Difference between revisions of "Acolyte"

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==Builds==
 
==Builds==
=== I. SUPPORT ===
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''See [[Priest#Builds|Priest Builds]] or [[Monk#Builds|Monk Builds]] for build strategies.''
  
'''a. GAMEPLAY:'''<br>
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* Learn [[Battle Mode]] before turning Priest. The Acolyte skills probably won't fill up more than one hotkey bar, but just getting used to [[Battle Mode|battle mode's]] quirks will make the transition to [[Priest]] much easier.  
This build focuses on aiding your party members in battle through [[Heal]], [[Blessing]], and [[Increase Agi]]. Increasing your [[MATK]] from [[INT]] and equipment is important to increase your [[Heal]] amount.<br>
 
  
*'''Alternative gameplay:''' Soloing and killing '''Undead monsters''' by heal bombing them (shift+left click or typing /noshift). This way, you are not relying on another party member to kill.<br>
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===Stats===
 
 
*'''Alternative gameplay:''' Using the [[Mercenary System]] to do the killing for you. You can purchase {{item |id=12806 Antler Scaraba}} contracts from players or by  by killing a monster using a weapon compounded with {{Item List |id=4507 |item=Queen Scaraba Card |simple=yes}}.<br>
 
 
 
'''b. STATS:'''<br>
 
''Base level 40 base status distribution suggestion.'' You may allocate certain status points depending on your preference but the idea is to focus on increasing INT and DEX statuses as they increase your [[MATK|MATK]].
 
*STR: 1 <br>
 
*AGI: 1 <br>
 
*VIT: 1 <br>
 
*INT: 53 <br>
 
*DEX: 30 <br>
 
*LUK: 1 <br><br>
 
 
 
=== II. BATTLE ACO ===
 
 
 
'''a. GAMEPLAY:'''<br>
 
This build focuses on whacking monsters using [[Mace]] class weapons. Acolyte classes cannot wield sharp weapons (e.g., [[Daggers]], [[One Handed Swords]], [[Axe]]). This build focuses on being able to kill monsters on your own and using your support skills (i.e., [[Heal]], [[Blessing]], and [[Increase Agi]]) to keep yourself alive and  having high [[AGI]] for high [[ASPD]] makes this build efficient.<br>
 
 
 
'''b. STATS:'''<br>
 
''Base level 40 base status distribution suggestion.'' You may allocate certain status points depending on your preference but the idea is to focus on maintaining high [[AGI]] for high [[ASPD]] while maintaining some [[INT]] for a decent [[SP]] pool to support yourself and [[DEX]] to hit monsters.
 
 
 
*STR: 10 <br>
 
*AGI: 40 <br>
 
*VIT: 1 <br>
 
*INT: 34 <br>
 
*DEX: 20 <br>
 
*LUK: 1 <br><br>
 
 
 
=== STATS DESCRIPTION ===
 
 
''It is vital that you understand how each status affects your character to play the game well. Below is a summary but go to the [[Stats#Primary_Stats|Primary Stats]] page for '''detailed information.''' <br>
 
''It is vital that you understand how each status affects your character to play the game well. Below is a summary but go to the [[Stats#Primary_Stats|Primary Stats]] page for '''detailed information.''' <br>
 
*STR - increases [[ATK]] of melee weapons, increases [[Weight Limit]], and slightly increases [[ATK]] of "ranged-type" weapons.<br>
 
*STR - increases [[ATK]] of melee weapons, increases [[Weight Limit]], and slightly increases [[ATK]] of "ranged-type" weapons.<br>
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*DEX - decreases Variable [[Cast Time]] (VCT), increases [[Stats | HIT]], [[MATK]], [[ATK]] of "ranged-type" weapons, and slightly increases [[ATK]] of "melee-type" weapons.
 
*DEX - decreases Variable [[Cast Time]] (VCT), increases [[Stats | HIT]], [[MATK]], [[ATK]] of "ranged-type" weapons, and slightly increases [[ATK]] of "melee-type" weapons.
 
*LUK - increases [[ATK]], [[MATK]], [[Stats | CRIT]], [[Stats | HIT]], [[Flee]], [[Perfect Dodge]], [[Forging]], [[Potion Creation]], [[Cooking]], and provides resistance to [[Blind]], [[Curse]], [[Frozen]], [[Poison]], [[Silence]], [[Sleep]], [[Stone Curse]], and [[Stun]].
 
