Difference between revisions of "Gun"

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'''Guns''' are the only weapons used by the [[Gunslinger]] class. Guns use [[Bullets]] as ammunition. Guns are always two-handed, so you cannot wear a shield if you are using a gun.  
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__NOTOC__
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'''Guns''' are the only weapons used by the [[Gunslinger]] and [[Night Watch]] classes. Guns use [[Bullets]] as ammunition. Guns are always two-handed, with a single exception, so you cannot wear a shield if you are using a gun. There are 5 different categories of Guns, which are Pistols, Rifles, Shotguns, Gatling Guns, and Grenade Launchers.
  
 
{| class="wikitable"
 
{| class="wikitable"
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== Pistols ==
 
== Pistols ==
Normally the defacto weapon for Gunslingers, pistols have faster attack speed at the expense of [[HIT]] and [[ATK]].
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{| class="wikitable sortable"
{| class="wikitable"
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!Name ||Possible Slots || Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
+
|-
 +
|Six Shooter ||{{item|id=13100 1}}, {{item|id=13100 2}} || 1 || 10 ||rowspan="9" |[[Gunslinger|Gunslinger Classes]] || 30 || 40 || [[HIT]] -10
 +
|-
 +
|Crimson Bolt ||{{item|id=13102 1}}, {{item|id=13103 2}} || 2 || 35 || 45 || 45 || [[HIT]] -10
 +
|-
 +
|Garrison ||{{item|id=13104 1}}, {{item|id=13105 2}} || 2 || 55 || 70 || 50 || [[HIT]] -10
 +
|-
 +
|Gold Lux ||{{item|id=13106 0}}, [[Socket Enchant|3]] || 3 || 12 || 40 || 50 || [[HIT]] -10<br>Autocast [[Coin Flip]] by chance when attacking.<br>The level of [[Coin Flip]] cast is equal to the level learned.
 +
|-
 +
|Wasteland's Outlaw ||{{item|id=13107 2}} ||3 ||70 ||68 ||58 ||Gain 1 [[HIT]] per 10 base [[AGI]] and 1% [[ASPD]] per 14 base [[AGI]]
 +
|-
 +
|Crimson Revolver ||[[Crimson Weapons|0]] ||3 ||50 ||70 ||180 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 6% physical damage to all enemies.
 
|-
 
|-
|Gold Lux ||0 ||3 ||20 ||50 ||HIT -10, Coin Flip by chance
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|Dark Rose ||[[Old Glast Heim#Weapons|3]] ||3 ||60 ||90 ||180 ||Increase damage of [[Rapid Shower]] by 15%.<br>Combo with Skin of Ventus:<br>Reduces damage taken from Small, Medium, and Large size monsters by 10%.
 
|-
 
|-
|Six Shooter ||1, 2 ||1 ||30 ||40 ||HIT -10
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|Altair & Ares ||[[Rock Ridge#Guns Shop (13)|0]] || 3 || 20 || 75 || 100 || HIT +30
 
|-
 
|-
|Crimson Bolt ||1, 2 ||2 ||45 ||45 ||HIT -10
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|Adventurer's Revolver ||[[Rock Ridge#Weapon Shop (20)|0]] ||3 ||40 ||115 ||50 ||can be enchanted at [[Rock Ridge Enchant]]
 
|-
 
|-
|Wasteland's Outlaw ||2 ||3 ||68 ||58 ||AGI raises both HIT and ASPD
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|Mythril Revolver ||[[Night Watch Hideout|3]] || 3 || 30 ||rowspan="2" |[[Night Watch]] ||60 ||100 || Gain a 3% chance to drain 15% damage as HP when attacking.<br>5% chance to autocast [[Coin Flip]] when receiving physical damage.
 
