Difference between revisions of "Super Novice"
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| {{Skill List|skill=Angelus}} | | {{Skill List|skill=Angelus}} | ||
− | || Increase [[DEF#Soft DEF|soft DEF]] by {{gr| | + | || Increase [[DEF#Soft DEF|soft DEF]] by {{gr|10|50}}% and [[Max HP]] by {{gr|100|500}} for the user and all party members nearby for {{gr|30|300}} seconds. || 5 |
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
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| {{Skill List|skill=Blessing}} | | {{Skill List|skill=Blessing}} | ||
− | || For {{gr|60|240}} seconds, increase target's [[Stats#STR|STR]], [[Stats#DEX|DEX]], and [[Stats#INT|INT]] by {{gr| | + | || For {{gr|60|240}} seconds, increase target's [[Stats#STR|STR]], [[Stats#DEX|DEX]], and [[Stats#INT|INT]] by {{gr|2|10}}. When used on [[Undead]] or [[Demon]] monsters, reduces their [[Stats#DEX|DEX]] and [[Stats#INT|INT]] by 50%. || 5 |
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
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| {{Skill List|skill=Decrease AGI}} | | {{Skill List|skill=Decrease AGI}} | ||
− | || Attempts to lower a target's [[Stats#AGI|AGI]] by {{gr|3|12}} for {{gr|30|120}} seconds vs. monsters and {{gr|20|65}} seconds vs. players with {{gr| | + | || Attempts to lower a target's [[Stats#AGI|AGI]] by {{gr|3|12}} for {{gr|30|120}} seconds vs. monsters and {{gr|20|65}} seconds vs. players with {{gr|73|100}}% base chance of success. || 10 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
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| {{Skill List|skill=Demon Bane}} | | {{Skill List|skill=Demon Bane}} | ||
− | || Increases | + | || Increases physical damage against [[Demon]] and [[Undead]] monsters by {{gr|0.5|5}}%. || 10 |
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
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| {{Skill List|skill=Heal}} | | {{Skill List|skill=Heal}} | ||
− | || Restore a target's [[HP]] or damage [[Undead]] targets. || | + | || Restore a target's [[HP]] or damage [[Undead]] targets. || 5 |
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
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| {{Skill List|skill=Increase AGI}} | | {{Skill List|skill=Increase AGI}} | ||
− | || For {{gr|60|240}} seconds, increase target's [[AGI]] by +{{gr| | + | || For {{gr|60|240}} seconds, increase target's [[AGI]] by +{{gr|4|12}} and movement speed. || 5 |
+ | |style="background:#ccffff"| Supportive | ||
+ | |- | ||
+ | | {{Skill List |skill=Increase SP Recovery}} | ||
+ | || Recover {{gr|6|30}} SP + {{gr|0.4|2.0}}% of Maximum SP every 10 seconds when not moving. Also increases efficiency of [[SP]]-restoring items consumed or thrown by an [[Alchemist]] by {{gr|20|100}}%. || 10 | ||
+ | |style="background:#cccccc"| Passive | ||
+ | |- | ||
+ | | {{Skill List |skill=Kyrie Eleison}} | ||
+ | || Create a barrier around a target player, protecting them from physical attacks. || 5 | ||
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
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| {{Skill List|skill=Pneuma}} | | {{Skill List|skill=Pneuma}} | ||
|| For 10 seconds, protects a 3×3 area from incoming ranged attacks. || 1 | || For 10 seconds, protects a 3×3 area from incoming ranged attacks. || 1 | ||
+ | |style="background:#ccffff"| Supportive | ||
+ | |- | ||
+ | | {{Skill List |skill=Resurrection}} | ||
+ | || Resurrects a dead player with {{gr|10|80}}% health. Requires a {{Item|id=717 Blue Gemstone}}. || 4 | ||
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
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| {{Skill List|skill=Signum Crucis}} | | {{Skill List|skill=Signum Crucis}} | ||
|| Decrease [[DEF#Hard DEF|hard DEF]] of [[Undead]]-element and [[Demon]] monsters' by {{gr|14|50}}% in a wide radius around the user, with {{gr|27|63}}% success chance. || 10 | || Decrease [[DEF#Hard DEF|hard DEF]] of [[Undead]]-element and [[Demon]] monsters' by {{gr|14|50}}% in a wide radius around the user, with {{gr|27|63}}% success chance. || 10 | ||
+ | |style="background:#ccffff"| Supportive | ||
+ | |- | ||
+ | | {{Skill List |skill=Status Recovery}} | ||
+ | || Cures the target from [[Status Effects#Frozen | Frozen]], [[Status Effects#Stone | Stone Curse]] and [[Status Effects#Stun | Stun]] status effects. || 1 | ||
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
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| {{Skill List|skill=Warp Portal}} | | {{Skill List|skill=Warp Portal}} | ||
− | || Use a {{Item|id=717 Blue Gemstone}} to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. || | + | || Use a {{Item|id=717 Blue Gemstone}} to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. || 2 |
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
|} | |} |
Latest revision as of 14:18, 26 December 2024
Job Type: | First | ||||
Changes At: | Al De Baran | ||||
Number of Skills: | 49 | ||||
Total Skill Points: | 419 | ||||
Total Quest Skills: | 0 | ||||
Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+5 | +5 | +5 | +5 | +5 | +5 |
Contents
About Super Novices
Super novices are a special kind of class which exploits nearly every first class skill. Super Novices also sport highly effective armor and shields which reduce elemental attacks. Super Novices are the most versatile among all classes have "true freedom" in build and skills.
The downside to this freedom of skills is the limitations that haunt all Novices -- very low HP and SP (a Novice at heart). Super Novices lose the use of the Play Dead skill and also lose exp upon death with 1 HP remaining, just like a regular first class. Super Novices only can equip anything a normal Novice would be able to, including specialized Novice only equipment.
Super Novices also have a Job Level of 99.
Additionally, Super Novices have their own unique cart, should they choose to get one.
Jobchange Quest
1. Head to Al De Baran and go to the Windmill buildind in the southwest region of the map (116, 63). Enter the room to the left and talk to Tzerero. 2. He will ask you to bring the following items:
3. Once you bring the items, and if you fulfill the following requirements, you will be changed into a Super Novice:
3. In honor of successfully changing into a Super Novice, you will receive a pair of Panties.
Super Novice SecretsBeing a Super Novice has its benefits as well as it's disadvantages and the class of Super Novice remains to be explored by many adventurers. Here are the secrets of Super Novicehood.
Super Novice: Life After 99Upon reaching level 99, a super novice has a few new tricks up its sleeves.
SkillsSwordman subclass
Acolyte subclass
Thief subclass
Archer subclass
Merchant subclass
Mage subclass
For reference, that's all non-quest first job skills except:
Soul LinkSee Super Novice Spirit. Job Bonuses
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