Increase AGI

From Project Alfheim Wiki
Jump to navigation Jump to search


Increase AGI.png Increase AGI
Increase AGI Info.gif
Type: Supportive Skill
Levels: 10 (Selectable)
SP Cost: 15 + (Skill Level x 3)
HP Cost: 15
Cast Time: 1 second
Cast Delay: 1 second
Duration: 40 + (Skill Level x 20) seconds
Target: Self, Foe, or Other Players
Range: 9 cells
Prerequisites
(Acolyte & Super Novice) Heal Lv. 3

Description

Increase AGI is a 1st class supportive skill available as Acolyte and Super Novice. It increases movement speed and AGI (thus increasing ASPD and FLEE) of a character. If the user has less than 16 HP when casting the skill it will fail.

Skill Level AGI increase Duration (sec) SP cost
1 3 60 18
2 4 80 21
3 5 100 24
4 6 120 27
5 7 140 30
6 8 160 33
7 9 180 36
8 10 200 39
9 11 220 42
10 12 240 45

Note

Acolyte
Skills Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crucis • Teleport • Warp Portal
Quests Acolyte Skill Quest • Acolyte Training Quest
Weapons Mace • Rod
Super Novice
Skills Acolyte Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Archer Improve Concentration • Owl's Eye • Vulture's Eye
Mage Cold Bolt • Fire Ball • Fire Bolt • Fire Wall • Frost Diver • Increase SP Recovery • Lightning Bolt • Napalm Beat • Safety Wall • Sight • Soul Strike • Stone Curse • Thunderstorm
Merchant Discount • Enlarge Weight Limit • Item Appraisal • Mammonite • Overcharge • Pushcart • Vending
Swordman Bash • Endure • Increase HP Recovery • Magnum Break • Provoke • Sword Mastery
Thief Detoxify • Envenom • Hiding • Improve Dodge • Steal
Quests Super Novice Job Change Guide
Weapons Dagger • Rod • One Handed Sword