|-
 
|-
|Garrison ||1, 2 ||2 ||70 ||50 ||HIT -10
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|Calf Deathadder ||[[Rock Ridge#Weapons|1]] || 4 || 70 || 125 || 140 ||This gear's options can be rerolled in Rock Ridge.<br>Max SP +5%<br>For every 2 refines: Long Range Damage +1%<br>If refined to +9 or greater: Long Range Damage +5%
 
|}
 
|}
  
== List, Rifles ==
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== One-Handed Pistols ==
Rifles are stronger than pistols and can come with a [[HIT]] and [[CRIT]] bonus. However, they are slower and are limited in the skills they can work with.
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{| class="wikitable sortable"
 +
!Name || Possible Slots || Wpn Level || Req. Level || Class || Attack || Weight || Additonal Notes
 +
|-
 +
|Spirit Guard Revolver ||[[Night Watch Hideout|1]] || 3 || 30 || [[Night Watch]] || 50 || 100 || N/A
 +
|}
  
{| class="wikitable"
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== Rifles ==
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
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{| class="wikitable sortable"
 +
!Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes
 +
|-
 +
|Branch ||{{item|id=13150 3}} ||1 ||1 ||rowspan="8" |[[Gunslinger|Gunslinger Classes]] ||50 ||50 ||N/A
 +
|-
 +
|Cyclone ||{{item|id=13151 1}}, {{item|id=13152 2}} ||2 ||24 ||120 ||70 ||[[HIT]] +10<br>[[CRIT]] +10
 +
|-
 +
|Dusk ||{{item|id=13153 1}} ||2 ||56 ||150 ||75 ||[[HIT]] +10<br>[[CRIT]] +10
 +
|-
 +
|Crimson Rifle ||[[Crimson Weapons|0]] ||3 ||50 ||70 ||150 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 6% physical damage to all enemies.
 
|-
 
|-
|Branch ||3 ||1 ||50 ||50 ||N/A
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|Lever Action Rifle ||{{item|id=13170 1}} ||3 ||70 ||138 ||77 ||[[HIT]] +20<br>[[CRIT]] +50<br>[[ASPD]] -5%
 
|-
 
|-
|Cyclone ||1, 2 ||2 ||120 ||70 ||HIT +10, CRIT +10
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|Long Barrel ||{{item|id=13163 0}}, {{item|id=13164 1}} ||3 ||70 ||150 ||100 ||[[CRIT]] +20<br>[[ASPD]] -3%<br>Chance to autocast Level 5 Tracking when attacking.
 
|-
 
|-
|Lever Action Rifle ||2 ||3 ||138 ||77 ||HIT +20, CRIT +50, ASPD -5%
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|Jungle Carbine ||{{item|id=13165 0}}, {{item|id=13166 1}} ||3 ||70 ||170 ||70 ||[[CRIT]] +4<br>[[HIT]] +10<br>[[ASPD]] +10%<br>Reduce [[Hit]] by 1 for every 3 points of base [[DEX]]
 
|-
 
|-
|Dusk ||1 ||2 ||150 ||75 ||HIT +10, CRIT +10
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|R.A.G. 203 ||[[Rock Ridge#Guns Shop (13)|2]] || 3 || 20 || 130 || 130 || Reduces the Fixed Cast Time of Tracking by 0.5 seconds.<br> Critical Chance +30
 
|-
 
|-
|Long Barrel ||0, 1 ||3 ||150 ||100 ||CRIT +20, ASPD -3%, LvL 5 Tracking by chance
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|Winchester Rifle ||[[Night Watch#Night Watch Hideout|2]] ||3 ||30 ||rowspan="2" |[[Night Watch]] ||150 ||200 ||[[CRIT]] +20<br>Increase physical damage vs [[Ghost]] property enemies by 10%
 
|-
 
|-
|Jungle Carbine ||0,1 ||3 ||170 ||70 ||CRIT +4, HIT +10, ASPD +10%, Gives Hit -1 for each point of base Dex
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|Calf Kingcobra ||[[Rock Ridge#Weapons|1]] || 4 || 70 ||160 ||300 ||This gear's options can be rerolled in Rock Ridge.<br>Max SP +5%<br>For every refine: Critical Chance +4<br>For every 10 Base LUK: Critical Chance +4<br>If refined to +9 or greater: Critical Damage +5%
 