*LUK - increases [[ATK]], [[MATK]], [[Stats | CRIT]], [[Stats | HIT]], [[Flee]], [[Perfect Dodge]], [[Forging]], [[Potion Creation]], [[Cooking]], and provides resistance to [[Blind]], [[Curse]], [[Frozen]], [[Poison]], [[Silence]], [[Sleep]], [[Stone Curse]], and [[Stun]].
 
''Melee Weapons - ([[Axe]]s, [[Book]]s, [[Dagger]]s, [[Katar]]s, [[Knuckle]]s, [[Mace]]s, and [[Spear]]s)<br>
 
Ranged Weapons - ([[Bow]]s, [[Gun]]s, [[Instrument]]s, and [[Whip]]s)''
 
 
=== OVERALL TIPS AND SUGGESTIONS ===
 
#Use [[Heal]] on ''Undead Monsters'' to heal bomb them to death. (Press shift+left click to heal bomb OR type /noshift to not have to shift and just left click).
 
#Use [[Blessing]] on ''Undead or Demon Monsters'' to weaken them. (Press shift+left click to Bless OR type /noshift to not have to shift and just left click).
 
#Use [[Blessing]] to remove [[Curse]] status.
 
 
#Useful recovery items.
 
#*{{Item List |id=517 |item=Meat |simple=yes}}<br>
 
#*{{Item List |id=519 |item=Milk |simple=yes}}<br>
 
#*{{Item List |id=579 |item=Fresh Fish |simple=yes}}<br>
 
#*{{Item List |id=11602 |item=Nepeta Cataria |simple=yes}}<br>
 
#*{{Item List |id=579 |item=Strawberry |simple=yes}}<br>
 
#*{{Item List |id=518 |item=Honey |simple=yes}}<br>
 
#*{{Item List |id=522 |item=Mastela Fruit |simple=yes}}<br>
 
#*{{Item List |id=521 |item=Aloe Leaflet |simple=yes}}<br>
 
#*{{Item List |id=576 |item=Prickly Fruit |simple=yes}}<br>
 
#*{{Item List |id=526 |item=Royal Jelly |simple=yes}}<br>
 
 
#Useful [[INT]] or [[MATK]] cards:
 
#*{{Item List |id=4052 |item=Elder Willow Card |simple=yes}}<br>
 
#*{{Item List |id=4023 |item=Baby Dessert Wolf Card |simple=yes}}<br>
 
#*{{Item List |id=4452 |item=Centipede Larva Card |simple=yes}}<br>
 
#*{{Item List |id=4412 |item=Isilla Card |simple=yes}}<br>
 
#*{{Item List |id=4018 |item=Andre Larva Card |simple=yes}}<br>
 
 
#Useful [[HP]] cards:
 
#*{{Item List |id=4242 |item=Arc Angeling Card |simple=yes}}<br>
 
#*{{Item List |id=4003 |item=Pupa Card |simple=yes}}<br>
 
#*{{Item List |id=4382 |item=Yellow Novus Card |simple=yes}}<br>
 
 
#Useful Utility cards:
 
#*{{Item List |id=4053 |item=Vitata Card |simple=yes}}<br>
 
#*{{Item List |id=4040 |item=Creamy Card |simple=yes}}<br>
 
#*{{Item List |id=4133 |item=Raydric Card |simple=yes}}<br>
 
 
#May use any of the following gear based on your budget:
 
#*{{Item List |id=2677 |item=Spiritual Ring|slots=0 |simple=yes}}<br>
 
#*{{Item List |id=5592 |item=Sigrun's Wings|slots=0 |simple=yes}}<br>
 
#*{{Item List |id=18539 |item=Skull Cap|slots=1 |simple=yes}}<br>
 
 
 
== Equipment ==
 
 
Acolytes can use [[Rods]]. Here is a short list to get you started.
 
*{{Item List |id=1611 |item=Arc Wand|slots=1 |simple=yes}} <br>
 
*{{Item List |id=1615 |item=Evil Bone Wand|slots=1 |simple=yes}} <br>
 
*{{Item List |id=1618 |item=Survivor's Rod (Dex)|slots=1 |simple=yes}} <br>
 
*{{Item List |id=1617 |item=Survivor's Rod|slots=0 |simple=yes}} <br>
 
*{{Item List |id=1620 |item=Survivor's Rod (Int)|slots=1 |simple=yes}} <br>
 
*{{Item List |id=1619 |item=Survivor's Rod|slots=0 |simple=yes}} <br>
 
 
Acolytes can also use [[Mace]]s. Here is a bit more information on this weapon and a short list to get you started.<br>
 
#Inflict 100% damage on [[Size|medium and large monsters]]<br>
 
#Inflict 75% damage on [[Size|small monsters]]<br>
 
#Can be used with a [[Shield]]<br>
 
*{{Item List |id=1519 |item=Chain|slots=2 |simple=yes}} <br>
 
*{{Item List |id=1513 |item=Morning Star|slots=1 |simple=yes}} <br>
 
*{{Item List |id=1522 |item=Stunner|slots=2 |simple=yes}} <br>
 
*{{Item List |id=1534 |item=Wrench|slots=0 |simple=yes}} <br>
 
  
 
== Class Data ==
 
== Class Data ==
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=== Skills ===
 
=== Skills ===
 
:''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.''
 
