Difference between revisions of "Skill Changes"
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+ | == Overview == | ||
+ | |||
Below you will find a list of all skill changes that have been made on Project Alfheim. If you do not see a skill on this list you can safely assume it follows vanilla pre-renewal mechanics. | Below you will find a list of all skill changes that have been made on Project Alfheim. If you do not see a skill on this list you can safely assume it follows vanilla pre-renewal mechanics. | ||
− | {| class="wikitable" | + | == Information List == |
− | + | ||
− | + | === General === | |
− | ! | + | |
− | ! | + | :{| class="wikitable" width="90%"; style="text-align: center;" |
− | + | |- | |
− | ! | + | ! width="30%" | Name |
+ | ! width="30%" | Old | ||
+ | ! width="30%" | New | ||
|- | |- | ||
− | + | ! [[Tap]] | |
− | | | + | | None. |
− | | Taps all mobs on screen for 0 SP. | + | | '''(New Skill)''' Taps all mobs on screen for 0 SP. |
− | | | + | |} |
− | + | ||
− | + | === Swordman Jobs === | |
− | + | ||
− | + | :None yet. | |
− | + | ||
− | + | ==== Knight/Lord Knight ==== | |
− | + | ||
− | + | :None yet. | |
− | + | ||
− | + | ==== Crusader/Paladin ==== | |
− | + | ||
− | | | + | :{| class="wikitable" width="90%"; style="text-align: center;" |
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | ! width="30%" | Name |
− | | | + | ! width="30%" | Old |
+ | ! width="30%" | New | ||
|- | |- | ||
− | + | ! [[Holy Cross]] | |
− | + | | Normal behavior. | |
− | |||
− | ! | ||
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| Skill damage increased by 60% when using a Two Handed Spear type weapons. | | Skill damage increased by 60% when using a Two Handed Spear type weapons. | ||
|- | |- | ||
− | + | ! [[Grand Gross]] | |
− | | Number of hits are reduced by 1 per monster on a single cell of Grand | + | | Number of hits are reduced by 1 per monster on a single cell of Grand Cross (down to a minimum of 1 hit). |
| Grand Cross now always hits 3 times regardless of mob stacking. | | Grand Cross now always hits 3 times regardless of mob stacking. | ||
− | | | + | |} |
− | ! | + | |
+ | === Thief Jobs === | ||
+ | |||
+ | :None yet. | ||
+ | |||
+ | ==== Assassin/Assassin Cross ==== | ||
+ | |||
+ | :{| class="wikitable" width="90%"; style="text-align: center;" | ||
+ | |- | ||
+ | ! width="30%" | Name | ||
+ | ! width="30%" | Old | ||
+ | ! width="30%" | New | ||
|- | |- | ||
− | + | ! [[Sonic Blow]] | |
| Animation locked during the duration of the skill. | | Animation locked during the duration of the skill. | ||
| Animation lock removed and auto attack/movement is possible after casting. | | Animation lock removed and auto attack/movement is possible after casting. | ||
− | | | + | |} |
− | + | ||
+ | ==== Rogue/Stalker ==== | ||
+ | |||
+ | :{| class="wikitable" width="90%"; style="text-align: center;" | ||
|- | |- | ||
− | | rowspan="4" | [[Back Stab]] | + | ! width="30%" | Name |
+ | ! width="30%" | Old | ||
+ | ! width="30%" | New | ||
+ | |- | ||
+ | ! rowspan="4" | [[Back Stab]] | ||
| Cost 16 SP. | | Cost 16 SP. | ||
| Cost 10 SP. | | Cost 10 SP. | ||
Line 76: | Line 81: | ||
| At max level, deals 275% ATK in 1 hit; When using a Dagger type weapons, hit twice instead for a total of 550% ATK. | | At max level, deals 275% ATK in 1 hit; When using a Dagger type weapons, hit twice instead for a total of 550% ATK. | ||
|- | |- | ||
