporal Crystal (0.1%) | Cerulean Temporal Crystal (0.04%) | Full Plate [1] (1.75%) | Contaminated Raydric Card (0.05%)
Contaminated Raydric Archer (20368)
ContaminatedRaydricArcherM.png
HP: 58,799 Hit (100%): 205 Base EXP: 73,000
Level: 92 Flee (95%): 298 Job EXP: 80,000
Race: Demi Human Attack: 1315-1500 STR: 15 AGI: 93
Element: Poison 3 DEF: 28 INT: 5 DEX: 131
Size: Medium MDEF: 26 VIT: 22 LUK: 35
Brigan (95.64%) | Cursed Water (30.43%) | Elunium (10.07%) | Arbalest [2] (1.75%) | Coagulated Spell (60%) | Contaminated Magic (1%) | Ivory Temporal Crystal (0.1%) | Cerulean Temporal Crystal (0.04%) | Royal Archer Suit [1] (1.75%) | Contaminated Raydric Archer Card (0.05%)

Chivalry 2

Ogh chiv2.png

Chivalry 2 is another party map focused on the use of single-target skills, and therefore all AoE skills do 1 damage to the monsters. Enchant Deadly Poison's effectiveness is reduced from 100% to 80%, and casting Asura Strike will reduce current SP by -75% and lock SP recovery for a few seconds. Elemental resistance is capped at 70% for any given element, and MDEF is also capped at 70.

Monsters

White Knight (20574)
WhiteKnightM.png
HP: 2,500,000 Hit (100%): 190 Base EXP: 840,000
Level: 140 Flee (95%): 325 Job EXP: 705,000
Race: Demi Human Attack: 10300-11500 STR: 50 AGI: 30
Element: Poison 3 DEF: 50 INT: 170 DEX: 110
Size: Large MDEF: 45 VIT: 60 LUK: 150
Oridecon (73.79%) | Old Purple Box (2.38%) | Coagulated Spell (30%) | Box of Contaminated Magic (100%) | Box of Contaminated Magic (100%) | Shadow Temporal Crystal (0.3%) | Violet Temporal Crystal (0.3%) | Royal Guard's Spear [1] (15%) | White Knight Card (0.05%)
Khalitzburg Knight (20576)
KhalitzburgKnightM.png
HP: 2,500,000 Hit (100%): 185 Base EXP: 840,000
Level: 140 Flee (95%): 330 Job EXP: 705,000
Race: Undead Attack: 9500-10300 STR: 50 AGI: 25
Element: Undead 1 DEF: 55 INT: 170 DEX: 115
Size: Medium MDEF: 45 VIT: 60 LUK: 150
Elunium (73.79%) | Coagulated Spell (1%) | Box of Contaminated Magic (100%) | Box of Contaminated Magic (100%) | Viridian Temporal Crystal (0.3%) | Cerulean Temporal Crystal (0.3%) | Romantic Carnation (1.02%) | Pristine Chivalry Emblem (2.97%) | Khalitzburg Knight Card (0.05%)

Churchyard

Ogh chyard.png

Churchyard is a solo map, which can also be duoed. Loot is individual up to a maximum of 2 players.

Monsters

Bloody Wraith (20898)
BloodyWraithM.png
HP: 80,000 Hit (100%): 175 Base EXP: 75,000
Level: 95 Flee (95%): 265 Job EXP: 46,500
Race: Undead Attack: 1355-1700 STR: 90 AGI: 60
Element: Poison 3 DEF: 30 INT: 110 DEX: 115
Size: Large MDEF: 30 VIT: 90 LUK: 91
Wad of Fabric (100%) | Oriental Pastry (7.28%) | Oridecon (9.61%) | Coagulated Spell (100%) | Contaminated Magic (1%) | Viridian Temporal Crystal (0.15%) | Ivory Temporal Crystal (0.05%) | Bloody Muffler [1] (1.75%) | Bloody Wraith Card (0.05%)
Standing Soul (3030)
StandingSoulM.png
HP: 75,000 Hit (100%): 160 Base EXP: 72,000
Level: 90 Flee (95%): 280 Job EXP: 40,500
Race: Demon Attack: 1300-1700 STR: 50 AGI: 50
Element: Ghost 4 DEF: 40 INT: 120 DEX: 115
Size: Small MDEF: 25 VIT: 90 LUK: 40
Dark Crystal Fragment (94.97%) | Elunium (9.61%) | Sesame Pastry (7.28%) | Coagulated Spell (100%) | Contaminated Magic (1%) | Cerulean Temporal Crystal (0.15%) | Crimson Temporal Crystal (0.05%) | Spectral Manteau [1] (1.75%) | Standing Soul Card (0.05%)
Dark Priest (1198)
DarkPriestM.png
HP: 70,000 Hit (100%): 165 Base EXP: 69,600
Level: 95 Flee (95%): 295 Job EXP: 42,000
Race: Undead Attack: 2000-2400 STR: 40 AGI: 50
Element: Neutral 1 DEF: 25 INT: 220 DEX: 125
Size: Medium MDEF: 25 VIT: 90 LUK: 10
Blue Potion (4.9%) | Red Gemstone (100%) | Elunium (9.61%) | LV3 Aspersio Scroll (7.28%) | Coagulated Spell (100%) | Contaminated Magic (1%) | Violet Temporal Crystal (0.15%) | Shadow Temporal Crystal (0.05%) | Blessed Knife [2] (1.75%) | Dark Priest Card (0.05%)