:''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.''
:''See [[Skills#Skill_Reset|Skill Reset]] for information about free skill resets.''
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:''See [[Skills#Skill_Reset|Skill Reset]] for information about skill resets.''
 +
Note that not all of these skills are a requirement for all Acolytes, some people have different playing styles, but almost all of them are used as other Acolyte skill prerequisites, [[Priest]] skill prerequisites (these will be noted) or are just extremely useful.
 +
 
 +
Two skills that no two Acolytes turning Support Priest will ever agree on are [[Cure]] and [[Decrease AGI]]. One should do their research before choosing to get or not get either, as both options have pros and cons. If the Acolyte doesn't get [[Cure]] or [[Decrease AGI]] then they'll be putting those points into [[Angelus]].
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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|-
 
|-
 
| {{Skill List|skill=Blessing}}
 
| {{Skill List|skill=Blessing}}
|| For {{gr|60|240}} seconds, target has +{{gr|1|10}} [[STR]], [[DEX]], [[INT]], and +{{gr|2|20}} [[HIT]]. When used on [[Undead]] or [[Demon]]s, reduces their [[DEX]] and [[INT]] by 50%. || 10
+
|| For {{gr|60|4}} minutes, target has +{{gr|1|10}} [[STR]], [[DEX]], [[INT]], and +{{gr|2|20}} [[HIT]]. When used on [[Undead]] or [[Demon]]s, reduces their [[DEX]] and [[INT]] by 50%. || 10
 
|style="background:#ccffff"| Supportive
 
|style="background:#ccffff"| Supportive
 
|-
 
|-
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|-
 
|-
 
| {{Skill List|skill=Increase AGI}}
 
| {{Skill List|skill=Increase AGI}}
|| For {{gr|60|240}} seconds, increase target's movement speed, [[AGI]] by +{{gr|3|12}}, and [[Aspd]] by +{{gr|1|10}}%. || 10
+
|| For {{gr|60|4}} minutes, increase target's movement speed, [[AGI]] by +{{gr|3|12}}, and [[Aspd]] by +{{gr|1|10}}%. || 10
 
|style="background:#ccffff"| Supportive
 
|style="background:#ccffff"| Supportive
 
|-
 
|-

Revision as of 23:52, 10 October 2022

Acolyte
Acolyte.png
Job Base: Novice
Job Type: First
Changes At: Prontera Church
Number of Skills: 14
Total Skill Points: 90
Total Quest Skills: 1
Job Bonuses
STR AGI VIT INT DEX LUK
+3 +2 +3 +3 +3 +4


Overview

Acolytes are thoughtful protectors and healers of all that is good in Rune Midgarts. Though they are still new to holy magic, their Heal, Blessing, and Increase Agi skills are vital to turning the tide of the battle. Growing up in the Capital City of Prontera, they learned how their skills can protect fellow adventurers from evil.

Acolytes are not able to equip bladed weapons but their dedication to all that is good allows them to fully support others in all situations. They can be solid tanks given the right attribute and armor.

Jobchange Guide

Acolyte
Requirements
Base Level: None
Job Level: 10
Class: Novice
Rewards
Quest Reward(s): Jobchange to Acolyte

1. Go to the Prontera Church pront234314 in the northeastern corner of Prontera. Go to the room on the right-hand side and talk to Father Mareusis. He will ask you to go meet one of the following NPCs:

  • Note: Once you talk to the Ascetic, you will automatically be saved at their location. If you die or use a Butterfly Wing, you will return to the Ascetic's spot instead of your previous save point.

2a. Mother Marthilda in Morroc: With the Episode 12 patch, this is no longer an easy NPC to reach. The easiest way to get to this Ascetic is to use the Kafra teleport service to go to Morroc and head north. You will then be on Sograt Desert 07. Mother Marthilda is located in the northwestern corner of the map moc_fild0741355. To return to Prontera and use the Kafra teleport service again.