− | + | ! [[Raid]] | |
| Deals 300% ATK damage. | | Deals 300% ATK damage. | ||
| Deals 450% ATK damage. | | Deals 450% ATK damage. | ||
− | | | + | |} |
− | + | ||
+ | === Merchant Jobs === | ||
+ | |||
+ | :{| class="wikitable" width="90%"; style="text-align: center;" | ||
|- | |- | ||
− | + | ! width="30%" | Name | |
− | | | + | ! width="30%" | Old |
− | | | + | ! width="30%" | New |
|- | |- | ||
− | + | ! Item Identify | |
− | | | + | | Normal skill. |
− | | | + | | Skill removed as item drops identified. |
− | |||
|- | |- | ||
− | + | ! [[Dubious Salesmanship]] (NEW!) | |
− | | | + | | None. |
− | | | + | | Lowers [[Mammonite]] zeny cost by 30%. |
− | | | + | |} |
− | + | ||
− | + | ==== Blacksmith/Whitesmith ==== | |
− | | | + | |
− | + | :{| class="wikitable" width="90%"; style="text-align: center;" | |
− | |||
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|- | |- | ||
− | + | ! width="30%" | Name | |
− | | | + | ! width="30%" | Old |
− | | | + | ! width="30%" | New |
|- | |- | ||
− | + | ! [[Adrenaline Rush]] | |
− | |||
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− | |||
− | ! | ||
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| Last 150 seconds at max level. | | Last 150 seconds at max level. | ||
| Last 300 seconds at max level. | | Last 300 seconds at max level. | ||
|- | |- | ||
− | + | ! [[Weapon Perfection]] | |
| Last 50 seconds at max level. | | Last 50 seconds at max level. | ||
| Last 300 seconds at max level. | | Last 300 seconds at max level. | ||
− | |||
− | |||
|- | |- | ||
− | + | ! [[Maximum Overthrust]] | |
| Last 180 seconds at max level. | | Last 180 seconds at max level. | ||
| Last 300 seconds at max level. | | Last 300 seconds at max level. | ||
− | | | + | |} |
− | + | ||
+ | ==== Alchemist/Creator ==== | ||
+ | |||
+ | :{| class="wikitable" width="90%"; style="text-align: center;" | ||
|- | |- | ||
− | | rowspan="3" | [[Alchemy Efficiency]] | + | ! width="30%" | Name |
− | | | + | ! width="30%" | Old |
− | | At | + | ! width="30%" | New |
+ | |- | ||
+ | ! rowspan="3" | [[Alchemy Efficiency]] | ||
+ | | None. | ||
+ | | At Lv1, consumes an '''Acid Bottle''' to remove material cost of using [[Acid Terror]] for 5 minutes. | ||
|- | |- | ||
− | | | + | | None. |
− | | At | + | | At Lv2, consumes an '''Bottle Grenade''' to remove material cost of using [[Demonstration]] for 5 minutes. |
|- | |- | ||
− | | | + | | None. |
| Both Lv1 and Lv2 effect cannot be active at the same time. | | Both Lv1 and Lv2 effect cannot be active at the same time. | ||
|- | |- | ||
− | + | ! rowspan="3" | [[Acid Terror]] | |
− | | | + | | Costs 15 SP to use. |
− | | | + | | Costs 10 SP to use. |
|- | |- | ||
| Deals special magic damage in 1 hit that can never miss. | | Deals special magic damage in 1 hit that can never miss. | ||
Line 197: | Line 151: | ||
| Deals 300% ATK at max level. | | Deals 300% ATK at max level. | ||
| Deals 750% ATK and 300% mATK at max level. | | Deals 750% ATK and 300% mATK at max level. | ||
− | |||
|- | |- | ||
− | + | ! rowspan="3" | [[Greed]] | |
+ | | None. | ||
+ | | Skill added. | ||
+ | |- | ||
| | | | ||
| Cost 0 SP. | | Cost 0 SP. | ||
Line 206: | Line 162: | ||
| Has no after cast delay. | | Has no after cast delay. | ||
|- | |- | ||
− | + | ! [[Call Homunculus]] | |
| | | | ||
| Summoned Homunculus receive 50% EXP from owner. | | Summoned Homunculus receive 50% EXP from owner. | ||
− | |||