MVP

Polluted Dark Lord (20422)
CorruptedDarkLordM.png
HP: 8,000,000 Hit (100%): 239 Base EXP: 15,999,999
Level: 99 Flee (95%): 304 Job EXP: 15,000,000
Race: Demon Attack: 13000-16000 STR: 10 AGI: 120
Element: Undead 4 DEF: 40 INT: 130 DEX: 130
Size: Large MDEF: 40 VIT: 130 LUK: 80
Yggdrasil Berry (100%) | Immortal Stew (11.64%) | HD Oridecon (19%) | HD Elunium (27.75%) | Skull Cap [1] (2%) | Repentance [2] (20%) | Polluted Dark Lord Card (0.01%)
MVP.pngOld Blue Box (50%) | Old Purple Box (25%) | Old Card Album (12.5%)

Prison 1

Ogh prison1.png

Prison 1 is a solo map, which can also be duoed. Loot is individual up to a maximum of 2 players. Enchant Deadly Poison's effectiveness is reduced to 80%.

Notes:

  • Mutating Prisoner and Zombie Guard both cast Dark Jupitel Thunder (shadow element). It's recommended to use a Bathory Card to survive to dodge the skill.
  • Mutating Prisoner casts a field that inflicts Stone Curse and also casts Thunderstorm.
  • Zombie Guard casts a field that inflicts Sleep and also casts Heaven's Drive.
  • Mobs will counter with Pneuma when trapped in Ankle Snare.
  • Mobs will counter with Teleport when hit with Sharp Shooting or Meteor Storm.

Monsters

Zombie Guard (3452)
ZombieGuardM.png
HP: 72,500 Hit (100%): 210 Base EXP: 61,248
Level: 90 Flee (95%): 335 Job EXP: 58,623
Race: Demi Human Attack: 2600-3400 STR: 70 AGI: 70
Element: Shadow 2 DEF: 20 INT: 223 DEX: 170
Size: Medium MDEF: 35 VIT: 110 LUK: 30
Clattering Skull (88.4%) | Tattered Clothes (5.14%) | Coagulated Spell (90%) | Contaminated Magic (1%) | Oridecon (10.07%) | Vassalage Necklace (0.05%) | Crimson Temporal Crystal (0.15%) | Ivory Temporal Crystal (0.05%) | Zombie Guard Card (0.05%)
Mutating Prisoner (3853)
HP: 71,000 Hit (100%): 205 Base EXP: 57,000
Level: 95 Flee (95%): 340 Job EXP: 55,200
Race: Demi Human Attack: 2400-3200 STR: 70 AGI: 70
Element: Poison 3 DEF: 20 INT: 223 DEX: 170
Size: Medium MDEF: 35 VIT: 110 LUK: 40
Clattering Skull (88.4%) | Worn-Out Prison Uniform (40.95%) | Coagulated Spell (90%) | Contaminated Magic (1%) | Elunium (10.53%) | Prisoner's Uniform [1] (1.75%) | Dark Rose [3] (1.75%) | Crimson Temporal Crystal (0.15%) | Ivory Temporal Crystal (0.05%) | Mutating Prisoner Card (0.05%)
Warden Kades (2255)
WardenKadesM.png
HP: 1,500,000 Hit (100%): 169 Base EXP: 1,200,000
Level: 99 Flee (95%): 324 Job EXP: 1,050,000
Race: Demon Attack: 4000-5600 STR: 80 AGI: 50
Element: Ghost 4 DEF: 80 INT: 150 DEX: 150
Size: Large MDEF: 80 VIT: 110 LUK: 50
Key of Clock Tower (100%) | Key of Underground (100%) | Oridecon (97.3%) | Elunium (97.3%) | Old Card Album (0.15%) | Kingdom Keyblade [2] (87.5%) | Ring of Mimir [1] (0.45%) | Warden Kades Card (0.01%)

Prison 2

Ogh prison2.png

Prison 2 is a solo map, which can also be duoed. Loot is individual up to a maximum of 2 players.

