Monk
|
|
Job Base: |
Acolyte
|
Job Type: |
2-2
|
Changes At: |
St.Capitolina Abby
|
Number of Skills: |
15
|
Total Skill Points: |
82
|
Total Quest Skills: |
2
|
Job Bonuses
|
STR |
AGI |
VIT |
INT |
DEX |
LUK
|
+8 |
+7 |
+6 |
+2 |
+4 |
+3
|
Overview
Monks are a versatile class that can deal damage in several ways unique to themselves. They are most known for the powerful Asura Strike skill, which has uses in MVP, PVP, and WoE scenarios. Most builds are damage-dealers, focusing on maximizing damage via skills such as Investigate and their Combo abilities. Specialized Monks can be very efficient for MVP and WoE purposes.
Jobchange Guide
See Monk Job Change Guide for detailed information.
Changing into a Monk from an Acolyte requires the player to complete a number of tasks:
- Item Collection Test
- Memory Test
- Mushroom Collecting or Marathon Running
- Maze Test
After completing these tests, the player will be transformed into a Monk. All of this takes place at Monk Abbey (prt_monk).
Skills
See Acolyte Skills for first class skills.
Skill |
Description |
Levels |
Type
|
|
Adds 1~15 Flee. |
10
|
Passive
|
|
Increases critical rate of attacks by 10~20, also enables use of Asura Strike. |
5
|
Supportive
|
|
Deals a single attack consuming all of the caster's SP to deal massive damage. |
5
|
Offensive
|
|
Increases damage done with Knuckle class weapons by 3~30. |
10
|
Passive
|
|
For 30~150 seconds, increases the user's defense and magical defense to 90. |
5
|
Supportive
|
|
Consumes a single spirit sphere to attack a single target (ATK×3.5~9.5), damage is higher based on the target's DEF. |
5
|
Offensive
|
|
Deals 4 hits rapidly to a single target at ATK×2~4, this kill is only usable in the delay after Triple Attack. |
5
|
Offensive
|
|
Deals up to 3~5.4× damage to a single target but is only usable in the delay after Triple Attack. |
5
|
Offensive
|
|
Enables regular melee attacks to hit a target three times at ATK×1.2~3.0 instead of once by 29~20% chance. |
10
|
Passive
|
|
Catch an enemy's sword mid-attack in 0.5~1.3 seconds, locking the Monk and the attacker in place for 20~60 seconds. |
5
|
Active
|
|
Instantly transports the Monk to a targeted cell as long as a direct path to that cell exists. |
1
|
Active
|
|
Enables the Monk to regenerate HP and SP by sitting even if over 70% weight. |
5
|
Passive
|
|
Allows the Monk to recover SP by absorbing previously summoned spirit spheres. |
1
|
Supportive
|
|
Allows the Monk to summon 1~5 spirit spheres which enable their powerful attacks. |
5
|
Supportive
|
|
Throw up to 5 spirit spheres at a single target dealing 1.5~3.5 for each sphere thrown. |
5
|
Offensive
|
Quest Skills
Skill |
Description |
Levels |
Type |
Job Level Requirement |
Quest
|
|
Transfers one of the Monk's spirit spheres to another party member. |
1
|
Supportive |
None |
Ki Translation Quest
|
|
Hit a single target for 300% damage, and all nearby targets are knocked back, possibly stunned. |
1
|
Offensive |
None |
Excruciating Palm Quest
|
Soul Link
See Monk Spirit.
Job Bonuses
Stat\Amount |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8
|
STR
|
1 |
2 |
12 |
13 |
26 |
27 |
49 |
50
|
AGI
|
5 |
10 |
18 |
23 |
35 |
44 |
|
|
VIT
|
7 |
20 |
25 |
33 |
41 |
46 |
|
|
INT
|
16 |
38 |
|
|
|
|
|
|
DEX
|
4 |
22 |
30 |
43 |
|
|
|
|
LUK
|
15 |
32 |
40 |
|
|
|
|
|