Difference between revisions of "Shield Charge"

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(Created page with "{{Skill Info | class = Crusader | class2 = | class3 = | type = Offensive | levels = 5 | prereqs = (Crusader) Auto Guard Lv. 5 | quest = | spcost = 10 | hpcost = | tim...")
 
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| hpcost =
 
| time = None
 
| time = None
| delay = [[ASPD]] Based
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| delay = ASPD
 
| duration =
 
| duration =
 
| target = Enemy
 
| target = Enemy
| range = Melee
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| range = 3
 
| area =
 
| area =
| knock = (4+Skill Level) cells
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| knock = (4 + Skill Level)
 
| element =
 
| element =
 
| status = [[Stun]]
 
| status = [[Stun]]
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== Description ==
 
== Description ==
'''Shield Charge''' (Alt: ''Smite'') is a 2<sup>nd</sup> class offensive skill available as [[Crusader]] and [[Paladin]]. Allows the caster to hurl their shield at an enemy, dealing damage based on their [[Stats#ATK|ATK]]. The enemy is knocked back and maybe [[Status Effects#Stun|stunned]].  
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'''Shield Charge''' (Alt: ''Smite'') is a 2nd class offensive skill available as [[Crusader]] and [[Paladin]]. It allows the caster to hurl their shield at an enemy, dealing damage based on their [[Stats#ATK|ATK]]. The skill knocks the enemy back and has a chance to [[stun]].
  
{| class="wikitable"
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{|class="wikitable"
!Level || [[ATK]] || Knock Back || [[Stun]] Chance   
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!Skill Level || [[ATK]] ratio || Knockback || [[Stun]] Chance   
 
|-
 
|-
|1 || 120% || 5 || 20%   
+
!1
 +
|120% || 5 cells || 20%   
 
|-
 
|-
|2 || 140% || 6 || 25%   
+
!2
 +
|140% || 6 cells || 25%   
 
|-
 
|-
|3 || 160% || 7 || 30%   
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!3
 +
|160% || 7 cells || 30%   
 
|-
 
|-
|4 || 180% || 8 || 35%   
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!4
 +
|180% || 8 cells || 35%   
 
|-
 
|-
|5 || 200% || 9 || 40%   
+
!5
 +
|200% || 9 cells || 40%   
 
|}
 
|}
== Information ==
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 +
== Notes ==
 
*Requires user to have a shield equipped.  
 
*Requires user to have a shield equipped.  
 
*The knock back is disabled in [[WoE]].  
 
*The knock back is disabled in [[WoE]].  
 
*Shield Charge carries [[Status Effects]]. Items or cards that have a chance to [[Status Effects#Stun|stun]] enemies while attacking them stack with Shield Charge.  
 
*Shield Charge carries [[Status Effects]]. Items or cards that have a chance to [[Status Effects#Stun|stun]] enemies while attacking them stack with Shield Charge.  
*Shield Charge is not effective if its caster is mounted on a [[Peco Peco Ride|Peco Peco]] and does not have [[Cavalier Mastery]] maxed because the delay is affected by [[Stats#ASPD|ASPD]].
 
  
 
{{Navbox Crusader}}
 
{{Navbox Crusader}}

Latest revision as of 19:10, 13 July 2024


Shield Charge.png Shield Charge
No Image Info.gif
Type: Offensive Skill
Levels: 5
SP Cost: 10
Cast Time: None
Cast Delay: ASPD
Target: Enemy
Range: 3 cells
Knock Back: (4 + Skill Level) cells
Status: Stun
Equipment: Shield
Prerequisites
(Crusader) Auto Guard Lv. 5

Description

Shield Charge (Alt: Smite) is a 2nd class offensive skill available as Crusader and Paladin. It allows the caster to hurl their shield at an enemy, dealing damage based on their ATK. The skill knocks the enemy back and has a chance to stun.

Skill Level ATK ratio Knockback Stun Chance
1 120% 5 cells 20%
2 140% 6 cells 25%
3 160% 7 cells 30%
4 180% 8 cells 35%
5 200% 9 cells 40%

Notes

  • Requires user to have a shield equipped.
  • The knock back is disabled in WoE.
  • Shield Charge carries Status Effects. Items or cards that have a chance to stun enemies while attacking them stack with Shield Charge.
Crusader & Paladin
2nd Class
Skills
Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken
Transcendent
Skills
Gospel • Pressure • Sacrifice • Shield Chain
Quests Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough
Weapons One Handed Sword • Spear • Two Handed Sword