Notes:

Monsters

Gigantes (3191)
Gigantes2AxeM.png
HP: 78,000 Hit (100%): 145 Base EXP: 61,599
Level: 95 Flee (95%): 295 Job EXP: 57,201
Race: Brute Attack: 1800-2400 STR: 40 AGI: 30
Element: Neutral 2 DEF: 25 INT: 120 DEX: 125
Size: Large MDEF: 50 VIT: 70 LUK: 21
Old Blue Box (22.62%) | Elunium (9.61%) | Big Defense Potion (7.28%) | Coagulated Spell (100%) | Coagulated Spell (25%) | Contaminated Magic (1%) | Shadow Temporal Crystal (0.15%) | Viridian Temporal Crystal (0.05%) | Gigantes Armor [1] (1.75%) | Gigantes Card (0.05%)
Gigantes (3194)
Gigantes1AxeM.png
HP: 78,000 Hit (100%): 150 Base EXP: 61,599
Level: 95 Flee (95%): 295 Job EXP: 57,201
Race: Brute Attack: 1600-2200 STR: 40 AGI: 35
Element: Neutral 2 DEF: 30 INT: 100 DEX: 125
Size: Large MDEF: 40 VIT: 90 LUK: 25
Old Blue Box (22.62%) | Oridecon (9.61%) | Big Defense Potion (7.28%) | Coagulated Spell (100%) | Coagulated Spell (25%) | Contaminated Magic (1%) | Shadow Temporal Crystal (0.15%) | Viridian Temporal Crystal (0.05%) | Gigantes Pauldron [1] (1.75%) | Gigantes Card (0.05%)
Zealotus (3849)
ZealotusM.png
HP: 745,000 Hit (100%): 175 Base EXP: 819,501
Level: 105 Flee (95%): 330 Job EXP: 968,499
Race: Demon Attack: 2600-3500 STR: 85 AGI: 50
Element: Shadow 4 DEF: 20 INT: 43 DEX: 150
Size: Medium MDEF: 20 VIT: 71 LUK: 105
Rose Quartz (100%) | Earring (0.45%) | Improved Tights [1] (7.31%) | Forbidden Red Candle (1.05%) | Flare Whip (R) [1] (11.53%) |Jackson Rhoads [1] (11.53%) | Zealotus Card (0.05%)

Sewers

Ogh sew.png

Sewers is a solo map, which can also be duoed. Loot is individual up to a maximum of 2 players. Enchant Deadly Poison's effectiveness is reduced to 70%.

Notes:

  • Contaminated Sting cast Reflect Shield, are very fast, and hit very hard, so ranged classes are recommended.
  • Contaminated Sting casts Soul Destroyer.

Monsters

Contaminated Sting (20370)
ContaminatedStingM.png
HP: 53,532 Hit (100%): 146 Base EXP: 56,277
Level: 81 Flee (95%): 276 Job EXP: 46,899
Race: Formless Attack: 1150-1362 STR: 57 AGI: 45
Element: Poison 3 DEF: 30 INT: 85 DEX: 120
Size: Medium MDEF: 30 VIT: 85 LUK: 85
Oridecon (13.68%) | Trap (100%) | Yggdrasil Berry (3.94%) | Coagulated Spell (100%) | Coagulated Spell (100%) | Contaminated Magic (1%) | Viridian Temporal Crystal (0.15%) | Cerulean Temporal Crystal (0.05%) | Imperial Glove [1] (0.05%) | Contaminated Sting Card (0.05%)
Frozen Gargoyle (20369)
FrozenGargoyleM.png
HP: 61,250 Hit (100%): 191 Base EXP: 79,500
Level: 88 Flee (95%): 264 Job EXP: 92,751
Race: Demon Attack: 1260-1535 STR: 15 AGI: 83
Element: Water 3 DEF: 30 INT: 20 DEX: 101
Size: Small MDEF: 35 VIT: 20 LUK: 40
Little Evil Wing (95.64%) | Elunium (10.98%) | Water Elemental Converter (8.22%) | Gakkung [2] (1.75%) | Coagulated Spell (100%) | Contaminated Magic (1%) | Viridian Temporal Crystal (0.15%) | Cerulean Temporal Crystal (0.05%) | Glacier Guard [1] (0.05%) | Frozen Gargoyle Card (0.05%)

Step

Ogh step.png

Step is a solo map, which can also be duoed. Loot is individual up to a maximum of 2 players. Enchant Deadly Poison's effectiveness is reduced to 80%.

