Difference between revisions of "Daggers"

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(Created page with "Dagger-type weapons range from small Knives to not-so-small Daggers, which are mainly used by Thieves, Dagger-Assassins and Rogues. Some daggers are speciali...")
 
 
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Dagger-type weapons range from small Knives to not-so-small Daggers, which are mainly used by [[Thief|Thieves]], Dagger-[[Assassin]]s and [[Rogue]]s. Some daggers are specialized for non-Thief classes, but [[Acolyte]]-class based characters are unable to equip any Daggers.
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Dagger-type weapons range from small Knives to not-so-small Daggers, which are mainly used by [[Thief|Thieves]], Dagger-[[Assassin]]s and [[Rogue]]s. Some daggers are specialized for non-Thief classes, but [[Acolyte]]-class based characters cannot equip any Daggers.
  
 
Daggers are compatible with the passive skills [[Double Attack]] and [[Sword Mastery]].
 
Daggers are compatible with the passive skills [[Double Attack]] and [[Sword Mastery]].
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!Size||Damage
 
!Size||Damage
 
|-
 
|-
|[[Small]]||100%
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|[[Size|Small]]||100%
 
|-
 
|-
|[[Medium]]||75%
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|[[Size|Medium]]||75%
 
|-
 
|-
|[[Large]]||50%
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|[[Size|Large]]||50%
 
|}
 
|}
  
 
== List ==
 
== List ==
Note: Smith denotes [[Forging|forged]] by [[Blacksmith]] ability [[Smith Dagger]]. These versions have 0 slots but can have elemental or strong modifiers.
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Note: '''# denotes an [[Item Changes|item change]]'''.
 +
Smith denotes [[Forging|forged]] by [[Blacksmith]] ability [[Smith Dagger]]. These versions have 0 slots but can have elemental or strong modifiers.
  
 
{| class="wikitable"
 
{| class="wikitable"
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|{{item |id=1231 Bazerald}} ||0 ||4 ||70 ||50 ||[[Stats#INT|INT]] +5, [[Stats#MATK|MATK]] +10%
 
|{{item |id=1231 Bazerald}} ||0 ||4 ||70 ||50 ||[[Stats#INT|INT]] +5, [[Stats#MATK|MATK]] +10%
 
|-
 
|-
|{{item |id=1225 Mailbreaker}} ||0, 3 ||4 ||70 ||100 || Break Armor by chance
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|{{item |id=1225 Mailbreaker}} <sup>#</sup>||0, 3 ||3 ||70 ||100 || Break Armor by chance
 
|-
 
|-
|{{item |id=1224 Swordbreaker}} ||0, 3 ||4 ||70 ||100 || Break weapon by chance
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|{{item |id=1224 Swordbreaker}} <sup>#</sup> ||0, 3 ||3 ||70 ||100 || Break weapon by chance
 
|-
 
|-
 
|{{item |id=1215 Dagger}} ||Smith, 2, 3 ||2 ||73 ||60 ||N/A
 
|{{item |id=1215 Dagger}} ||Smith, 2, 3 ||2 ||73 ||60 ||N/A
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|{{item |id=13003 Cowardice Blade}} || 1, 2 ||3 ||80 ||70 ||[[Stats#DEF|DEF]] +5
 
|{{item |id=13003 Cowardice Blade}} || 1, 2 ||3 ||80 ||70 ||[[Stats#DEF|DEF]] +5
 
|-
 
|-
|{{item |id=1230 Ice Pick}}^||0, 1 ||2 ||90 ||60 ||Pierces [[Stats#DEF|DEF]], Deals damage depending on target's [[Stats#DEF|DEF]]
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|{{item |id=1230 Ice Pick}} <sup>#</sup>||0, 1 ||2 ||90 ||60 ||Pierces [[Stats#DEF|DEF]], Deals damage depending on target's [[Stats#DEF|DEF]]
 
|-
 
|-
 
|{{item |id=1227 Weeder Knife}} ||0 ||4 ||80 ||40 ||+15% vs. [[Plant]], Resist +15% vs. [[Plant]], Pierce [[Plant]] [[Stats#DEF|DEF]]
 
|{{item |id=1227 Weeder Knife}} ||0 ||4 ||80 ||40 ||+15% vs. [[Plant]], Resist +15% vs. [[Plant]], Pierce [[Plant]] [[Stats#DEF|DEF]]
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|{{item |id=13002 Ginnungagap}}||0, 1 ||4 ||120 ||70 ||[[Status Effects#Blind|Blind]] by chance, Self-[[Status Effects#Blind|Blind]] by low chance
 
|{{item |id=13002 Ginnungagap}}||0, 1 ||4 ||120 ||70 ||[[Status Effects#Blind|Blind]] by chance, Self-[[Status Effects#Blind|Blind]] by low chance
 
|-
 
|-
|{{item |id=13027 Scalpel}} ||3 ||4 ||120 ||50 ||[[Status Effects#Bleed|Bleeding]] by chance
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|{{item |id=13027 Scalpel}} <sup>#</sup> ||3 ||3 ||120 ||50 ||[[Status Effects#Bleed|Bleeding]] by chance
 