|- | |- | ||
− | + | ! [[Alchemist Mass Brew Skills#Twilight Pharmacy 1 and 2| Twilight Pharmacy 2]] | |
− | | Requires Super Novice and Soul | + | | Requires Super Novice and Soul Linker in party. |
− | | No longer requires Super Novice | + | | No longer requires Super Novice and Soul Linker in party. [[Alchemist Spirit]] link is still required. |
|- | |- | ||
− | + | ! rowspan="2" | [[Alchemist Mass Brew Skills#Twilight Pharmacy 3| Twilight Pharmacy 3]] | |
| Requires Taekwon and Soul Linker in party. | | Requires Taekwon and Soul Linker in party. | ||
− | | No longer requires Taekwon and Soul Linker in party. Alchemist | + | | No longer requires Taekwon and Soul Linker in party. [[Alchemist Spirit]] link is still required. |
|- | |- | ||
− | | Brews 100 Alcohol, 50 Acid | + | | Brews 100 Alcohol, 50 Acid Bottles, and 50 Bottle Grenades. |
| Brews 200 Alcohol. | | Brews 200 Alcohol. | ||
|- | |- | ||
− | | [[Alchemist Mass Brew Skills#Twilight Pharmacy 4| Twilight Pharmacy 4]] | + | ! rowspan="2" | [[Alchemist Mass Brew Skills#Twilight Pharmacy 4| Twilight Pharmacy 4]] |
+ | |- | ||
+ | | None. | ||
+ | | Skill added. | ||
+ | |- | ||
| | | | ||
| Brews 200 Blue Potions. | | Brews 200 Blue Potions. | ||
|- | |- | ||
− | | [[Alchemist Mass Brew Skills#Twilight Pharmacy 5| Twilight Pharmacy 5]] | + | ! rowspan="2" | [[Alchemist Mass Brew Skills#Twilight Pharmacy 5| Twilight Pharmacy 5]] |
+ | |- | ||
+ | | None. | ||
+ | | Skill added. | ||
+ | |- | ||
| | | | ||
| Brews 200 Bottle Grenades and 200 Acid Bottles. | | Brews 200 Bottle Grenades and 200 Acid Bottles. | ||
|- | |- | ||
− | | [[Alchemist Mass Brew Skills#Twilight Pharmacy 6| Twilight Pharmacy 6]] | + | ! rowspan="2" | [[Alchemist Mass Brew Skills#Twilight Pharmacy 6| Twilight Pharmacy 6]] |
+ | |- | ||
+ | | None. | ||
+ | | Skill added. | ||
+ | |- | ||
| | | | ||
| Brews 200 Glistening Coats. | | Brews 200 Glistening Coats. | ||
+ | |} | ||
+ | |||
+ | === Acolyte Jobs === | ||
+ | |||
+ | :None yet. | ||
+ | |||
+ | ==== Priest/High Priest ==== | ||
+ | |||
+ | :{| class="wikitable" width="90%"; style="text-align: center;" | ||
+ | |- | ||
+ | ! width="30%" | Name | ||
+ | ! width="30%" | Old | ||
+ | ! width="30%" | New | ||
+ | |- | ||
+ | ! rowspan="3" | [[Magnus Exorcismus]] | ||
+ | | Skill damages Undead element and Demon race enemies. | ||
+ | | Skill damages all enemies. | ||
+ | |- | ||
+ | | 15 second cast time. | ||
+ | | 10 second cast time. | ||
+ | |- | ||
+ | | 4 second after cast delay. | ||
+ | | 2.5 second after cast delay. | ||
+ | |- | ||
+ | ! rowspan="3" | [[Impositio Manus]] | ||
+ | | Buffs a single target. | ||
+ | | Buffs party member in a 15x15 AoE. | ||
+ | |- | ||
+ | | At max level, increase physical ATK by 25. | ||
+ | | At max level, increase physical ATK and magical ATK by 25. | ||
+ | |- | ||
+ | | After cast delay of 3 seconds. | ||
+ | | No after cast delay. | ||
|- | |- | ||
− | ! | + | ! [[Canto Candidus]] |
+ | | None. | ||
+ | | '''(New Skill)''' Applies Lv10 Increase AGI to party members in a 15x15 AoE. | ||
+ | |- | ||
+ | ! [[Clementia]] | ||
+ | | None. | ||
+ | | '''(New Skill)''' Applies Lv10 Blessing to party members in a 15x15 AoE. | ||
+ | |} | ||
+ | |||
+ | ==== Monk/Champion ==== | ||
+ | |||
+ | :{| class="wikitable" width="90%"; style="text-align: center;" | ||
+ | |- | ||
+ | ! width="30%" | Name | ||
+ | ! width="30%" | Old | ||
+ | ! width="30%" | New | ||