Monsters

Ice Ghost (20379)
IceGhostM.png
HP: 79,636 Hit (100%): 125 Base EXP: 67,692
Level: 95 Flee (95%): 221 Job EXP: 59,727
Race: Demon Attack: 1507-1909 STR: 66 AGI: 10
Element: Water 3 DEF: 74 INT: 130 DEX: 51
Size: Medium MDEF: 30 VIT: 44 LUK: 44
Crystal Blue (4.9%) | Skull (22.62%) | Mystic Frozen (2.48%) | Coagulated Spell (100%) | Coagulated Spell (25%) | Contaminated Magic (1%) | Cerulean Temporal Crystal (0.15%) | Violet Temporal Crystal (0.05%) | Glacial Robe [1] (1.75%) | Ice Ghost Card (0.05%)
Flame Ghost (20380)
FlameGhostM.png
HP: 79,636 Hit (100%): 125 Base EXP: 67,692
Level: 95 Flee (95%): 221 Job EXP: 59,727
Race: Demon Attack: 1507-1909 STR: 66 AGI: 10
Element: Fire 3 DEF: 74 INT: 130 DEX: 51
Size: Medium MDEF: 20 VIT: 44 LUK: 44
Red Blood (4.9%) | Skull (22.62%) | Flame Heart (2.48%) | Coagulated Spell (100%) | Coagulated Spell (25%) | Contaminated Magic (1%) | Cerulean Temporal Crystal (0.15%) | Violet Temporal Crystal (0.05%) | Flame Rune Manteau [1] (1.75%) | Flame Ghost Card (0.05%)

Himmelmez Fight

Himmelmez has been introduced in Old Glast Heim as an MVP! The fight is completely custom and consists of 4 different phases. In the first 3 phases, she summons different versions of Amdarais that have to be taken down. These do not give any drops or experience. Lastly, she will face you herself, and if you take her down, you will be rewarded with experience and drops. To access the MVP fight a quest is required. The different versions of Amdarais have different restrictions placed on them to encourage bringing different forms of DPS.

  • Amdarais can only receive ranged physical damage.
  • Enraged Amdarais can only receive single-target magic damage.
  • Phantom Amdarais can only receive melee damage.

MVP

Amdarais (3150)
AmdaraisM.png
HP: 7,000,000 Hit (100%): 135 Base EXP: 0
Level: 99 Flee (95%): 974 Job EXP: 0
Race: Demon Attack: 60,000-60,001 STR: 135 AGI: 16
Element: Water 3 DEF: 12 + 15% Damage Reduction INT: 200 DEX: 800
Size: Large MDEF: 40 + 15% Damage Reduction VIT: 70 LUK: 90
Enraged Amdarais (2476)
EnragedAmdaraisM.png
HP: 5,000,000 Hit (100%): 169 Base EXP: 0
Level: 110 Flee (95%): 985 Job EXP: 0
Race: Undead Attack: 20,000-23,000 STR: 120 AGI: 39
Element: Undead 4 DEF: 40 INT: 250 DEX: 800
Size: Large MDEF: 20 VIT: 90 LUK: 20
Phantom Amdarais (20573)
PhantomAmdaraisM.png
HP: 5,000,000 Hit (100%): 160 Base EXP: 0
Level: 110 Flee (95%): 405 Job EXP: 0
Race: Demon Attack: 27,000-36,000 STR: 1 AGI: 30
Element: Ghost 3 DEF: 30 + 30% Damage Reduction INT: 300 DEX: 220
Size: Large MDEF: 40 + 30% Damage Reduction VIT: 15 LUK: 300
Himmelmez (20572)
HimmelmezM.png
HP: 20,000,000 Hit (100%): 220 Base EXP: 60,000,000
Level: 110 Flee (95%): 405 Job EXP: 48,000,000
Race: Demi Human Attack: 28,000-32,000 STR: 1 AGI: 90
Element: Holy 2 DEF: 50 + 50% Damage Reduction INT: 400 DEX: 220
Size: Medium MDEF: 50 + 50% Damage Reduction VIT: 25 LUK: 980
HD Elunium (96%) | HD Oridecon (84%) | Purified Temporal Crystal (100%) | Purified Temporal Crystal (100%) | Purified Temporal Crystal (100%) | Aegis of the Immortal [1] (0.3%) | Death's Dance [2] (30%) | Spell Circuit (5%) | Save the Queen [3] (30%) | Himmelmez Card (0.01%)

