Difference between revisions of "Steal"

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(Created page with "{{Skill Info | class = Thief | class2 = Super Novice | class3 = | type = Active | levels = 10 (Fixed) | prereqs = None | quest = | spcost = 10 | hpcost = | time = None | delay...")
 
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| hpcost =
 
| hpcost =
 
| time = None
 
| time = None
| delay = 1 second
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| delay = ASPD
 
| duration =
 
| duration =
 
| target = Monsters
 
| target = Monsters
| range = Melee
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| range = 1
 
| area =
 
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== Description ==
 
== Description ==
Attempts to "steal" an item from the targeted [[monster]]. Only items dropped by the monster can be stolen. A successful attempt will not affect what is dropped when the monster dies. After success, it is not possible to Steal again from the same monster. [[Boss]] protocol monsters cannot be stolen from.
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'''Steal''' is a 1st class active skill available as [[Thief]] and [[Super Novice]]. It attempts to "steal" an item from the targeted [[monster]]. Only items dropped by the monster can be stolen. A successful attempt will not affect what is dropped when the monster dies. After success, it is not possible to Steal again from the same monster. [[Boss]] protocol monsters cannot be stolen from.  
 
 
The formula for stealing is believed to be:
 
 
 
AdjustedDropRatio = DropRatio*(DEX + 3*Skill level - MonsterDEX + 10)/100
 
 
 
*DropRatio is the percent chance of a particular item being dropped. If the result of the "steal check" is lower than the adjusted drop ratio for an item, then it is possible that the item will be stolen.  
 
  
 
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== Uses ==
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== Formula ==
*Gathers additional loot for the player to [[Overcharge]] or [[Vending|Vend]].
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<pre style="width: 45%">Base Steal Chance (%) = (Caster's DEX - Target's DEX) ÷ 2 + Skill Level * 6 + 4</pre>
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* The final steal chance is then calculated by multiplying the base steal chance on the drop rate of the item.
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== Notes ==
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* It is not possible to steal a card using Steal.
  
  
 
{{Navbox Thief}}
 
{{Navbox Thief}}
 
{{Navbox SuperNovice}}
 
{{Navbox SuperNovice}}

Latest revision as of 20:20, 13 July 2024


Steal.png Steal
Steal Info.gif
Type: Active Skill
Levels: 10 (Fixed)
SP Cost: 10
Cast Time: None
Cast Delay: ASPD
Target: Monsters
Range: 1 cells
Prerequisites
None

Description

Steal is a 1st class active skill available as Thief and Super Novice. It attempts to "steal" an item from the targeted monster. Only items dropped by the monster can be stolen. A successful attempt will not affect what is dropped when the monster dies. After success, it is not possible to Steal again from the same monster. Boss protocol monsters cannot be stolen from.

Skill Level Success Chance
1 10%
2 16%
3 22%
4 28%
5 34%
6 40%
7 46%
8 52%
9 58%
10 64%

Formula

Base Steal Chance (%) = (Caster's DEX - Target's DEX) ÷ 2 + Skill Level * 6 + 4
  • The final steal chance is then calculated by multiplying the base steal chance on the drop rate of the item.

Notes

  • It is not possible to steal a card using Steal.


Thief
Skills Back Slide • Detoxify • Envenom • Find Stone • Hiding • Improve Dodge • Sand Attack • Steal • Stone Fling
Quests Thief Job Change Guide • Thief Skill Quest • Thief Training Quest
Weapons Dagger • Bow
Super Novice
Skills Acolyte Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Archer Improve Concentration • Owl's Eye • Vulture's Eye
Mage Cold Bolt • Fire Ball • Fire Bolt • Fire Wall • Frost Diver • Increase SP Recovery • Lightning Bolt • Napalm Beat • Safety Wall • Sight • Soul Strike • Stone Curse • Thunderstorm
Merchant Discount • Enlarge Weight Limit • Item Appraisal • Mammonite • Overcharge • Pushcart • Vending
Swordman Bash • Endure • Increase HP Recovery • Magnum Break • Provoke • Sword Mastery
Thief Detoxify • Envenom • Hiding • Improve Dodge • Steal
Quests Super Novice Job Change Guide
Weapons Dagger • Rod • One Handed Sword