Acid Terror
Revision as of 14:19, 23 February 2022 by Alfheim (talk | contribs) (Created page with "__NOTOC__ {{Skill Info |class=Alchemist |type=Offensive |levels=5, fixed |prereqs=(Alchemist) Prepare Potion Lv. 5 |spcost=15 |time={{tooltip|1|Half fixed, half variab...")
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| Type: | Offensive Skill |
| Levels: | 5, fixed |
| SP Cost: | 15 |
| Cast Time: | 1 second |
| Cooldown: | 0.5 seconds |
| Target: | Enemy |
| Range: | 9 cells |
| Status: | Bleeding |
| Catalyst: | 1 Acid Bottle |
| Prerequisites | |
| (Alchemist) Prepare Potion Lv. 5 | |
Acid Terror is a 2nd class offensive skill available as an Alchemist.
Effect
Throws a bottle of corrosive acid at a single target that will inflict ranged physical damage. It has a chance of leaving the target bleeding or breaking its equipped armor. Each cast consumes an Acid Bottle.
| Level | Damage (ATK) | Chance of Effect | |
|---|---|---|---|
| Bleeding | Armor Break | ||
| 1 | 200% | 3% | 5% |
| 2 | 400% | 6% | 15% |
| 3 | 600% | 9% | 25% |
| 4 | 800% | 12% | 35% |
| 5 | 600% | 15% | 45% |
Notes
- This skill inflicts half damage against boss monsters.
- While the damage can be blocked by Pneuma, the chance to break armor remains.
- Kyrie Eleison and Auto Guard block both the damage and the chance of breaking armor.
- When the armor break occurs, the affected entity will display the "/omg" emote.
- Depending the server, that doesn't automatically mean they had their armor broken; even when using Chemical Protection, the /omg will display itself so long as the attack was considered a success.
- The damage is increased via ATK cards, and status cards have no effect.
- Learning Potion grants bonus damage depending on its level.
- Carries weapon element and has a chance to miss.
Changelogs
The below changelogs contain changes to this skill.
