Difference between revisions of "Sacrifice"
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* Upon hitting the Emperium with it, it does no damage but still takes 9% [[HP]] each swing. | * Upon hitting the Emperium with it, it does no damage but still takes 9% [[HP]] each swing. | ||
* Foes inside [[Safety Wall]] take no damage but the caster loses 9% [[HP]] on each swing regardless. | * Foes inside [[Safety Wall]] take no damage but the caster loses 9% [[HP]] on each swing regardless. | ||
− | * | + | * {{item|id=1230 Ice Pick}} does not affect the damage. |
* Can be used on Boss Monsters. | * Can be used on Boss Monsters. | ||
* [[Counter Instinct]] has a chance of halving the damage and reflecting it. | * [[Counter Instinct]] has a chance of halving the damage and reflecting it. | ||
{{Navbox Crusader}} | {{Navbox Crusader}} |
Revision as of 12:20, 24 February 2024
Sacrifice | |
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Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 100 |
HP Cost: | 9% |
Cast Time: | None |
Cast Delay: | ASPD |
Duration: | Until 5 melee hits are dealt or dispelled |
Target: | Self/Foe (buff self then attack foe) |
Range: | Melee |
Property: | Neutral |
Prerequisites | |
(Swordman) Endure Lv. 1, (Crusader) Sacrifice Lv. 3 |
Description
(Alt: Martyr's Reckoning) Inflict high damage for the next few attacks by sacrificing HP. Once Sacrifice is cast, the Paladin will lose an amount of health equal to 9% of the caster's HP for the next five attacks. However, these five attacks will have enhanced damage. Sacrifice has no time duration. Re-logging, Dispel, dying, or using BGospel removes Sarifice.
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
HP Consumption Per Hit (%) | 9 | 9 | 9 | 9 | 9 |
Damage Multiplier | 1 | 1.1 | 1.2 | 1.3 | 1.4 |
Notes
- Damage is increased according to HP, skill level and weapon +% damage cards. ATK does not affect damage.
- Cards increasing the damage will not affect the amount of HP sacrificed.
- Sacrifice is forced-Neutral element.
- Reduction equipment reduces the damage.
- The Sign accessory boosts damage by 5%.
- Reflect Shield and some equipment reflect damage.
- It does suffer damage penalty during WoE.
- Other skills can be used after turning MR on. Those skills will not gain the damage multiplier.
- The player loses 9% HP based on Max HP after each swing. Meaning 5 swings equal 45% HP lost.
- It ignores Flee and DEF of the target.
- It can be Perfectly Dodged
- Upon hitting the Emperium with it, it does no damage but still takes 9% HP each swing.
- Foes inside Safety Wall take no damage but the caster loses 9% HP on each swing regardless.
- Ice Pick does not affect the damage.
- Can be used on Boss Monsters.
- Counter Instinct has a chance of halving the damage and reflecting it.
Crusader & Paladin | |
---|---|
2nd Class Skills |
Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken |
Transcendent Skills |
Gospel • Pressure • Sacrifice • Shield Chain |
Quests | Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough |
Weapons | One Handed Sword • Spear • Two Handed Sword |