Difference between revisions of "Gun"
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− | '''Guns''' are the only weapons used by the [[Gunslinger]] | + | __NOTOC__ |
+ | '''Guns''' are the only weapons used by the [[Gunslinger]] and [[Night Watch]] classes. Guns use [[Bullets]] as ammunition. Guns are always two-handed, with a single exception, so you cannot wear a shield if you are using a gun. There are 5 different categories of Guns, which are Pistols, Rifles, Shotguns, Gatling Guns, and Grenade Launchers. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 12: | Line 13: | ||
== Pistols == | == Pistols == | ||
− | + | {| class="wikitable sortable" | |
− | {| class="wikitable" | + | !Name ||Possible Slots || Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes |
− | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | + | |- |
+ | |Six Shooter ||{{item|id=13100 1}}, {{item|id=13100 2}} || 1 || 10 ||rowspan="9" |[[Gunslinger|Gunslinger Classes]] || 30 || 40 || [[HIT]] -10 | ||
+ | |- | ||
+ | |Crimson Bolt ||{{item|id=13102 1}}, {{item|id=13103 2}} || 2 || 35 || 45 || 45 || [[HIT]] -10 | ||
+ | |- | ||
+ | |Garrison ||{{item|id=13104 1}}, {{item|id=13105 2}} || 2 || 55 || 70 || 50 || [[HIT]] -10 | ||
+ | |- | ||
+ | |Gold Lux ||{{item|id=13106 0}}, [[Socket Enchant|3]] || 3 || 12 || 40 || 50 || [[HIT]] -10<br>Autocast [[Coin Flip]] by chance when attacking.<br>The level of [[Coin Flip]] cast is equal to the level learned. | ||
+ | |- | ||
+ | |Wasteland's Outlaw ||{{item|id=13107 2}} ||3 ||70 ||68 ||58 ||Gain 1 [[HIT]] per 10 base [[AGI]] and 1% [[ASPD]] per 14 base [[AGI]] | ||
+ | |- | ||
+ | |Crimson Revolver ||[[Crimson Weapons|0]] ||3 ||50 ||70 ||180 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 6% physical damage to all enemies. | ||
|- | |- | ||
− | | | + | |Dark Rose ||[[Old Glast Heim#Weapons|3]] ||3 ||60 ||90 ||180 ||Increase damage of [[Rapid Shower]] by 15%.<br>Combo with Skin of Ventus:<br>Reduces damage taken from Small, Medium, and Large size monsters by 10%. |
|- | |- | ||
− | | | + | |Altair & Ares ||[[Rock Ridge#Guns Shop (13)|0]] || 3 || 20 || 75 || 100 || HIT +30 |
|- | |- | ||
− | | | + | |Adventurer's Revolver ||[[Rock Ridge#Weapon Shop (20)|0]] ||3 ||40 ||115 ||50 ||can be enchanted at [[Rock Ridge Enchant]] |
|- | |- | ||
− | | | + | |Mythril Revolver ||[[Night Watch Hideout|3]] || 3 || 30 ||rowspan="2" |[[Night Watch]] ||60 ||100 || Gain a 3% chance to drain 15% damage as HP when attacking.<br>5% chance to autocast [[Coin Flip]] when receiving physical damage. |
|- | |- | ||
− | | | + | |Calf Deathadder ||[[Rock Ridge#Weapons|1]] || 4 || 70 || 125 || 140 ||This gear's options can be rerolled in Rock Ridge.<br>Max SP +5%<br>For every 2 refines: Long Range Damage +1%<br>If refined to +9 or greater: Long Range Damage +5% |
|} | |} | ||
− | == | + | == One-Handed Pistols == |
− | + | {| class="wikitable sortable" | |
+ | !Name || Possible Slots || Wpn Level || Req. Level || Class || Attack || Weight || Additonal Notes | ||
+ | |- | ||
+ | |Spirit Guard Revolver ||[[Night Watch Hideout|1]] || 3 || 30 || [[Night Watch]] || 50 || 100 || N/A | ||
+ | |} | ||
− | {| class="wikitable" | + | == Rifles == |
− | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | + | {| class="wikitable sortable" |
+ | !Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes | ||
+ | |- | ||
