Difference between revisions of "Heal"
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| Increase SP consumption by 15% | | Increase SP consumption by 15% | ||
|- | |- | ||
− | + | ! {{item|id=2609 Skull Ring}} or {{item|id=2715 Skull Ring[1]}} | |
+ | | Equipment | ||
+ | | [[Headgear]] | ||
+ | | 10% against [[Undead]] element only | ||
+ | | | ||
+ | |- | ||
+ | ! {{item|id=2677 Spiritual Ring}} + {{item|id=2607 Clip[1]}}, {{item|id=2608 Rosary}}, {{item|id=2626 Rosary[1]}} or [[Job Figures#Accessories 2|High Priest Figure]] | ||
+ | | Equipment Set | ||
+ | | [[Accessory]] | ||
+ | | 50% against [[Undead]] element only | ||
+ | | | ||
+ | |- | ||
+ | ! [[Horror Toy Factory#Equipment|Soul Stick]] | ||
+ | | Weaponry | ||
+ | | [[Rod]] | ||
+ | | 100% against [[Undead]] element only | ||
+ | | | ||
+ | |- | ||
{{Navbox Acolyte}} | {{Navbox Acolyte}} | ||
{{Navbox Crusader}} | {{Navbox Crusader}} | ||
{{Navbox SuperNovice}} | {{Navbox SuperNovice}} |
Revision as of 14:05, 28 December 2024
Heal | |
---|---|
Type: | Supportive Skill |
Levels: | 5 (Selectable) |
SP Cost: | 10 + (Skill Level x 3) |
Cast Time: | None |
Cast Delay: | 1 second |
Target: | Self, Foe, or Other Players |
Range: | 9 cells |
Prerequisites | |
(Acolyte & Super Novice) None; (Crusader) Demon Bane Lv. 5, Faith Lv. 10 |
Contents
Description
Heal is a 1st class supportive skill available as Acolyte, Crusader, Paladin, and Super Novice. It restores the target's HP. The amount of HP restored is based on the caster's base level, INT, and the skill's level.
Heal used against Undead element targets counts as Offensive Healing, wherein Heal does Holy magic damage half as the normal healing (modified by Undead element level) instead of restoring HP.
Formula
Heal amount = ((Base Level + INT) ÷ 8) x (4 + (Skill Level x 16))
Skill Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Base Level + INT | 1 | 2 | 3 | 4 | 5 | |||||
0~15 | 20 | 36 | 52 | 68 | 84 | |||||
16~23 | 40 | 72 | 104 | 136 | 168 | |||||
24~31 | 60 | 108 | 156 | 204 | 252 | |||||
32~39 | 80 | 144 | 208 | 272 | 336 | |||||
40~47 | 100 | 180 | 260 | 340 | 420 | |||||
48~55 | 120 | 216 | 312 | 408 | 504 | |||||
56~63 | 140 | 252 | 364 | 476 | 588 | |||||
64~71 | 160 | 288 | 416 | 544 | 672 | |||||
72~79 | 180 | 324 | 468 | 612 | 756 | |||||
80~87 | 200 | 360 | 520 | 680 | 840 | |||||
88~95 | 220 | 396 | 572 | 748 | 924 | |||||
96~103 | 240 | 432 | 624 | 816 | 1008 | |||||
104~111 | 260 | 468 | 676 | 884 | 1092 | |||||
112~119 | 280 | 504 | 728 | 952 | 1176 | |||||
120~127 | 300 | 540 | 780 | 1020 | 1260 | |||||
128~135 | 320 | 576 | 832 | 1088 | 1344 | |||||
136~143 | 340 | 612 | 884 | 1156 | 1428 | |||||
144~151 | 360 | 648 | 936 | 1224 | 1512 | |||||
152~159 | 380 | 684 | 988 | 1292 | 1596 | |||||
160~167 | 400 | 720 | 1040 | 1360 | 1680 | |||||
168~175 | 420 | 756 | 1092 | 1428 | 1764 | |||||
176~183 | 440 | 792 | 1144 | 1496 | 1848 | |||||
184~191 | 460 | 828 | 1196 | 1564 | 1932 | |||||
192~199 | 480 | 864 | 1248 | 1632 | 2016 | |||||
200~207 | 500 | 900 | 1300 | 1700 | 2100 | |||||
208~215 | 520 | 936 | 1352 | 1768 | 2184 | |||||
216~223 | 540 | 972 | 1404 | 1836 | 2268 | |||||
224~231 | 560 | 1008 | 1456 | 1904 | 2352 | |||||
232~239 | 580 | 1044 | 1508 | 1972 | 2436 | |||||
240~247 | 600 | 1080 | 1560 | 2040 | 2520 | |||||
248~255 | 620 | 1116 | 1612 | 2108 | 2604 |
Obtainable via
Granted by | Skill Level | ||
---|---|---|---|
|
5 | ||
|
3 | ||
|
1 | ||
|
1 | ||
|
3 | ||
|
5 |
List of Items that Increases Heal Effectiveness
beside Meditatio and items that increases INT.
- Note: also increase effectiveness of Sanctuary and Potion Pitcher
Item | Type | Class | Effectiveness | Condition / Penalty |
---|---|---|---|---|
Random Options | Equipment | Footgear | 10~20% | |
Acolyte Figure | Equipment | Accessory | 5% | |
High Priest Figure | Equipment | Accessory | 7% | |
Angelic Ring | Equipment | Accessory | 20% | 10% chance when using Heal, Aid Potion or Sanctuary for 3 seconds |
Benevolent Guardian[1] | Equipment | Upper Headgear | 2%, 5% if refined to +7 or higher | |
Diabolus Ring[1] | Equipment | Accessory | 5% | |
Diabolus Robe[1] | Equipment | Armor | 6% | |
Dress Hat[1] | Equipment | Upper Headgear | 5%, 6% if refined to +7 or higher | |
Erde[2] | Weaponry | Mace | 10% | |
Healing Staff | Weaponry | Rod | 1.5% * Refine of this item | |
Healing Staff + Benevolent Guardian[1] | Equipment Set | Rod + Upper Headgear | 1% * Refine of Healing Staff | |
Heal Power Shadow Shoes | Shadow Gear | Footgear | 2% | Card Captor Sakura Tier 4 |
Release of Wish | Weaponry | Rod | 5% | |
Rosary Necklace | Equipment | Lower Headgear | 3% | |
Rose of Eden[1] | Equipment | Shield | 5% | |
Rubber Hammer[2] | Weaponry | Mace | 1% for every 3 base VIT | |
Veteran Hammer[2] | Weaponry | Mace | 1% * Divine Protection level learned | |
Vital Tree Shoes | Equipment | Shoes | 5% | |
Blue Moon Loli Ruri Card | Card | Headgear | 10% | Increase SP consumption by 10% |
Rhyncho Card | Card | Shield | 5%; 10% if compounded into Rose of Eden[1] | |
White Lady Card | Card | Headgear | 30% | Increase SP consumption by 15% |
Skull Ring or Skull Ring[1] | Equipment | Headgear | 10% against Undead element only | |
Spiritual Ring + Clip[1], Rosary, Rosary[1] or High Priest Figure | Equipment Set | Accessory | 50% against Undead element only | |
Soul Stick | Weaponry | Rod | 100% against Undead element only |
Crusader & Paladin | |
---|---|
2nd Class Skills |
Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken |
Transcendent Skills |
Gospel • Pressure • Sacrifice • Shield Chain |
Quests | Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough |
Weapons | One Handed Sword • Spear • Two Handed Sword |