Difference between revisions of "Twilight Pharmacy III"

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| spcost = 200
 
| spcost = 200
 
| hpcost =
 
| hpcost =
| time = 3 seconds (Fixed)
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| time = 3 seconds (Unaffected by [[DEX]])
| delay =
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| delay = 10 seconds
 
| duration =
 
| duration =
 
| target =
 
| target =
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| element =
 
| element =
 
| status =
 
| status =
| catalyst = 200 Medicine Bowl, 100 Empty Test Tube, 500 Poison Spore, 500 Stem  
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| catalyst = 200 {{item |id=7134 Medicine Bowl}}, 200 {{item |id=1092 Empty Test Tube}}, 1000 {{item |id=7033 Poison Spore}}, 1000 {{item |id=905 Stem}}, 200 {{item |id=713 Empty Bottle}}
 
| cf_name = Required item
 
| cf_name = Required item
 
| cf_value =1 {{item |id=7127 Alcohol Creation Guide}}
 
| cf_value =1 {{item |id=7127 Alcohol Creation Guide}}
 
}}
 
}}
 
== Description ==
 
== Description ==
Twilight Pharmacy III uses the [[Alchemist Spirit]] skill to help you create Alcohol extremely fast. When you begin casting, you will attempt to create 200 Alcohol. To cast Twilight Pharmacy III, you must have all the items you would need to create alcohol normally, and the success rate is no different than if you made them one at a time. You no longer need a [[TaeKwon Kid]] in the party.
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'''Twilight Pharmacy III''' (Alt: ''Spiritual Potion Creation 3'') is a 2nd class active skill available as [[Alchemist]] and [[Biochemist]], if they are under the effects of [[Alchemist Spirit]]. It allows the caster to create 200 {{item |id=970 Alcohols}} at once. When you begin casting, you will attempt to create 200 {{item |id=970 Alcohols}}, one every 0.005 seconds. To cast Twilight Pharmacy III, you must have all the items you would need to create 200 {{item |id=970 Alcohols}} normally, and the success rate is no different than if you made them one at a time. When used, your Alchemist Ranking will rise based on your success rate as if each potion were created separately.
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== Notes ==
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* The skill technically only requires 200 {{item |id=7134 Medicine Bowl}} to be cast but requires all the other items as well to create the potions. This also means it will consume the 200 {{item |id=7134 Medicine Bowls}} even if the caster does not have all the ingredients required.
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* You no longer need a [[Taekwon|Taekwon Kid]] in a party to cast the skill.
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{{Navbox Alchemist}}
 
{{Navbox Alchemist}}

Latest revision as of 18:05, 18 June 2024


Twilight Pharmacy III.png Twilight Pharmacy III
No Image Info.gif
Type: Active Skill
Levels: 1
SP Cost: 200
Cast Time: 3 seconds (Unaffected by DEX)
Cast Delay: 10 seconds
Catalyst: 200 Medicine Bowl, 200 Empty Test Tube, 1000 Poison Spore, 1000 Stem, 200 Empty Bottle
Required item: 1 Alcohol Creation Guide
Prerequisites
(Alchemist) Learning Potion Lv. 10

Description

Twilight Pharmacy III (Alt: Spiritual Potion Creation 3) is a 2nd class active skill available as Alchemist and Biochemist, if they are under the effects of Alchemist Spirit. It allows the caster to create 200 Alcohols at once. When you begin casting, you will attempt to create 200 Alcohols, one every 0.005 seconds. To cast Twilight Pharmacy III, you must have all the items you would need to create 200 Alcohols normally, and the success rate is no different than if you made them one at a time. When used, your Alchemist Ranking will rise based on your success rate as if each potion were created separately.

Notes

  • The skill technically only requires 200 Medicine Bowl to be cast but requires all the other items as well to create the potions. This also means it will consume the 200 Medicine Bowls even if the caster does not have all the ingredients required.
  • You no longer need a Taekwon Kid in a party to cast the skill.


Alchemist & Creator
2nd Class
Skills
Acid Terror • Berserk Pitcher • Potion Pitcher • Chemical Protection Weapon • Axe Mastery • Chemical Protection Helm • Demonstration • Learning Potion • Pharmacy • Twilight Pharmacy I • Twilight Pharmacy II • Twilight Pharmacy III • Twilight Pharmacy IV • Twilight Pharmacy V • Twilight Pharmacy VI • Bio Cannibalize • Summon Marine Sphere • Chemical Protection Shield • Chemical Protection Armor • Alchemy Efficiency
Homunculus Skills Bioethics • Call Homunculus • Resurrect Homunculus • Rest
Transcendent
Skills
Acid Demonstration • Slim Potion Pitcher • Plant Cultivation • Full Chemical Protection •
Quests Alchemist Job Change Guide • Alchemist Skill Quest • Rebirth Walkthrough
Weapons Axe • Daggers • Mace • One Handed Sword