|}
 
|}
  
== List, Shotguns ==
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== Shotguns ==
Shotguns are powerful, pump-action weapons that provide splash damage on normal attacks but at the cost of a very slow attack speed.
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Shotguns have splash damage on their normal attacks.
{| class="wikitable"
+
{| class="wikitable sortable"
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
+
!Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes
 +
|-
 +
|Rolling Stone ||{{item|id=13154 1}} ||1 ||14 ||rowspan="8" |[[Gunslinger|Gunslinger Classes]] ||135 ||90 ||N/A
 +
|-
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|Black Rose ||{{item|id=13155 1}} ||2 ||35 ||180 ||90 ||N/A
 +
|-
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|Gatekeeper ||{{item|id=13156 0}} ||2 ||55 ||210 ||100 ||Chance to autocast Level 6 [[Spread Shot]] when attacking.
 +
|-
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|Thunder P ||{{item|id=13168 1}}, {{item|id=13169 2}} ||3 ||70 ||80 ||70 ||[[HIT]] -5<br>[[ASPD]] +20%
 
|-
 
|-
|Thunder P ||1,2 ||3 ||80 ||70 ||Splash Damage, HIT -5, ASPD +20%
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|Crimson Shotgun ||[[Crimson Weapons|0]] ||3 ||50 ||150 ||180 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 6% physical damage to all enemies.
 
|-
 
|-
|Rolling Stone ||1 ||1 ||135 ||90 ||Splash Damage
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|Demon Slayer ||[[Niflheim Dungeon#Weapons|1]] ||4 ||70 ||190 ||200 ||Increase physical damage vs [[Demon]] race enemies by 10%.<br>After-cast delay -10%<br>If refined to +7 or higher: After-cast delay -5%.
 
|-
 
|-
|Black Rose ||1 ||2 ||180 ||90 ||Splash Damage
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|Gatekeeper-DD ||{{item|id=13167 0}} ||4 ||70 ||200 ||130 ||[[DEX]] +1<br>Chance to autocast Level 6 [[Spread Shot]] when attacking.<br>For every refine: [[DEF]] +1
 
|-
 
|-
|Gatekeeper DD ||0 ||4 ||200 ||130 ||Splash Damage, DEX +1, LvL 6 Spread Shot by chance, Refine level increases DEF
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|Death Fire ||[[Rock Ridge#Guns Shop (13)|0]] ||4 ||50 ||200 ||200 ||Basic Attacks have a Splash Range of 7x7.<br> Basic Attack Damage increased by 20)%<br>Basic Attack Range -5<br>Basic Attack knock backs enemies 5 cells.<br>Attack Speed -50%<br>Reduce damage from all size enemies by 10%
 
|-
 
|-
|Gatekeeper ||0 ||2 ||210 ||100 ||Splash Damage, LvL 6 Spread Shot by chance
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|Calf Anaconda ||[[Rock Ridge#Weapons|1]] ||4 ||70 ||[[Night Watch]] ||215 ||140 ||This gear's options can be rerolled in Rock Ridge.<br>Max SP +5%<br>ASPD +5%<br>For every refine: Long Range Damage +1%<br>If refined to +9 or greater: Long Range Damage +5%
 
|}
 
|}
  
== List, Gatling Guns ==
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== Gatling Guns ==
In theory, these electro-mechanical weapons are nearly the same in comparison to pistols. But with the right combination of skills, AGI, and DEX, the elusive attack speed of 190 and a much higher attack can be reached.
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{| class="wikitable sortable"
{| class="wikitable"
+
!Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
+
|-
 +
|Drifter ||{{item|id=13157 1}} ||2 ||55 ||rowspan="4" |[[Gunslinger|Gunslinger Classes]] ||50 ||230 ||N/A
 +
|-
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|Crimson Gatling Gun ||[[Crimson Weapons|0]] ||3 ||50 ||40 ||250 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 5% physical damage to all enemies.
 +
|-
 +
|Butcher ||{{item|id=13158 0}}, {{item|id=13159 2}} ||3 ||68 ||75 ||250 ||[[CRIT]] +10 vs. Brute race enemies
 +
|-
 +
|Mini-Mei ||[[Rock Ridge#Guns Shop (13)|2]] ||3 ||30 ||120 ||50 ||Adds 5% chance of inflicting Stun status on target when dealing physical attack
 
