Iron Hand
Revision as of 20:08, 16 February 2023 by Alfeditor (talk | contribs) (Created page with "{{Skill Info | class = Monk | class2 = | class3 = | type = Passive | levels = 10 (Fixed) | prereqs = (Acolyte) Demon Bane Lv. 10, Divine Protection Lv. 10 | quest...")
Iron Hand | |
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Type: | Passive Skill |
Levels: | 10 (Fixed) |
Weapon: | Knuckle or Bare Handed |
Prerequisites | |
(Acolyte) Demon Bane Lv. 10, Divine Protection Lv. 10 |
Description
Increases the damage dealt with Knuckle type weapons or bare hands based on skill level.
Skill Level | Damage Increase |
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1 | +3 |
2 | +6 |
3 | +9 |
4 | +12 |
5 | +15 |
6 | +18 |
7 | +21 |
8 | +24 |
9 | +27 |
10 | +30 |
Information
This is a Mastery Skill. The damage gained from it is applied after nearly all damage calculations, making it largely ineffective in Monk skills.
Monk & Champion | |
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2nd Class Skills |
Ki Explosion • Dodge (Skill) • Critical Explosion • Asura Strike • Iron Hand • Steel Body • Investigate • Chain Combo • Combo Finish • Triple Attack • Blade Stop • Body Relocation • Ki Translation • Spirits Recovery • Absorb Spirits • Call Spirits (Spirit Sphere) • Finger Offensive |
Transcendent Skills |
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen |
Quests | Monk Job Change Guide • Monk Skill Quest • Rebirth Walkthrough |
Weapons | Mace • Knuckle |