Custom Drops

Cards

Bloodywraith.png
Bloody Wraith Card
Max HP +5%
Compound on: Garment
Contaminatedraydric.png
Contaminated Raydric Card
Increases physical damage on Poison element monsters by 5%.
Compound on: Accessory
Contaminatedraydricarcher.png
Contaminated Raydric Archer Card
Increases resistance against all elemental attacks except Neutral by 20%.
Reduces resistance against Neutral element by 10%.
Compound on: Garment
Contaminatedsting.png
Contaminated Sting Card
AGI +3
Compound on: Accessory
Corruptedbishopcard.png
Corrupted Bishop Card
INT +1
Max HP +10%
Compound on: Footgear
Corrupteddukecard.png
Corrupted Duke Card
When compounded into a Level 3 or 4 weapon:
Increases magic damage against Neutral element monsters by 8%.
When compounded into a Level 1 or 2 weapon:
Increases magic damage against Neutral element monsters by 3%.
Compound on: Weapon
Corruptedwanderer.png
Corrupted Wanderer Card
Increases physical damage inflicted on Medium and Large size monsters by 5%.
+Sigrun's Wings:
Adds 2% chance of gaining 1% of the damage inflicted on target as SP with each attack.
Compound on: Weapon
Cursedraydric.png
Cursed Raydric Card
MATK +15
+Khalitzburg Knight Card:
Increase magic damage to Medium and Large size monsters by 4%.
Compound on: Weapon
Cursedraydricarcher.png
Cursed Raydric Archer Card
DEX +1
Max HP +10%
Compound on: Footgear
Darkchimera.png
Dark Chimera Card
Max HP +6%
Perfect Dodge +4
Compound on: Footgear
Darkpriest.png
Dark Priest Card
AGI +1
[Rogue Class]
Increase Autocast effects chance by 20%.
Compound on: Footgear
Flameghost.png
Flame Ghost Card
Increases resistance against Neutral elemental attacks by 15%.
Increases resistance against Fire elemental attacks by 10%.
Compound on: Garment
FrozengargoyleC.PNG
Frozen Gargoyle Card
Increases resistance against Neutral elemental attacks by 10%.
Increases damage of Melody Strike and Slinging Arrow by 10%.
Compound on: Garment
Gigantes.png
Gigantes Card
ATK +20
When compounded into a Level 4 weapon:
DEF Pierce +3%
When compounded into a Level 3 weapon:
DEF Pierce +2%
When compounded into a Level 1 or 2 weapon:
DEF Pierce +1%
When compounded into an Axe type weapon:
DEF Pierce values given are doubled.
Compound on: Weapon
Iceghost.png
Ice Ghost Card
ATK +5
Increases physical damage inflicted on Fire element monsters by 10%.
Compound on: Garment
Khalitzburgknight.png
Khalitzburg Knight Card
Reduces damage taken from Medium and Large size monsters by 18%.
Increases damage taken from Small size monsters by 15%.
Compound on: Shield
Mutatingprisoner.png
Mutating Prisoner Card
Reduces cast time of Earth Spike skill by 25%.
Increases Earth Spike skill damage by 25%.
Compound on: Accessory
Roamingspellbook.png
Roaming Spellbook Card
When compounded into a Level 3 or 4 weapon:
Increases magic damage against Earth element monsters by 8%.
When compounded into a Level 1 or 2 weapon:
Increases magic damage against Earth element monsters by 3%.
Compound on: Weapon
Royalclergy.png
Royal Clergy Card
INT +1
DEX +1
[Ninja Class]:
Increase Water and Wind elemental magic damage by 7%
Compound on: Accessory
Royaldruid.png
Royal Druid Card
INT +1
If the Headgear is upgraded to +9 or higher:
MDEF Pierce +5%
Compound on: Headgear
Standingsoul.png
Standing Soul Card
Reduce damage from Shadow element monsters by 25%
Compound on: Shield
Undeadnoblecard.png
Undead Noble Card
DEX +1
After Cast Delay -5%.
Compound on: Headgear
Wardenkades.png
Warden Kades Card
MATK +25
When compounded into a Level 3 or 4 weapon:
Increase Neutral, Holy, and Shadow property magic damage by 6%.
Compound on: Weapon
Whiteknight.png
White Knight Card
ATK +10
Increases physical damage inflicted on Medium and Large size monsters by 13%
+Khalitzburg Knight Card:
Adds 5% physical damage to Medium and Large size monsters.
Compound on: Weapon
Zombieguard.png
Zombie Guard Card
When compounded into a Level 3 or 4 weapon:
Increases magic damage against Undead element monsters by 8%.
When compounded into a Level 1 or 2 weapon:
Increases magic damage against Undead element monsters by 3%.
Compound on: Weapon
Himmelmez.png
Himmelmez Card
Increases physical damage to Undead & Ghost element, and Demi-Human & Undead race by 40%.
Compound on: Armor
Kingschmidt.png
King Schmidt Card
ATK +25
Adds 7.5% chance of auto casting level 5 Sonic blow on an enemy when doing physical attack.
Compound on: Footgear
Pollutedarklord.png
Polluted Dark lord Card
STR +2
Ignores 30% defense of Boss type monsters
Compound on: Headgear
Spiderqueen.png
Polluted Spider Queen Card
ASPD +5%
Increases Auto Cast Rate by 100%
Compound on: Footgear
Rootofcorruptioncard.png
Corruption Root Card
ATK +20
Adds a 3% chance of casting Wide Curse, Wide Sleep and Wide Stone when dealing melee physical damage.
Compound on: Armor