+ | |- | ||
+ | ! Knuckle type weapons | ||
+ | | Has a size modifier of 100/75/50 | ||
+ | | Has a size modifier of 100/100/75 | ||
|- | |- | ||
− | | [[Lord Of Vermillion]] | + | ! All combo skills |
+ | | Normal behavior. | ||
+ | | Combo window tripled (roughly 1 second total). | ||
+ | |- | ||
+ | ! [[Triple Attack]] | ||
+ | | Has a 30-Skill Lv% chance to trigger, with 20% chance to trigger at max level. | ||
+ | | Has a 30% chance to trigger at all levels. | ||
+ | |- | ||
+ | ! rowspan="2" | [[Chain Combo]] | ||
+ | | Cost 15 SP to use at max level. | ||
+ | | Cost 9 SP to use at max level. | ||
+ | |- | ||
+ | | Deals 400% ATK at max level. | ||
+ | | Deals 500% ATK at max level. | ||
+ | |- | ||
+ | ! rowspan="3" | [[Combo Finish]] | ||
+ | | Cost 15 SP to use at max level. | ||
+ | | Cost 7 SP to use at max level. | ||
+ | |- | ||
+ | | Consume 1 spirit sphere. | ||
+ | | No longer consume 1 spirit sphere (but 1 spirit sphere is required to cast) | ||
+ | |- | ||
+ | | Deals 540% ATK at max level. | ||
+ | | Deals 650% ATK at max level. | ||
+ | |- | ||
+ | ! rowspan="2" | [[Chain Crush Combo]] | ||
+ | | Requires 2 spirit sphere to cast. | ||
+ | | Requires 1 spirit sphere to cast. | ||
+ | |- | ||
+ | | Deals 1400% ATK at max level. | ||
+ | | Deals 1700% ATK at max level. | ||
+ | |} | ||
+ | |||
+ | === Archer Jobs === | ||
+ | |||
+ | :None yet. | ||
+ | |||
+ | ==== Hunter/Sniper ==== | ||
+ | |||
+ | :{| class="wikitable" width="90%"; style="text-align: center;" | ||
+ | |- | ||
+ | ! width="30%" | Name | ||
+ | ! width="30%" | Old | ||
+ | ! width="30%" | New | ||
+ | |- | ||
+ | ! rowspan="2" | [[Land Mine]], [[Blast Mine]], <br>[[Claymore Trap]], [[Freezing Trap]] | ||
+ | | Original formulae. | ||
+ | | Damage formula is now (Skill Level) * (DEX + 75) * (INT + 100) / 40 | ||
+ | |- | ||
+ | | Claymore costed 2 traps. | ||
+ | | Costs 1 trap. | ||
+ | |} | ||
+ | |||
+ | ==== Performers ==== | ||
+ | |||
+ | :{| class="wikitable" width="90%"; style="text-align: center;" | ||
+ | |- | ||
+ | ! width="30%" | Name | ||
+ | ! width="30%" | Old | ||
+ | ! width="30%" | New | ||
+ | |- | ||
+ | ! [[Mr Kim A Rich Man]] (Ensemble) | ||
+ | | Increases experience earned by 80% | ||
+ | | Increases experience earned by 30% | ||
+ | |- | ||
+ | ! rowspan="4" | [[Arrow Vulcan]] | ||
+ | | Animation locked during the duration of the skill. | ||
+ | | Animation lock removed and movement is possible after casting. | ||
+ | |- | ||
+ | | Cannot be used while performing songs. | ||
+ | | Can be used while performing songs. | ||
+ | |- | ||
+ | | Hard cooldown of 3 seconds. | ||
+ | | Hard cooldown of 1.5 seconds. | ||
+ | |- | ||
+ | | After cast delay of 1 second. | ||
+ | | After cast delay of 0.5 second. | ||
+ | |} | ||
+ | |||
+ | === Mage Jobs === | ||
+ | |||
+ | :None yet. | ||
+ | |||
+ | ==== Wizard/High Wizard ==== | ||
+ | |||
+ | :{| class="wikitable" width="90%"; style="text-align: center;" | ||
+ | |- | ||
+ | ! width="30%" | Name | ||
+ | ! width="30%" | Old | ||
+ | ! width="30%" | New | ||
+ | |- | ||
+ | ! [[Lord Of Vermillion]] | ||
| Skill deals 10 hits of damage every 1 second over 4 seconds. | | Skill deals 10 hits of damage every 1 second over 4 seconds. | ||
− | | Skill deals 10 hits of damage x 4 times upon impact instead of over 4 | + | | Skill deals 10 hits of damage x 4 times upon impact instead of over 4 seconds. |