2b. Father Yosuke in East Geffen: Use the Kafra teleport service to warp to Geffen and walk 2 maps to the east to locate Father Yosuke on Prontera Field 00. It is also possible to reach him by traveling 1 map west, 1 map north, and 1 map west from Prontera. Father Yosuke is located in the center of the map prt_fild00208218.

2c. Father Rubalkabara in East Prontera: Father Rubalkabara is on Prontera Field 03 to the east of Prontera. He is located in the northeastern corner prt_fild03365259. This quest is actually one of the hardest of the three choices due to the Mandragoras on Prontera Field 02 you must pass through.

3. Return to the Priest at the Church to change into an Acolyte.


Builds

See Priest Builds or Monk Builds for build strategies.

  • Learn Battle Mode before turning Priest. The Acolyte skills probably won't fill up more than one hotkey bar, but just getting used to battle mode's quirks will make the transition to Priest much easier.

Stats

It is vital that you understand how each status affects your character to play the game well. Below is a summary but go to the Primary Stats page for detailed information.

Class Data

Skills

See Priest Skills or Monk Skills for second class skills.
See Skill Reset for information about skill resets.

Note that not all of these skills are a requirement for all Acolytes, some people have different playing styles, but almost all of them are used as other Acolyte skill prerequisites, Priest skill prerequisites (these will be noted) or are just extremely useful.

Two skills that no two Acolytes turning Support Priest will ever agree on are Cure and Decrease AGI. One should do their research before choosing to get or not get either, as both options have pros and cons. If the Acolyte doesn't get Cure or Decrease AGI then they'll be putting those points into Angelus.

Skill Description Levels Type
Angelus.png Angelus
Increase Soft DEF by 5~50% and Max HP by 50~500 for the user and all party members nearby for 30~300 seconds. 10 Supportive
Aqua Benedicta.png Aqua Benedicta
Create 1 Holy Water while standing in shallow water. Each use consumes an Empty Bottle. 1 Active
Blessing.png Blessing
For 60~4 minutes, target has +1~10 STR, DEX, INT, and +2~20 HIT. When used on Undead or Demons, reduces their DEX and INT by 50%. 10 Supportive
Cure.png Cure
Cures a target from Silence, Blind and Chaos statuses. 1 Supportive
Decrease AGI.png Decrease AGI
Attempts to lower a target's AGI by 3~12 with 42~60% chance of success. (30~120 seconds vs. monsters, 20~65 seconds vs. players) 10 Active
Demon Bane.png Demon Bane
Increases attack against against Demons and Undead monsters by 3~30. 10 Passive
Divine Protection.png Divine Protection
Increases VIT defense against Demons and Undead monsters by 3~30. 10 Passive
Heal.png Heal
Restore a target's HP, or damage Undead targets. (Base factor 12~84) 10 Supportive
Increase AGI.png Increase AGI
For 60~4 minutes, increase target's movement speed, AGI by +3~12, and Aspd by +1~10%. 10 Supportive
Pneuma.png Pneuma
Protects a 3×3 area from incoming ranged attacks. 1 Supportive
Ruwach.png Ruwach
Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. 1 Offensive
Signum Crucis.png Signum Crucis
Decrease Undead-element and Demon monsters' DEF by 14~50% in a wide radius around the user, with 27~63% success chance. 10 Supportive
Teleport.png Teleport
Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. 2 Supportive
Warp Portal.png Warp Portal
Use a Blue Gemstone to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. (0~3 memo points, 10~25 seconds) 4 Supportive

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Holy Light.png Holy Light
Holy-element attack that deals 125% MATK damage to a single target. Cancels Kyrie Eleison on target. 1 Offensive 30 Holy Light Quest

Job Bonuses

Stat\Amount +1 +2 +3 +4
STR 26 42 49
AGI 22 40
VIT 6 30 44
INT 10 33 46
DEX 14 36 46
LUK 2 18 38 50

ASPD

Acolyte
Skills Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crucis • Teleport • Warp Portal
Quests Acolyte Skill Quest • Acolyte Training Quest
Weapons Mace • Rod
Classes of Ragnarok Online
Novice Class Novice • High Novice • Super Novice
First Class Acolyte • Archer • High First Class • Magician • Merchant • Swordman • Thief
Second Class Priest • Monk • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Knight • Crusader • Assassin • Rogue
Transcendent Second Class High Priest • Champion • Sniper • Minstrel • Gypsy • High Wizard • Scholar • Mastersmith • Biochemist • Lord Knight • Paladin • Assassin Cross • Stalker
Expanded Class Gunslinger • Ninja • TaeKwon Kid • TaeKwon Master • Soul Linker
Transcendent Expanded Class Night Watch