|-
 
|-
|Drifter ||1 ||2 ||50 ||230 ||N/A
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|Tempest ||[[Night Watch#Night Watch Hideout|2]] ||3 ||10 ||rowspan="2" |[[Night Watch]] ||100 ||250 ||[[CRIT]] +25<br>[[ASPD]] +3%
 
|-
 
|-
|Butcher ||0, 1 ||3 ||75 ||250 ||CRIT +10 vs. Brute
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|Calf Diamondback ||[[Rock Ridge#Weapons|1]] ||4 ||70 ||125 ||300 ||This gear's options can be rerolled in Rock Ridge.<br>Max SP +5%<br>For every refine: Long Range Damage +1%<br>If refined to +7 or greater: ASPD +5%<br>If refined to +9 or greater: Long Range Damage +5%
 
|}
 
|}
  
== List, Grenade Launchers ==
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== Grenade Launchers ==
These monsters pack some of the highest base attacks in the game and allow the use of elemental bullets called "spheres". They have the same slow attack speed as shotguns and have only one specialized skill available to them, but they can break armor at close range.
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{| class="wikitable sortable"
{| class="wikitable"
+
!Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
+
|-
 +
|Destroyer ||{{item|id=13160 0}}, {{item|id=13161 1}} ||2 ||52 ||rowspan="5" |[[Gunslinger|Gunslinger Classes]] ||220 ||120 ||Chance to break armor when attacking.
 +
|-
 +
|Inferno ||{{item|id=13162 1}} ||2 ||65 ||280 ||125 ||Chance to break armor when attacking.
 +
|-
 +
|Crimson Grenade Launcher ||[[Crimson Weapons|0]] ||3 ||50 ||180 ||180 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 5% physical damage to all enemies.
 +
|-
 +
|Southern Cross ||[[Horror Toy Factory#Weapons|2]] ||3 ||10 ||220 ||200 ||Increase damage of [[Basic Grenade]] by 5%.<br>Increase damage of [[Hasty Fire in the Hole]] by 5%.
 +
|-
 +
|Revenger ||[[Rock Ridge#Guns Shop (13)|2]] ||3 ||50 ||200 ||200 ||Attack Speed +10%
 
|-
 
|-
|Destroyer ||0, 1 ||2 ||220 ||120 ||Chance to break armor at close range
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|Cyanide Launcher ||[[Night Watch#Night Watch Hideout|1]] ||3 ||30 ||rowspan="2" |[[Night Watch]] ||150 ||200 ||Adds a 5% chance of inflicting [[Stun]], [[Curse]], [[Silence]], and [[Poison]] status<br>randomly when hitting enemies with long ranged attacks.
 
|-
 
|-
|Inferno ||1 ||2 ||280 ||125 ||Chance to break armor at close range
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|Calf Python ||[[Rock Ridge#Weapons|1]] ||4 ||70 ||250 ||200 ||This gear's options can be rerolled in Rock Ridge.<br>Max SP +5%<br>For every refine: Long Range Damage +1%<br>If refined to +7 or greater: After Cast Delay -10%<br>If refined to +9 or greater: Long Range Damage +5%
 
|}
 
|}
  
 
{{Navbox Weapon}}
 
{{Navbox Weapon}}
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}
 +
{{Navbox Night Watch}}
  
 
[[Category: Gunslinger]]
 
[[Category: Gunslinger]]
 +
[[Category: Night Watch]]

Latest revision as of 03:49, 28 March 2025

Guns are the only weapons used by the Gunslinger and Night Watch classes. Guns use Bullets as ammunition. Guns are always two-handed, with a single exception, so you cannot wear a shield if you are using a gun. There are 5 different categories of Guns, which are Pistols, Rifles, Shotguns, Gatling Guns, and Grenade Launchers.

