Difference between revisions of "Increase AGI"
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| class2 = Super Novice | | class2 = Super Novice | ||
| type = Supportive | | type = Supportive | ||
− | | levels = | + | | levels = 5 (Selectable) |
| prereqs = ([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 3 | | prereqs = ([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 3 | ||
| spcost = 15 + (Skill Level x 3) | | spcost = 15 + (Skill Level x 3) | ||
− | |||
| time = 1 second | | time = 1 second | ||
| delay = 1 second | | delay = 1 second | ||
− | | duration = | + | | duration = 140 + (Skill Level x 20) seconds |
| target = Self, Foe, or Other Players | | target = Self, Foe, or Other Players | ||
| range = 9 | | range = 9 | ||
Line 15: | Line 14: | ||
== Description == | == Description == | ||
− | '''Increase AGI''' is a 1st class supportive skill available as [[Acolyte]] and [[Super Novice]]. It increases movement speed and [[AGI]] (thus increasing [[ASPD]] and [[FLEE]]) of a character | + | '''Increase AGI''' is a 1st class supportive skill available as [[Acolyte]] and [[Super Novice]]. It increases movement speed and [[AGI]] (thus increasing [[ASPD]] and [[FLEE]]) of a character. |
{| class="wikitable" | {| class="wikitable" | ||
Line 21: | Line 20: | ||
|- | |- | ||
!1 | !1 | ||
− | | | + | |4 || 160 || 18 |
− | |- | + | |- |
− | !2 | + | !2 |
− | | | + | |6 || 180 || 21 |
− | |- | + | |- |
!3 | !3 | ||
− | | | + | |8 || 160 || 24 |
|- | |- | ||
!4 | !4 | ||
− | | | + | |10 || 200 || 27 |
|- | |- | ||
!5 | !5 | ||
− | + | |12 || 240 || 30 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |12 || 240 || | ||
|} | |} | ||
− | == | + | == Notes == |
*A 30 minute duration Level 10 [[Increase AGI]] can be acquired through the [[Quality of Life Changes#Custom Inns|Inn buffs]]. | *A 30 minute duration Level 10 [[Increase AGI]] can be acquired through the [[Quality of Life Changes#Custom Inns|Inn buffs]]. | ||
{{Navbox Acolyte}} | {{Navbox Acolyte}} | ||
{{Navbox SuperNovice}} | {{Navbox SuperNovice}} |
Latest revision as of 12:19, 26 December 2024
Increase AGI | |
---|---|
Type: | Supportive Skill |
Levels: | 5 (Selectable) |
SP Cost: | 15 + (Skill Level x 3) |
Cast Time: | 1 second |
Cast Delay: | 1 second |
Duration: | 140 + (Skill Level x 20) seconds |
Target: | Self, Foe, or Other Players |
Range: | 9 cells |
Prerequisites | |
(Acolyte & Super Novice) Heal Lv. 3 |
Description
Increase AGI is a 1st class supportive skill available as Acolyte and Super Novice. It increases movement speed and AGI (thus increasing ASPD and FLEE) of a character.
Skill Level | AGI increase | Duration (sec) | SP cost |
---|---|---|---|
1 | 4 | 160 | 18 |
2 | 6 | 180 | 21 |
3 | 8 | 160 | 24 |
4 | 10 | 200 | 27 |
5 | 12 | 240 | 30 |
Notes
- A 30 minute duration Level 10 Increase AGI can be acquired through the Inn buffs.