Gears

Aegis of the Immortal [1]
Aegis1.png
Wearing this item prevents death and gains the Immortal buff. This buff is lost upon reaching fatal damage.
Upon taking fatal damage, lose the Immortal buff and enter Stasis for 3 seconds.
While in Stasis, recover back to full HP over 3 seconds.
After Stasis ends, the Immortal buff goes on cooldown for 30 minutes.
Immortal cooldown does not tick down while dead, logged out or if this item is not equipped.
Unequipping this shield puts Immortal on full cooldown.
Class: Shield
DEF: 2
Level Requirement: 80
Jobs: All
Alchemy Glove [1]
Alchemyglove1.png
INT +1
DEX +1
Reduces the chance of autocast effects by 10%
Increases magic damage dealt using Fire, Water, Wind, Earth, Ghost, Holy and Shadow property by 5%.
Increases damage taken from Fire, Water, Wind, Earth, Ghost, Holy and Shadow property by 5%.
Reduces the damage of Meteor Storm by 10%.
+Royal Alchemy Staff:
Each refine increases the damage dealt by Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 2%
Class: Accessory (Right)
Level Requirement: 80
Jobs: All
Bishop Necklace [1]
Bishopnecklace.png
Critical Damage +1%
Critical Chance +3
+Dagger of Counter:
ASPD +5%
ATK +10
If Base STR is 90 or greater:
MATK +50
Class: Accessory
Level Requirement: 90
Jobs: All
Bloody Muffler [1]
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MATK +1%
Increases the damage of Holy Light by 15%.
Class: Garment
DEF: 2
Level Requirement: 1
Jobs: Acolyte Classes
Cursed Royal Pendant [1]
Cursedroyalpendant.png
STR +2
DEF Pierce +1%
Class: Accessory
Level Requirement: 90
Jobs: All
Cursed Spell Book [1]
Cursedspellbook.png
Has a 5% chance to absorb 12% physical damage inflicted into HP.
Drains 20 HP every 5 seconds while equipped.
Class: Headgear
DEF: 2
Position: Upper
Level Requirement: 40
Jobs: All
Flame Rune Manteau [1]
Flamerunemanteau.png
Increases magic damage vs Water property enemies by 5%.
Reduces magic damage vs Fire property enemies by 5%
+Glacial Robe:
Increases magic damage vs Neutral property enemies by 12%.
Reduces magic damage vs Players by 12%.
Class: Garment
DEF: 2
Level Requirement: 40
Jobs: Wizard, Sage, Ninja, Soul Linker and Priest
Gigantes Armor [1]
Gigantesarmor.png
STR +1
+Gigantes Pauldron:
Reduces damage taken from Medium and Large size monsters by 5%.
Increases damage taken from Players by 5%.
Class: Armor
DEF: 7
Level Requirement: 30
Jobs: All
Gigantes Pauldron [1]
Gigantespauldron.png
ATK +5
+Gigantes Armor:
Reduces damage taken from Medium and Large size monsters by 5%.
Increases damage taken from Players by 5%.
Class: Garment
DEF: 4
Level Requirement: 30
Jobs: All
Glacial Robe [1]
file=
Increases magic damage vs Fire property enemies by 5%.
Reduces magic damage vs Water property enemies by 5%
+Flame Rune Manteau:
Increases magic damage vs Neutral property enemies by 12%.
Reduces magic damage vs Players by 12%.
Class: Armor
DEF: 2
Level Requirement: 40
Jobs: Wizard, Sage, Ninja, Soul Linker and Priest
Glacier Guard [1]
Glacierguard.png
INT +1
AGI +1
+Cursed Jackknife:
ASPD +5%
Increases the damage of Falcon Assault by 15%.
Class: Shield
DEF: 2
Level Requirement: 60
Jobs: All
Imperial Clergy Robe [1]
Imperialclergyrobe.png
Max HP +400
Increases resistance against Stone Curse and Curse statuses by 50%.
Adds a 2% chance to inflict Curse status on an enemy when hit.
Class: Armor
DEF: 6
Jobs: All
Imperial Glove [1]
Imperialglove.png
STR +1
INT +1
+Undead Shot:
ASPD +3%
Increase the chance of autocast effects by 20%
+Spirit Claw:
ASPD +3%
Increase the damage of Triple Attack, Chain Combo, Combo Finish and Chain Crush Combo by 10%
Class: Accessory
Level Requirement: 80
Jobs: All
Imperial Guard [1]
Imperialguard.png
For every refine:
Max HP +30
Super Novice:
Max SP +150
Class: Shield
DEF: 3
Level Requirement: 60
Jobs: All
King's Manteau [1]
Kingsmanteau.png
DEX +1
STR +1
+King's Suit
DEF Pierce +10%
Mage Classes, Soul Linker and Priest:
DEX -1
Class: Garment
DEF: 2
Level Requirement: 80
Jobs: All
King's Suit [1]
file=
DEX +1
STR +1
+King's Manteau
DEF Pierce +10%
Class: Armor
DEF: 4
Level Requirement: 80
Jobs: All
Prisoner's Uniform [1]
Prisonersuniform.png
STR +1
Taekwon Kid:
Increases the damage of Whirlwind Kick, Axe Kick, Round Kick, Counter Kick and Flying Kick by 15%.
+Bloody Shackle Ball, Shackles:
STR +1
ATK +10
Class: Armor
DEF: 4
Jobs: All
Ring of Mimir [1]
Ringofmimir.png
INT +2
MDEF Pierce +1%
Class: Accessory
Level Requirement: 90
Jobs: All
Rosary Necklace
Rosarynecklace.png
INT +1
Heal power +3%
Class: Headgear
Position: Lower
Level Requirement: 10
Jobs: All
Royal Archer Suit [1]
file=
Long Range Damage +3%
SP Consumption -10%
Class: Armor
DEF: 1
Level Requirement: 40
Jobs: Hunter, Bard, Dancer and Gunslinger
Spectral Manteau [1]
Spectralmanteau.png
MATK +1%
For every refine:
Increases the damage of Soul Strike and Dark Soul Strike by 5%.
Class: Garment
DEF: 2
Level Requirement: 1
Jobs: All
Spell Circuit [1]
Spellcircuit.png
ASPD +4%
MATK +2%
AGI +1
If refined to +9 or higher:
ASPD +2%
MATK +2%
Class: Headgear
Position: Upper
DEF: 1
Level Requirement: 60
Jobs: All
Vassalage Necklace
Vassalagenecklace1.png
LUK +2
+Bloody Bow:
ASPD +1%
LUK +4
+Crescent Scythe:
ASPD +1%
Critical Damage +5%
Class: Headgear
Position: Lower
DEF: 0
Level Requirement: 1
Jobs: All
Wings of Asmodeus
Wingsofasmodeus.png
STR +1
Max SP +50
Class: Headgear
Position: Midle
DEF: 0
Level Requirement: 90
Jobs: All