− | | | + | |} |
− | ! | + | |
− | |- | + | ==== Sage/Professor ==== |
+ | |||
+ | :None yet. | ||
+ | |||
+ | === Taekwon Boy/Girl === | ||
+ | |||
+ | :None yet. | ||
+ | |||
+ | ==== Star Gladiator ==== | ||
+ | |||
+ | :{| class="wikitable" width="90%"; style="text-align: center;" | ||
+ | |- | ||
+ | ! width="30%" | Name | ||
+ | ! width="30%" | Old | ||
+ | ! width="30%" | New | ||
+ | |- | ||
| Days Of Star Gladiator | | Days Of Star Gladiator | ||
| Calculation based on calendar year. | | Calculation based on calendar year. | ||
− | | Calculation based on calendar | + | | Calculation based on calendar month.<br> (If it's March 2nd, that's an even day. If its March 3rd, that's odd. 5th, 10th, 15th, etc. for every 5th day.) |
− | | | + | |} |
− | ! | + | |
+ | ==== Soul Linker ==== | ||
+ | |||
+ | :None yet. | ||
+ | |||
+ | === Ninja === | ||
+ | |||
+ | :None yet. | ||
+ | |||
+ | === Gunslinger === | ||
+ | |||
+ | :{| class="wikitable" width="90%"; style="text-align: center;" | ||
+ | |- | ||
+ | ! width="30%" | Name | ||
+ | ! width="30%" | Old | ||
+ | ! width="30%" | New | ||
|- | |- | ||
− | + | ! rowspan="2" | [[Coin Flip]] | |
− | | | + | | It has a chance to fail. |
− | | | + | | It will always succeed. |
|- | |- | ||
− | | | + | | Normal behavior. |
− | | Gunslinger coins are displayed as glowing orbs around the caster, similar | + | | Gunslinger coins are displayed as glowing orbs around the caster, similar to a Monk's Spirit Spheres. |
|} | |} | ||
+ | |||
+ | === Super Novice === | ||
+ | |||
+ | :None yet. | ||
[[Category:Custom Content]] | [[Category:Custom Content]] |
Revision as of 21:57, 19 December 2022
Contents
Overview
Below you will find a list of all skill changes that have been made on Project Alfheim. If you do not see a skill on this list you can safely assume it follows vanilla pre-renewal mechanics.
Information List
General
Name Old New Tap None. (New Skill) Taps all mobs on screen for 0 SP.
Swordman Jobs
- None yet.
Knight/Lord Knight
- None yet.
Crusader/Paladin
Name Old New Holy Cross Normal behavior. Skill damage increased by 60% when using a Two Handed Spear type weapons. Grand Gross Number of hits are reduced by 1 per monster on a single cell of Grand Cross (down to a minimum of 1 hit). Grand Cross now always hits 3 times regardless of mob stacking.
Thief Jobs
- None yet.
Assassin/Assassin Cross
Name Old New Sonic Blow Animation locked during the duration of the skill. Animation lock removed and auto attack/movement is possible after casting.
Rogue/Stalker
Name Old New Back Stab Cost 16 SP. Cost 10 SP. Can not be used if the foe turns its backside away from the caster. Position/facing check removed. (Empty cell behind enemy back is still needed to cast.) 1 second fixed delay. ASPD based delay. At max level, deals 700% ATK in 1 hit. At max level, deals 275% ATK in 1 hit; When using a Dagger type weapons, hit twice instead for a total of 550% ATK. Raid Deals 300% ATK damage. Deals 450% ATK damage.
Merchant Jobs
Name Old New Item Identify Normal skill. Skill removed as item drops identified. Dubious Salesmanship (NEW!) None. Lowers Mammonite zeny cost by 30%.
Blacksmith/Whitesmith
Name Old New Adrenaline Rush Last 150 seconds at max level. Last 300 seconds at max level. Weapon Perfection Last 50 seconds at max level. Last 300 seconds at max level. Maximum Overthrust Last 180 seconds at max level. Last 300 seconds at max level.
