Difference between revisions of "Acolyte"
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==Builds== | ==Builds== | ||
− | + | ''See [[Priest#Builds|Priest Builds]] or [[Monk#Builds|Monk Builds]] for build strategies.'' | |
− | + | * Learn [[Battle Mode]] before turning Priest. The Acolyte skills probably won't fill up more than one hotkey bar, but just getting used to [[Battle Mode|battle mode's]] quirks will make the transition to [[Priest]] much easier. | |
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− | + | ===Stats=== | |
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''It is vital that you understand how each status affects your character to play the game well. Below is a summary but go to the [[Stats#Primary_Stats|Primary Stats]] page for '''detailed information.''' <br> | ''It is vital that you understand how each status affects your character to play the game well. Below is a summary but go to the [[Stats#Primary_Stats|Primary Stats]] page for '''detailed information.''' <br> | ||
*STR - increases [[ATK]] of melee weapons, increases [[Weight Limit]], and slightly increases [[ATK]] of "ranged-type" weapons.<br> | *STR - increases [[ATK]] of melee weapons, increases [[Weight Limit]], and slightly increases [[ATK]] of "ranged-type" weapons.<br> | ||
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*DEX - decreases Variable [[Cast Time]] (VCT), increases [[Stats | HIT]], [[MATK]], [[ATK]] of "ranged-type" weapons, and slightly increases [[ATK]] of "melee-type" weapons. | *DEX - decreases Variable [[Cast Time]] (VCT), increases [[Stats | HIT]], [[MATK]], [[ATK]] of "ranged-type" weapons, and slightly increases [[ATK]] of "melee-type" weapons. | ||
*LUK - increases [[ATK]], [[MATK]], [[Stats | CRIT]], [[Stats | HIT]], [[Flee]], [[Perfect Dodge]], [[Forging]], [[Potion Creation]], [[Cooking]], and provides resistance to [[Blind]], [[Curse]], [[Frozen]], [[Poison]], [[Silence]], [[Sleep]], [[Stone Curse]], and [[Stun]]. | *LUK - increases [[ATK]], [[MATK]], [[Stats | CRIT]], [[Stats | HIT]], [[Flee]], [[Perfect Dodge]], [[Forging]], [[Potion Creation]], [[Cooking]], and provides resistance to [[Blind]], [[Curse]], [[Frozen]], [[Poison]], [[Silence]], [[Sleep]], [[Stone Curse]], and [[Stun]]. | ||
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== Class Data == | == Class Data == | ||
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=== Skills === | === Skills === | ||
:''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.'' | :''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.'' | ||
− | :''See [[Skills#Skill_Reset|Skill Reset]] for information about | + | :''See [[Skills#Skill_Reset|Skill Reset]] for information about skill resets.'' |
+ | Note that not all of these skills are a requirement for all Acolytes, some people have different playing styles, but almost all of them are used as other Acolyte skill prerequisites, [[Priest]] skill prerequisites (these will be noted) or are just extremely useful. | ||
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+ | Two skills that no two Acolytes turning Support Priest will ever agree on are [[Cure]] and [[Decrease AGI]]. One should do their research before choosing to get or not get either, as both options have pros and cons. If the Acolyte doesn't get [[Cure]] or [[Decrease AGI]] then they'll be putting those points into [[Angelus]]. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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| {{Skill List|skill=Blessing}} | | {{Skill List|skill=Blessing}} | ||
− | || For {{gr|60| | + | || For {{gr|60|4}} minutes, target has +{{gr|1|10}} [[STR]], [[DEX]], [[INT]], and +{{gr|2|20}} [[HIT]]. When used on [[Undead]] or [[Demon]]s, reduces their [[DEX]] and [[INT]] by 50%. || 10 |
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
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| {{Skill List|skill=Increase AGI}} | | {{Skill List|skill=Increase AGI}} | ||
− | || For {{gr|60| | + | || For {{gr|60|4}} minutes, increase target's movement speed, [[AGI]] by +{{gr|3|12}}, and [[Aspd]] by +{{gr|1|10}}%. || 10 |
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
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Revision as of 23:52, 10 October 2022
Job Base: | Novice | ||||
Job Type: | First | ||||
Changes At: | Prontera Church | ||||
Number of Skills: | 14 | ||||
Total Skill Points: | 90 | ||||
Total Quest Skills: | 1 | ||||
Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+3 | +2 | +3 | +3 | +3 | +4 |
Contents
Overview
Acolytes are thoughtful protectors and healers of all that is good in Rune Midgarts. Though they are still new to holy magic, their Heal, Blessing, and Increase Agi skills are vital to turning the tide of the battle. Growing up in the Capital City of Prontera, they learned how their skills can protect fellow adventurers from evil.
Acolytes are not able to equip bladed weapons but their dedication to all that is good allows them to fully support others in all situations. They can be solid tanks given the right attribute and armor.
Jobchange Guide
1. Go to the Prontera Church in the northeastern corner of Prontera. Go to the room on the right-hand side and talk to Father Mareusis. He will ask you to go meet one of the following NPCs:
2a. Mother Marthilda in Morroc: With the Episode 12 patch, this is no longer an easy NPC to reach. The easiest way to get to this Ascetic is to use the Kafra teleport service to go to Morroc and head north. You will then be on Sograt Desert 07. Mother Marthilda is located in the northwestern corner of the map . To return to Prontera and use the Kafra teleport service again. 2b. Father Yosuke in East Geffen: Use the Kafra teleport service to warp to Geffen and walk 2 maps to the east to locate Father Yosuke on Prontera Field 00. It is also possible to reach him by traveling 1 map west, 1 map north, and 1 map west from Prontera. Father Yosuke is located in the center of the map . 2c. Father Rubalkabara in East Prontera: Father Rubalkabara is on Prontera Field 03 to the east of Prontera. He is located in the northeastern corner . This quest is actually one of the hardest of the three choices due to the Mandragoras on Prontera Field 02 you must pass through. 3. Return to the Priest at the Church to change into an Acolyte.
BuildsSee Priest Builds or Monk Builds for build strategies.
StatsIt is vital that you understand how each status affects your character to play the game well. Below is a summary but go to the Primary Stats page for detailed information.
Class DataSkills
Note that not all of these skills are a requirement for all Acolytes, some people have different playing styles, but almost all of them are used as other Acolyte skill prerequisites, Priest skill prerequisites (these will be noted) or are just extremely useful. Two skills that no two Acolytes turning Support Priest will ever agree on are Cure and Decrease AGI. One should do their research before choosing to get or not get either, as both options have pros and cons. If the Acolyte doesn't get Cure or Decrease AGI then they'll be putting those points into Angelus.
Quest Skills
Job Bonuses
ASPD
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