Size Damage
Small 100%
Medium 100%
Large 100%

Pistols

Name Possible Slots Wpn Level Req. Level Class Attack Weight Additonal Notes
Six Shooter 1, 2 1 10 Gunslinger Classes 30 40 HIT -10
Crimson Bolt 1, 2 2 35 45 45 HIT -10
Garrison 1, 2 2 55 70 50 HIT -10
Gold Lux 0, 3 3 12 40 50 HIT -10
Autocast Coin Flip by chance when attacking.
The level of Coin Flip cast is equal to the level learned.
Wasteland's Outlaw 2 3 70 68 58 Gain 1 HIT per 10 base AGI and 1% ASPD per 14 base AGI
Crimson Revolver 0 3 50 70 180 Increase ATK by refine rate of weapon squared.
For each refine: Gain 6% physical damage to all enemies.
Dark Rose 3 3 60 90 180 Increase damage of Rapid Shower by 15%.
Combo with Skin of Ventus:
Reduces damage taken from Small, Medium, and Large size monsters by 10%.
Altair & Ares 0 3 20 75 100 HIT +30
Adventurer's Revolver 0 3 40 115 50 can be enchanted at Rock Ridge Enchant
Mythril Revolver 3 3 30 Night Watch 60 100 Gain a 3% chance to drain 15% damage as HP when attacking.
5% chance to autocast Coin Flip when receiving physical damage.
Calf Deathadder 1 4 70 125 140 This gear's options can be rerolled in Rock Ridge.
Max SP +5%
For every 2 refines: Long Range Damage +1%
If refined to +9 or greater: Long Range Damage +5%

One-Handed Pistols

Name Possible Slots Wpn Level Req. Level Class Attack Weight Additonal Notes
Spirit Guard Revolver 1 3 30 Night Watch 50 100 N/A

Rifles

Name Possible Slots Wpn Level Req. Level Class Attack Weight Additonal Notes
Branch 3 1 1 Gunslinger Classes 50 50 N/A
Cyclone 1, 2 2 24 120 70 HIT +10
CRIT +10
Dusk 1 2 56 150 75 HIT +10
CRIT +10
Crimson Rifle 0 3 50 70 150 Increase ATK by refine rate of weapon squared.
For each refine: Gain 6% physical damage to all enemies.
Lever Action Rifle 1 3 70 138 77 HIT +20
CRIT +50
ASPD -5%
Long Barrel 0, 1 3 70 150 100 CRIT +20
ASPD -3%
Chance to autocast Level 5 Tracking when attacking.
Jungle Carbine 0, 1 3 70 170 70 CRIT +4
HIT +10
ASPD +10%
Reduce Hit by 1 for every 3 points of base DEX
R.A.G. 203 2 3 20 130 130 Reduces the Fixed Cast Time of Tracking by 0.5 seconds.
Critical Chance +30
Winchester Rifle 2 3 30 Night Watch 150 200 CRIT +20
Increase physical damage vs Ghost property enemies by 10%
Calf Kingcobra 1 4 70 160 300 This gear's options can be rerolled in Rock Ridge.
Max SP +5%
For every refine: Critical Chance +4
For every 10 Base LUK: Critical Chance +4
If refined to +9 or greater: Critical Damage +5%

Shotguns

Shotguns have splash damage on their normal attacks.

