Claymore Trap

From Project Alfheim Wiki
Jump to navigation Jump to search


Claymore Trap.png Claymore Trap
Claymore Trap Info.gif
Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: 25
Cast Time: None
Cast Delay: ASPD
Duration: (Skill Level x 20) seconds
Target: Ground
Range: 3 cells
Area of Effect: 5x5
Property: Fire
Catalyst: 1 Trap
Prerequisites
(Hunter) Blast Mine Lv.1, Shockwave Trap Lv.1

Description

Claymore Trap is a 2nd class offensive skill available as Hunter and Sniper. It sets a trap that will explode, causing Fire property damage to enemies within a 5x5 cell area.

Skill Level Trap duration
1 20 sec
2 40 sec
3 60 sec
4 80 sec
5 100 sec

Formula

Damage = (Skill Level) * (DEX + 75) * (INT + 100) ÷ 35

Notes

Hunter & Sniper
2nd Class
Skills
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box
Transcendent
Skills
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker
Quests Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough
Weapons Bow