Resurrection
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| |
| Type: | Supportive Skill |
| Levels: | 4 (Fixed) |
| SP Cost: | 60 |
| Cast Time: | (8 - (Skill Level x 2)) seconds |
| Cast Delay: | (Skill Level - 1) seconds |
| Target: | Monsters & Players (Except Self) |
| Range: | 9 cells |
| Catalyst: | 1 Blue Gemstone |
| Prerequisites | |
| Increase SP Recovery Lv. 4, Status Recovery Lv. 1 | |
Description
Resurrection is a 1st class supportive skill available as Acolyte and Super Novice. It revives a dead character. When used on Undead property monsters (excluding Boss Protocol monsters), it has the same effect (and chance and cast delay) as Turn Undead. Each cast consumes 1 Blue Gemstone.
| Skill Level | HP% upon revival | Cast Time | Cast Delay |
|---|---|---|---|
| 1 | 10% Max HP | 6 sec | None |
| 2 | 30% Max HP | 4 sec | 1 sec |
| 3 | 50% Max HP | 2 sec | 2 sec |
| 4 | 80% Max HP | None | 3 sec |