|-
 
|-
 
|{{item |id=13028 Tooth Blade}} ||1 ||4 ||130 ||70 ||LvL 1 [[Status Effects#Slow Cast|Slow Casting]] by chance, LvL 2 [[Status Effects#Slow Cast|Slow Casting]] by chance if upgraded to +9
 
|{{item |id=13028 Tooth Blade}} ||1 ||4 ||130 ||70 ||LvL 1 [[Status Effects#Slow Cast|Slow Casting]] by chance, LvL 2 [[Status Effects#Slow Cast|Slow Casting]] by chance if upgraded to +9
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{{Navbox Weapon}}
 
{{Navbox Weapon}}
{{Navbox Novice|state=collapsed}}
 
{{Navbox Merchant|state=collapsed}}
 
{{Navbox Swordman|state=collapsed}}
 
{{Navbox Thief|state=collapsed}}
 
{{Navbox Alchemist|state=collapsed}}
 
{{Navbox Assassin|state=collapsed}}
 
{{Navbox Rogue|state=collapsed}}
 
{{Navbox Soul Linker|state=collapsed}}
 
{{Navbox SuperNovice|state=collapsed}}
 

Latest revision as of 00:45, 19 February 2023

Dagger-type weapons range from small Knives to not-so-small Daggers, which are mainly used by Thieves, Dagger-Assassins and Rogues. Some daggers are specialized for non-Thief classes, but Acolyte-class based characters cannot equip any Daggers.

Daggers are compatible with the passive skills Double Attack and Sword Mastery.

Size Damage
Small 100%
Medium 75%
Large 50%

List

Note: # denotes an item change. Smith denotes forged by Blacksmith ability Smith Dagger. These versions have 0 slots but can have elemental or strong modifiers.

Name Possible Slots Level Attack Weight Additonal Notes
Knife Smith, 3, 4 1 17 40 N/A
Cutter Smith, 3, 4 1 30 50 N/A
Fisherman's Dagger 0 1 39 60 N/A
Jujube Dagger 0 1 39 60 N/A
Kindle Dagger 0 1 39 60 N/A
Obsidian Dagger 0 1 39 60 N/A
Main Gauche Smith, 3, 4 1 43 60 N/A
Novice Main Gauche 0 1 43 0.1 Cannot be upgraded
Novice Main-Gauche 0 1 45 0.1 Cannot be upgraded
Moonlight Dagger 0 4 50 70 SP +10%, SP +3 each attack
Cursed Dagger 0 4 55 40 Curse by chance
Dirk Smith, 2, 3 2 59 50 N/A
Poison Knife 0, 2 3 64 80 Poison by high chance
Zeny Knife 0 3 64 120 Gain a small amount of Zeny with each monster killed
Bazerald 0 4 70 50 INT +5, MATK +10%
Mailbreaker # 0, 3 3 70 100 Break Armor by chance
Swordbreaker # 0, 3 3 70 100 Break weapon by chance
Dagger Smith, 2, 3 2 73 60 N/A
Dagger of Counter 0 4 140 55 CRIT +90
Kitchen Knife 0 4 75 50 CRIT +30, +3% vs. Demi-Human, 50% chance to find Meat when killing Brute
Combat Knife 0 4 80 40 Pierces Demi-Human DEF, Resist +10% vs. Demi-Human
Cowardice Blade 1, 2 3 80 70 DEF +5
Ice Pick # 0, 1 2 90 60 Pierces DEF, Deals damage depending on target's DEF
Weeder Knife 0 4 80 40 +15% vs. Plant, Resist +15% vs. Plant, Pierce Plant DEF
Stiletto Smith, 2, 3 2 87 70 N/A
Exorciser 0 4 90 70 Pierces Demon DEF, Resist +5% vs. Demon, Resist -10% vs. Demi-Human
Fortune Sword 0 4 90 50 Perfect Dodge +20, Luck +5
Gladius Smith, 2, 3 3 105 70 N/A
Azoth 0 4 110 70 Polymorph monster by chance
Cinquedea 2, 3 3 110 70 Novice & Super Novice only
Dragon Killer 0, 2 4 110 90 Pierces Dragon DEF, +10% Exp vs. Dragon
Damascus Smith, 1, 2 3 118 80 Indestructible
Ginnungagap 0, 1 4 120 70 Blind by chance, Self-Blind by low chance
Scalpel # 3 3 120 50 Bleeding by chance
Tooth Blade 1 4 130 70 LvL 1 Slow Casting by chance, LvL 2 Slow Casting by chance if upgraded to +9
Assassin Dagger 0, 1 4 140 60 HP +20%, SP +15%, ASPD +2%
Sucsamad 0, 1 4 140 80 Indestructible, +10% vs. Earth and Wind
Grimtooth 0 4 180 80 Reduces DEF by half, FLEE +10, Perfect Dodge +5
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