Alchemist/Creator
Name Old New Alchemy Efficiency None. At Lv1, consumes an Acid Bottle to remove material cost of using Acid Terror for 5 minutes. None. At Lv2, consumes an Bottle Grenade to remove material cost of using Demonstration for 5 minutes. None. Both Lv1 and Lv2 effect cannot be active at the same time. Acid Terror Costs 15 SP to use. Costs 10 SP to use. Deals special magic damage in 1 hit that can never miss. Deals long range physical damage that can miss, damage is affected by cards. Deals 300% ATK at max level. Deals 750% ATK and 300% mATK at max level. Greed None. Skill added. Cost 0 SP. Has no after cast delay. Call Homunculus Summoned Homunculus receive 50% EXP from owner. Twilight Pharmacy 2 Requires Super Novice and Soul Linker in party. No longer requires Super Novice and Soul Linker in party. Alchemist Spirit link is still required. Twilight Pharmacy 3 Requires Taekwon and Soul Linker in party. No longer requires Taekwon and Soul Linker in party. Alchemist Spirit link is still required. Brews 100 Alcohol, 50 Acid Bottles, and 50 Bottle Grenades. Brews 200 Alcohol. Twilight Pharmacy 4 None. Skill added. Brews 200 Blue Potions. Twilight Pharmacy 5 None. Skill added. Brews 200 Bottle Grenades and 200 Acid Bottles. Twilight Pharmacy 6 None. Skill added. Brews 200 Glistening Coats.
Acolyte Jobs
- None yet.
Priest/High Priest
Name Old New Magnus Exorcismus Skill damages Undead element and Demon race enemies. Skill damages all enemies. 15 second cast time. 10 second cast time. 4 second after cast delay. 2.5 second after cast delay. Impositio Manus Buffs a single target. Buffs party member in a 15x15 AoE. At max level, increase physical ATK by 25. At max level, increase physical ATK and magical ATK by 25. After cast delay of 3 seconds. No after cast delay. Canto Candidus None. (New Skill) Applies Lv10 Increase AGI to party members in a 15x15 AoE. Clementia None. (New Skill) Applies Lv10 Blessing to party members in a 15x15 AoE.
Monk/Champion
Name Old New Knuckle type weapons Has a size modifier of 100/75/50 Has a size modifier of 100/100/75 All combo skills Normal behavior. Combo window tripled (roughly 1 second total). Triple Attack Has a 30-Skill Lv% chance to trigger, with 20% chance to trigger at max level. Has a 30% chance to trigger at all levels. Chain Combo Cost 15 SP to use at max level. Cost 9 SP to use at max level. Deals 400% ATK at max level. Deals 500% ATK at max level. Combo Finish Cost 15 SP to use at max level. Cost 7 SP to use at max level. Consume 1 spirit sphere. No longer consume 1 spirit sphere (but 1 spirit sphere is required to cast) Deals 540% ATK at max level. Deals 650% ATK at max level. Chain Crush Combo Requires 2 spirit sphere to cast. Requires 1 spirit sphere to cast. Deals 1400% ATK at max level. Deals 1700% ATK at max level.
Archer Jobs
- None yet.
Hunter/Sniper
Name Old New Land Mine, Blast Mine,
Claymore Trap, Freezing TrapOriginal formulae. Damage formula is now (Skill Level) * (DEX + 75) * (INT + 100) / 40 Claymore costed 2 traps. Costs 1 trap.
Performers
Name Old New Mr Kim A Rich Man (Ensemble) Increases experience earned by 80% Increases experience earned by 30% Arrow Vulcan Animation locked during the duration of the skill. Animation lock removed and movement is possible after casting. Cannot be used while performing songs. Can be used while performing songs. Hard cooldown of 3 seconds. Hard cooldown of 1.5 seconds. After cast delay of 1 second. After cast delay of 0.5 second.
Mage Jobs
- None yet.
Wizard/High Wizard
Name Old New Lord Of Vermillion Skill deals 10 hits of damage every 1 second over 4 seconds. Skill deals 10 hits of damage x 4 times upon impact instead of over 4 seconds.
Sage/Professor
- None yet.
Taekwon Boy/Girl
- None yet.
Star Gladiator
Name Old New Days Of Star Gladiator Calculation based on calendar year. Calculation based on calendar month.
(If it's March 2nd, that's an even day. If its March 3rd, that's odd. 5th, 10th, 15th, etc. for every 5th day.)
Soul Linker
- None yet.
Ninja
- None yet.
Gunslinger
Name Old New Coin Flip It has a chance to fail. It will always succeed. Normal behavior. Gunslinger coins are displayed as glowing orbs around the caster, similar to a Monk's Spirit Spheres.
Super Novice
- None yet.