Difference between revisions of "Blessing"

From Project Alfheim Wiki
Jump to navigation Jump to search
(Created page with "{{Skill Info | class = Acolyte | class2 = Super Novice | class3 = | type = Supportive | levels = 10 (Selectable) | prereqs = (Acolyte & Super Novice) Divine Protecti...")
 
m
 
(2 intermediate revisions by the same user not shown)
Line 6: Line 6:
 
| levels = 10 (Selectable)
 
| levels = 10 (Selectable)
 
| prereqs = ([[Acolyte]] & [[Super Novice]]) [[Divine Protection]] Lv. 5
 
| prereqs = ([[Acolyte]] & [[Super Novice]]) [[Divine Protection]] Lv. 5
| spcost = (24 +(Skill level*4))
+
| spcost = 24 + (Skill Level x 4)
 
| time = None
 
| time = None
 
| delay = None
 
| delay = None
| duration = (40+(Skill level*20)
+
| duration = 40 + (Skill Level x 20) seconds
 
| target = Self, Foe, and Other Players
 
| target = Self, Foe, and Other Players
 +
| range = 9
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 +
'''Blessing''' is a 1st class supportive skill available as [[Acolyte]] and [[Super Novice]]. It increases the target's [[STR]], [[DEX]], and [[INT]]. [[Blessing]] can also be used to cure a target from [[Curse]] and [[Stone|Stone Curse]] (2nd stage only) status effects.
  
Increases the target's [[Stats#STR | STR]], [[Stats#DEX | DEX]], and [[Stats#INT | INT]].
+
{| class="wikitable"
Bless can also be used to cure a target from [[Status Effects#Curse | Curse]] and [[Status Effects#Stone | Stone ]] (2nd stage only) status effects.
+
!Skill Level !! Stat increase !! Duration !! SP cost
 
+
|-
{| class=wikitable style="border 1em #aaaaaa solid"
+
!1
 +
|1 || 60 sec || 28
 +
|-
 +
!2
 +
|2 || 80 sec || 32
 +
|-
 +
!3
 +
|3 || 100 sec || 36
 +
|-
 +
!4
 +
|4 || 120 sec || 40
 +
|-
 +
!5
 +
|5 || 140 sec || 44
 +
|-
 +
!6
 +
|6 || 160 sec || 48
 
|-
 
|-
| align=center | '''Level''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10 
+
!7
 +
|7 || 180 sec || 52
 
|-
 
|-
| align=center | '''Stat Increase''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10 
+
!8
 +
|8 || 200 sec || 56
 
|-
 
|-
| align=center | '''Duration (sec)''' || align=center | 60 || align=center | 80 || align=center | 100 || align=center | 120 || align=center | 140 || align=center | 160 || align=center | 180 || align=center | 200 || align=center | 220 || align=center | 240 
+
!9
 +
|9 || 220 sec || 60
 
|-
 
|-
| align=center | '''SP Cost''' || align=center | 28 || align=center | 32 || align=center | 36 || align=center | 40 || align=center | 44 || align=center | 48 || align=center | 52 || align=center | 56 || align=center | 60 || align=center | 64
+
!10
 +
|10 || 240 sec || 64
 
|}
 
|}
  
 
==Note==
 
==Note==
 
*When used on [[Undead]] element and [[Demon]] monsters, Bless reduces the target's DEX and INT by 50% for the skill duration. Offensive Blessing does not work on players or [[MVP|MVPs]] and [[Boss Protocol|boss protocol]] monsters.  
 
*When used on [[Undead]] element and [[Demon]] monsters, Bless reduces the target's DEX and INT by 50% for the skill duration. Offensive Blessing does not work on players or [[MVP|MVPs]] and [[Boss Protocol|boss protocol]] monsters.  
 
+
*When used on a target to remove [[Curse]] they will not receive the bonus stats.
*When used on a target to remove [[Status Effects#Curse | Curse]] they will not receive the bonus stats.
+
*This skill is often even more integral to an [[Acolyte]] than other players, as the extra INT speeds up SP recovery considerably.
 
+
*A 30 minute duration Level 10 [[Blessing]] can be acquired through the [[Quality of Life Changes#Custom Inns|Inn buffs]].
*This skill is often even more integral to an [[Acolyte]] than other players, as the extra INT speeds up SP recovery considerably
 
  
 
{{Navbox Acolyte}}
 
{{Navbox Acolyte}}
 
{{Navbox SuperNovice}}
 
{{Navbox SuperNovice}}

Latest revision as of 17:25, 18 May 2024


Blessing.png Blessing
Blessing Info.gif
Type: Supportive Skill
Levels: 10 (Selectable)
SP Cost: 24 + (Skill Level x 4)
Cast Time: None
Cast Delay: None
Duration: 40 + (Skill Level x 20) seconds
Target: Self, Foe, and Other Players
Range: 9 cells
Prerequisites
(Acolyte & Super Novice) Divine Protection Lv. 5

Description

Blessing is a 1st class supportive skill available as Acolyte and Super Novice. It increases the target's STR, DEX, and INT. Blessing can also be used to cure a target from Curse and Stone Curse (2nd stage only) status effects.

Skill Level Stat increase Duration SP cost
1 1 60 sec 28
2 2 80 sec 32
3 3 100 sec 36
4 4 120 sec 40
5 5 140 sec 44
6 6 160 sec 48
7 7 180 sec 52
8 8 200 sec 56
9 9 220 sec 60
10 10 240 sec 64

Note

  • When used on Undead element and Demon monsters, Bless reduces the target's DEX and INT by 50% for the skill duration. Offensive Blessing does not work on players or MVPs and boss protocol monsters.
  • When used on a target to remove Curse they will not receive the bonus stats.
  • This skill is often even more integral to an Acolyte than other players, as the extra INT speeds up SP recovery considerably.
  • A 30 minute duration Level 10 Blessing can be acquired through the Inn buffs.
Acolyte
Skills Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crucis • Teleport • Warp Portal
Quests Acolyte Skill Quest • Acolyte Training Quest
Weapons Mace • Rod
Super Novice
Skills Acolyte Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Archer Improve Concentration • Owl's Eye • Vulture's Eye
Mage Cold Bolt • Fire Ball • Fire Bolt • Fire Wall • Frost Diver • Increase SP Recovery • Lightning Bolt • Napalm Beat • Safety Wall • Sight • Soul Strike • Stone Curse • Thunderstorm
Merchant Discount • Enlarge Weight Limit • Item Appraisal • Mammonite • Overcharge • Pushcart • Vending
Swordman Bash • Endure • Increase HP Recovery • Magnum Break • Provoke • Sword Mastery
Thief Detoxify • Envenom • Hiding • Improve Dodge • Steal
Quests Super Novice Job Change Guide
Weapons Dagger • Rod • One Handed Sword