Weapons

Blessed Knife [2]
Blessedknife.png
Class: Dagger
Element: Holy
ATK: 120
Weapon Level: 4
Level Requirement: 50
Jobs: Swordman, Mage, Archer, Merchant, Thief classes, Soul Linker and Ninja
Cursed Book of Ymir [2]
Cursedbookofymir.png
Gain a 3% chance to drain 15% damage as HP when attacking.
If refined to +9 or higher:
Adds 2% chance of gaining 1% of the damage inflicted on target as SP with each attack.
Class: Book
ATK: 180
Weapon Level: 4
Level Requirement: 70
Jobs: Star Gladiator
Dark Rose [3]
Darkrose.png
Increase the damage of Rapid Shower by 15%.
+Skin of Ventus:
Reduces damage taken from Small, Medium, and Large size monsters by 10%.
Class: Pistol
ATK: 90
Weapon Level: 3
Level Requirement: 60
Jobs: Gunslinger
Death's Dance [2]
Deathsdance.png
ASPD +3%
Reduces damage taken from Small, Medium and Large size monsters by 15%.
Extends the range of Sonic Blow by 1 cell.
If refined to +9 or higher:
ASPD +2%
ATK +10
Class: Katar
ATK: 140
Weapon Level: 4
Level Requirement: 80
Jobs: Assassin Cross
Flare Whip (R) [1]
Flarewhipred.png
Indestructible
VIT +3
HIT +30
Enables use of Level 5 Death Valley.
Adds a 6% chance to auto cast Level 3 Windmill Rush when attacking an enemy.
This increases ATK of all party members on screen by (18 + Caster's Job Level / 5) for 60 seconds.
Class: Whip
ATK: 150
Weapon Level: 4
Level Requirement: 50
Jobs: Dancer
Jackson Rhoads [1]
Jacksonrhoades.png
Indestructible
VIT +3
HIT +30
Enables use of Level 5 Death Valley.
Adds a 6% chance to auto cast Level 3 Moonlight Serenade when attacking an enemy.
This increases MATK of all party members on screen by (18 + Caster's Job Level / 5) for 60 seconds.
Class: Instrument
ATK: 150
Weapon Level: 4
Level Requirement: 50
Jobs: Bard
Holy Water Staff [2]
Holywaterstaff.png
INT +3
MATK +15%
Enables use of Level 4 Watery Evasion.
Adds a 1.5 second cooldown to Water Ball.
Unequipping this weapon reduces SP by 100%.
Class: One-Handed Staff
ATK: 60
Weapon Level: 4
Level Requirement: 50
Jobs: Wizard
Kingdom Keyblade [2]
Kingdomkeyblade.png
Max HP +300
Critical Chance +25
Enables Level 1 Double Attack.
If character has learned Double Attack, that skill's level affects this effect.
If refined to +9 or higher:
Critical Damage +10%
Class: One-Handed Sword
Element: Holy
ATK: 170
Weapon Level: 4
Level Requirement: 80
Jobs: Super Novice
Poison Bayonet (G) [2]
Poisonbayonetg.png
MATK +15%
STR +2
INT +2
Increases the damage of plagiarized skills except Meteor Storm by 15%
Class: Dagger
ATK: 150
Weapon Level: 4
Level Requirement: 50
Jobs: Rogue, Stalker
Poison Bayonet (P) [2]
Poisonbayonetp.png
MATK +15%
STR +2
INT +2
Increases the damage of plagiarized skills except Meteor Storm by 15%
Class: Dagger
ATK: 150
Weapon Level: 4
Level Requirement: 50
Jobs: Rogue, Stalker
Repentance [2]
Repentance.png
Critical Chance +30
If Base LUK is 40 or greater:
Critical Damage +10%
For every refine:
ASPD +1%
+Odin's Blessing:
Has a 1.5% chance to auto cast Level 1 Adrenaline Rush when physically attacking.
