High Priest
|
|
Job Base: |
Priest
|
Job Type: |
2-1 Transcendent
|
Changes At: |
Juno
|
Number of Skills: |
38
|
Total Skill Points: |
233
|
Total Quest Skills: |
2
|
Job Bonuses
|
STR |
AGI |
VIT |
INT |
DEX |
LUK
|
+7 |
+8 |
+7 |
+12 |
+9 |
+2
|
Overview
High Priest is the Transcendent variant of Priest. The High Priest is the epitome of spiritual calm. A bulwark in the storm of chaos, they can protect their comrades when faced with even the most ferocious enemy. Despite the many skills taught to them by the Prontera Church, they still need to learn a few more from the Gods themselves. Now able to create areas where no violence may occur, they are able to Heal more, Bless more, and Serve more. Their skills are truly gifts from God. High Priests get further improved tanking ability thanks to Assumptio.
Jobchange Guide
To become a High Priest, you must find a book called 'the Book of Ymir' in 'Sage Castle,' Juno. The book will lead you to Valhalla so you can change your job through the High Priest job NPC. Also you must reach at least job level 40 as a transcendent 1st class character.
|
|
1.Sage Castle is located at 11 o'clock direction yuno88320 in Juno. |
2.'Book of Ymir' is located inside a room behind an NPC called Metheus Sylphe yuno_in0288164.
|
|
|
3.The Book of Ymir yuno_in0294206 will teleport you to Valhalla. |
4.Find and talk to a job NPC suited to your 2nd class.
|
Skills
For more information about Priest skills, click here.
Skill |
Description |
Levels |
Type
|
|
Reduces damage by 1/2. Casing disabled in WoE/PvP, but when active, reduces damage by 1/3. (20~100 seconds) |
5
|
Supportive
|
|
Create a 5x5 area that prevents characters inside from attacking or being attacked (20~40 seconds). Not usable in WoE/PvP. |
5
|
Supportive
|
|
For 90~360 seconds, gain 12~30% chance of inflicting either 119~200% ATK damage or 325~550% MATK neutral element magic damage on each successful non-skill melee attack. |
10
|
Active
|
|
Inflict 175~575% MATK Holy property magic damage to the targeted enemy. It ignores MDEF of Demon race targets, and also deals 20% bonus damage vs them. If the target is both Demon race and an MVP, that bonus damage is increased to 100%. |
5
|
Offensive
|
|
Increase Heal amount by 2~20%, Maximum SP by 1~10%, and SP regeneration by 3~30%. |
10
|
Passive
|
|
Reduce SP cost of all skills by 4~20%. |
5
|
Passive
|
|
Clears party members in a 15-cell radius around you (the entire screen) of Chaos, Blind, Silence, Hallucination, Bleeding, Deep Sleep, and Critical Wounds. |
1
|
Supportive
|
Job Bonuses
The levels at which a High Priest receives a certain bonus.
Stat\Amount |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9 |
+10 |
+11 |
+12
|
STR
|
5 |
12 |
21 |
31 |
38 |
45 |
60 |
|
|
|
|
|
AGI
|
3 |
8 |
19 |
29 |
42 |
55 |
65 |
68 |
|
|
|
|
VIT
|
4 |
22 |
30 |
50 |
51 |
58 |
67 |
|
|
|
|
|
INT
|
1 |
7 |
11 |
20 |
23 |
24 |
34 |
47 |
57 |
61 |
66 |
70
|
DEX
|
13 |
16 |
26 |
28 |
37 |
43 |
46 |
56 |
62 |
|
|
|
LUK
|
40 |
49 |
|
|
|
|
|
|
|
|
|
|