Combo Finish

From Project Alfheim Wiki
Jump to navigation Jump to search


Combo Finish.png Combo Finish
Combo Finish Info.gif
Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: (Skill Level + 2)
Cast Time: None
Cast Delay: 0.2 seconds
Target: Enemy (via Combo)
Range: Melee
Prerequisites
(Monk) Chain Combo Lv. 3

Discription

Combo Finish (Alt: Raging Thrust) is a 2nd class offensive skill available as Monk and Champion. This is the third skill of the "combo skills" group. Performs a brutal, finishing strike at the current target. This skill can only be used immediately after Chain Combo, which can be followed up by Chain Crush Combo, Glacier Fist, or Asura Strike (only if Critical Explosion is active and 4 Spirit Spheres are available). This skill requires one Spirit Sphere to cast but does not consume Spirit Spheres.

Skill Level ATK ratio SP cost
1 330% 3
2 410% 4
3 490% 5
4 570% 6
5 650% 7

Notes

  • The user can target a different monster with this skill if they are quick enough to target another monster and hit the skill during the combo delay time of Chain Combo.