Difference between revisions of "Increase AGI"

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| class2 = Super Novice
 
| class2 = Super Novice
 
| type = Supportive
 
| type = Supportive
| levels = 10 (Selectable)
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| levels = 5 (Selectable)
 
| prereqs = ([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 3
 
| prereqs = ([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 3
 
| spcost = 15 + (Skill Level x 3)
 
| spcost = 15 + (Skill Level x 3)
| hpcost = 15
 
 
| time = 1 second
 
| time = 1 second
 
| delay = 1 second
 
| delay = 1 second
| duration = 40 + (Skill Level x 20) seconds
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| duration = 140 + (Skill Level x 20) seconds
 
| target = Self, Foe, or Other Players
 
| target = Self, Foe, or Other Players
 
| range = 9
 
| range = 9
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== Description ==
 
== Description ==
'''Increase AGI''' is a 1st class supportive skill available as [[Acolyte]] and [[Super Novice]]. It increases movement speed and [[AGI]] (thus increasing [[ASPD]] and [[FLEE]]) of a character. If the user has less than 16 HP when casting the skill it will fail.  
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'''Increase AGI''' is a 1st class supportive skill available as [[Acolyte]] and [[Super Novice]]. It increases movement speed and [[AGI]] (thus increasing [[ASPD]] and [[FLEE]]) of a character.
  
 
{| class="wikitable"
 
{| class="wikitable"
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|-  
 
|-  
 
!1  
 
!1  
|3 || 60 || 18
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|4 || 160 || 18
|-  
+
|-
!2  
+
!2
|4 || 80 || 21
+
|6 || 180 || 21
|-  
+
|-
 
!3
 
!3
|5 || 100 || 24
+
|8 || 160 || 24
 
|-
 
|-
 
!4
 
!4
|6 || 120 || 27
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|10 || 200 || 27
 
|-
 
|-
 
!5
 
!5
|7 || 140 || 30
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|12 || 240 || 30
|-
 
!6
 
|8 || 160 || 33
 
|-
 
!7
 
|9 || 180 || 36
 
|-
 
!8
 
|10 || 200 || 39
 
|-
 
!9
 
|11 || 220 || 42
 
|-
 
!10
 
|12 || 240 || 45
 
 
|}
 
|}
  
== Note ==
+
== Notes ==
 
*A 30 minute duration Level 10 [[Increase AGI]] can be acquired through the [[Quality of Life Changes#Custom Inns|Inn buffs]].
 
*A 30 minute duration Level 10 [[Increase AGI]] can be acquired through the [[Quality of Life Changes#Custom Inns|Inn buffs]].
  
 
{{Navbox Acolyte}}
 
{{Navbox Acolyte}}
 
{{Navbox SuperNovice}}
 
{{Navbox SuperNovice}}

Latest revision as of 12:19, 26 December 2024


Increase AGI.png Increase AGI
Increase AGI Info.gif
Type: Supportive Skill
Levels: 5 (Selectable)
SP Cost: 15 + (Skill Level x 3)
Cast Time: 1 second
Cast Delay: 1 second
Duration: 140 + (Skill Level x 20) seconds
Target: Self, Foe, or Other Players
Range: 9 cells
Prerequisites
(Acolyte & Super Novice) Heal Lv. 3

Description

Increase AGI is a 1st class supportive skill available as Acolyte and Super Novice. It increases movement speed and AGI (thus increasing ASPD and FLEE) of a character.

Skill Level AGI increase Duration (sec) SP cost
1 4 160 18
2 6 180 21
3 8 160 24
4 10 200 27
5 12 240 30

Notes

Acolyte
Skills Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Increase SP Recovery • Kyrie Eleison • Pneuma • Resurrection • Ruwach • Signum Crucis • Status Recovery • Teleport • Warp Portal
Quests Acolyte Skill Quest • Acolyte Training Quest
Weapons Mace • Rod
Super Novice
Skills Acolyte Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Archer Improve Concentration • Owl's Eye • Vulture's Eye
Mage Cold Bolt • Fire Ball • Fire Bolt • Fire Wall • Frost Diver • Increase SP Recovery • Lightning Bolt • Napalm Beat • Safety Wall • Sight • Soul Strike • Stone Curse • Thunderstorm
Merchant Discount • Enlarge Weight Limit • Item Appraisal • Mammonite • Overcharge • Pushcart • Vending
Swordman Bash • Endure • Increase HP Recovery • Magnum Break • Provoke • Sword Mastery
Thief Detoxify • Envenom • Hiding • Improve Dodge • Steal
Quests Super Novice Job Change Guide
Weapons Dagger • Rod • One Handed Sword