Cure
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Cure | |
---|---|
Type: | Supportive Skill |
Levels: | 1 |
SP Cost: | 15 |
Cast Time: | None |
Cast Delay: | None |
Target: | Self, Foe, and Other Players |
Range: | 9 cells |
Prerequisites | |
(Acolyte & Super Novice) Heal Lv. 2; (Crusader) Faith Lv. 5 |
Description
Cure is a 1st class supportive skill available as Acolyte, Crusader, Paladin, and Super Novice. It cures the target from Silence, Chaos and Blind status effects.
Obtainable via.
Granted by | Skill Level | ||
---|---|---|---|
|
1 | ||
|
1 |
Acolyte | |
---|---|
Skills | Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crucis • Teleport • Warp Portal |
Quests | Acolyte Skill Quest • Acolyte Training Quest |
Weapons | Mace • Rod |
Crusader & Paladin | |
---|---|
2nd Class Skills |
Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken |
Transcendent Skills |
Gospel • Pressure • Sacrifice • Shield Chain |
Quests | Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough |
Weapons | One Handed Sword • Spear • Two Handed Sword |