Class: Mace
ATK: 120
Weapon Level: 4
Level Requirement: 40
Jobs: Priest
Royal Alchemy Staff [1]
Royalalchemystaff.png
DEX +2
INT +4
MATK +20%
+Alchemy Glove:
Each refine increases the damage dealt by Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 2%
Class: One-Handed Staff
ATK: 150
Weapon Level: 4
Level Requirement: 80
Jobs: Professor
Royal Guard's Bow [0]
Royalguardsbow.png
Perfect Dodge +10
Increases Land Mine, Blast Mine, Claymore Trap and Freezing Trap damage by 20%
Enables use of Level 1 Aimed Bolt.
If Base INT is 90 or higher:
Long Range Damage +20%.
Class: Bow
ATK: 140
Weapon Level: 4
Level Requirement: 50
Jobs: Sniper
Royal Guard's Spear [1]
Royalguardsspear.png
Ignore 35% of all enemy's defense.
Reduces SP Cost of Holy Cross by 10.
Increases Holy Cross damage by 20%.
Class: Two-Handed Spear
ATK: 160
Weapon Level: 4
Level Requirement: 50
Jobs: Paladin
Save the King [2]
Savetheking1.png
Indestructible
Lord Knight:
Reduces the cast time of Bowling Bash by 10% for every refine.
Paladin:
Increases the range of Shield Chain by 4 cells.
Increases the damage of Shield Chain by 1% per refine.
Assassin Cross:
ASPD +7%
ATK +60
Reduces physical damage by 30%.
This reduction does not affect Soul Breaker or Meteor Assault.
+Evil Jester Hat:
After Cast Delay -5%
Stalker:
VIT +3
DEX +3
Perfect Dodge +10
Dealing melee physical damage has a chance to remove the enemy of all Chemical Protection buffs.
Increases the damage of Raid by 50%.
Biochemist:
Long Range Physical Damage +10%.
Increases heal power by 10%.
Adds 3.5% chance to auto cast Stun, Curse, Silence, Sleep, Freeze, Chaos, Blind, or Stone Curse randomly when physically attacking the enemy.
Whitesmith:
Increases the damage of Cart Revolution by 25%.
DEF +5
MDEF +5
Increases incoming healing from spells and consumables by 20%.
Class: One-Handed Sword
ATK: 170
Weapon Level: 4
Level Requirement: 60
Jobs: Transcendent Swordman, Thief, and Merchant Classes
Save the Queen [3]
Savethequeen.png
MATK +30%
DEX +2
INT +8
Reduces damage taken from Small, Medium, and Large size monsters by 15%.
If refined to +9 or higher:
MATK +10%
[Priest Class]:
MATK -5%
Class: Two-Handed Staff
ATK: 200
Weapon Level: 4
Level Requirement: 80
Jobs: High Wizard and High Priest

Craftable Gear

A few of the gears introduced in Old Glast Heim are acquired through crafting. These items can be found here.

Duke's Silk Hat [1]
Dukessilkhat.png
DEX +1
AGI +1
INT +1
After Cast Delay -5%
If refined to +9 or higher:
MATK +2%
Class: Headgear
DEF: 3
Position: Upper
Level Requirement: 50
Jobs: All
1 x Magician Hat
300 x Soft Silk
3 x Cobaltblue Dyestuffs
1 x Duke's Tattered Clothes
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Khalitzburg Knight Helm [1]
Khalitzburgknighthelm2.png
DEX +1
AGI +1
STR +1
After Cast Delay -5%
If refined to +9 or higher:
ATK +2%
Class: Headgear
Position: Upper
DEF: 3
Level Requirement: 50
Jobs: All
3 x Helm [3]
1 x Blade Lost in Darkness
300 x Solid Iron Piece
1 x Pristine Chivalry Emblem
ogh_in18570