Name Possible Slots Wpn Level Req. Level Class Attack Weight Additonal Notes
Rolling Stone 1 1 14 Gunslinger Classes 135 90 N/A
Black Rose 1 2 35 180 90 N/A
Gatekeeper 0 2 55 210 100 Chance to autocast Level 6 Spread Shot when attacking.
Thunder P 1, 2 3 70 80 70 HIT -5
ASPD +20%
Crimson Shotgun 0 3 50 150 180 Increase ATK by refine rate of weapon squared.
For each refine: Gain 6% physical damage to all enemies.
Demon Slayer 1 4 70 190 200 Increase physical damage vs Demon race enemies by 10%.
After-cast delay -10%
If refined to +7 or higher: After-cast delay -5%.
Gatekeeper-DD 0 4 70 200 130 DEX +1
Chance to autocast Level 6 Spread Shot when attacking.
For every refine: DEF +1
Death Fire 0 4 50 200 200 Basic Attacks have a Splash Range of 7x7.
Basic Attack Damage increased by 20)%
Basic Attack Range -5
Basic Attack knock backs enemies 5 cells.
Attack Speed -50%
Reduce damage from all size enemies by 10%
Calf Anaconda 1 4 70 Night Watch 215 140 This gear's options can be rerolled in Rock Ridge.
Max SP +5%
ASPD +5%
For every refine: Long Range Damage +1%
If refined to +9 or greater: Long Range Damage +5%

Gatling Guns

Name Possible Slots Wpn Level Req. Level Class Attack Weight Additonal Notes
Drifter 1 2 55 Gunslinger Classes 50 230 N/A
Crimson Gatling Gun 0 3 50 40 250 Increase ATK by refine rate of weapon squared.
For each refine: Gain 5% physical damage to all enemies.
Butcher 0, 2 3 68 75 250 CRIT +10 vs. Brute race enemies
Mini-Mei 2 3 30 120 50 Adds 5% chance of inflicting Stun status on target when dealing physical attack
Tempest 2 3 10 Night Watch 100 250 CRIT +25
ASPD +3%
Calf Diamondback 1 4 70 125 300 This gear's options can be rerolled in Rock Ridge.
Max SP +5%
For every refine: Long Range Damage +1%
If refined to +7 or greater: ASPD +5%
If refined to +9 or greater: Long Range Damage +5%

Grenade Launchers

Name Possible Slots Wpn Level Req. Level Class Attack Weight Additonal Notes
Destroyer 0, 1 2 52 Gunslinger Classes 220 120 Chance to break armor when attacking.
Inferno 1 2 65 280 125 Chance to break armor when attacking.
Crimson Grenade Launcher 0 3 50 180 180 Increase ATK by refine rate of weapon squared.
For each refine: Gain 5% physical damage to all enemies.
Southern Cross 2 3 10 220 200 Increase damage of Basic Grenade by 5%.
Increase damage of Hasty Fire in the Hole by 5%.
Revenger 2 3 50 200 200 Attack Speed +10%
Cyanide Launcher 1 3 30 Night Watch 150 200 Adds a 5% chance of inflicting Stun, Curse, Silence, and Poison status
randomly when hitting enemies with long ranged attacks.
Calf Python 1 4 70 250 200 This gear's options can be rerolled in Rock Ridge.
Max SP +5%
For every refine: Long Range Damage +1%
If refined to +7 or greater: After Cast Delay -10%
If refined to +9 or greater: Long Range Damage +5%
Weapons in Ragnarok Online
Weaponry Axes • Books • Bows • Daggers • Guns • Huuma Shuriken • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two-Handed Swords • Whips
Ammunition Arrows • Bullets • Kunai • Shurikens
Gunslinger
Skills Bull's Eye • Chain Action • Coin Fling • Coin Flip • Cracker • Desperado • Disarm • Dust • Full Buster • Gatling Fever • Gunslinger's Panic • Increase Accuracy • Last Stand • Magical Bullet • Piercing Shot • Rapid Fire • Single Action • Snake Eyes • Spread Shot • Tracking • Trigger Happy Shot • Triple Action
Quests Gunslinger Job Change Guide • Gunslinger Weapon Quests
Weapons Bullets • Guns
Night Watch
Skills Fallen Angel • Gatling Berserk • Hasty Fire in the Hole • Intensive Aim • Mass Spiral • Mission Bombard • Platinum Altar • Rich's Coin • Slug Shot • Weapon Swap
Quests Night Watch Skill Quest
Weapons Bullets • Guns