+ | |Branch ||{{item|id=13150 3}} ||1 ||1 ||rowspan="8" |[[Gunslinger|Gunslinger Classes]] ||50 ||50 ||N/A | ||
+ | |- | ||
+ | |Cyclone ||{{item|id=13151 1}}, {{item|id=13152 2}} ||2 ||24 ||120 ||70 ||[[HIT]] +10<br>[[CRIT]] +10 | ||
+ | |- | ||
+ | |Dusk ||{{item|id=13153 1}} ||2 ||56 ||150 ||75 ||[[HIT]] +10<br>[[CRIT]] +10 | ||
+ | |- | ||
+ | |Crimson Rifle ||[[Crimson Weapons|0]] ||3 ||50 ||70 ||150 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 6% physical damage to all enemies. | ||
|- | |- | ||
− | | | + | |Lever Action Rifle ||{{item|id=13170 1}} ||3 ||70 ||138 ||77 ||[[HIT]] +20<br>[[CRIT]] +50<br>[[ASPD]] -5% |
|- | |- | ||
− | | | + | |Long Barrel ||{{item|id=13163 0}}, {{item|id=13164 1}} ||3 ||70 ||150 ||100 ||[[CRIT]] +20<br>[[ASPD]] -3%<br>Chance to autocast Level 5 Tracking when attacking. |
|- | |- | ||
− | | | + | |Jungle Carbine ||{{item|id=13165 0}}, {{item|id=13166 1}} ||3 ||70 ||170 ||70 ||[[CRIT]] +4<br>[[HIT]] +10<br>[[ASPD]] +10%<br>Reduce [[Hit]] by 1 for every 3 points of base [[DEX]] |
|- | |- | ||
− | | | + | |R.A.G. 203 ||[[Rock Ridge#Guns Shop (13)|2]] || 3 || 20 || 130 || 130 || Reduces the Fixed Cast Time of Tracking by 0.5 seconds.<br> Critical Chance +30 |
|- | |- | ||
− | | | + | |Winchester Rifle ||[[Night Watch#Night Watch Hideout|2]] ||3 ||30 ||rowspan="2" |[[Night Watch]] ||150 ||200 ||[[CRIT]] +20<br>Increase physical damage vs [[Ghost]] property enemies by 10% |
|- | |- | ||
− | | | + | |Calf Kingcobra ||[[Rock Ridge#Weapons|1]] || 4 || 70 ||160 ||300 ||This gear's options can be rerolled in Rock Ridge.<br>Max SP +5%<br>For every refine: Critical Chance +4<br>For every 10 Base LUK: Critical Chance +4<br>If refined to +9 or greater: Critical Damage +5% |
|} | |} | ||
− | == | + | == Shotguns == |
− | Shotguns | + | Shotguns have splash damage on their normal attacks. |
− | {| class="wikitable" | + | {| class="wikitable sortable" |
− | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | + | !Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes |
+ | |- | ||
+ | |Rolling Stone ||{{item|id=13154 1}} ||1 ||14 ||rowspan="8" |[[Gunslinger|Gunslinger Classes]] ||135 ||90 ||N/A | ||
+ | |- | ||
+ | |Black Rose ||{{item|id=13155 1}} ||2 ||35 ||180 ||90 ||N/A | ||
+ | |- | ||
+ | |Gatekeeper ||{{item|id=13156 0}} ||2 ||55 ||210 ||100 ||Chance to autocast Level 6 [[Spread Shot]] when attacking. | ||
+ | |- | ||
+ | |Thunder P ||{{item|id=13168 1}}, {{item|id=13169 2}} ||3 ||70 ||80 ||70 ||[[HIT]] -5<br>[[ASPD]] +20% | ||
|- | |- | ||
− | | | + | |Crimson Shotgun ||[[Crimson Weapons|0]] ||3 ||50 ||150 ||180 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 6% physical damage to all enemies. |
|- | |- | ||
− | | | + | |Demon Slayer ||[[Niflheim Dungeon#Weapons|1]] ||4 ||70 ||190 ||200 ||Increase physical damage vs [[Demon]] race enemies by 10%.<br>After-cast delay -10%<br>If refined to +7 or higher: After-cast delay -5%. |
|- | |- | ||
− | | | + | |Gatekeeper-DD ||{{item|id=13167 0}} ||4 ||70 ||200 ||130 ||[[DEX]] +1<br>Chance to autocast Level 6 [[Spread Shot]] when attacking.<br>For every refine: [[DEF]] +1 |
|- | |- | ||
− | | | + | |Death Fire ||[[Rock Ridge#Guns Shop (13)|0]] ||4 ||50 ||200 ||200 ||Basic Attacks have a Splash Range of 7x7.<br> Basic Attack Damage increased by 20)%<br>Basic Attack Range -5<br>Basic Attack knock backs enemies 5 cells.<br>Attack Speed -50%<br>Reduce damage from all size enemies by 10% |
|- | |- | ||
− | | | + | |Calf Anaconda ||[[Rock Ridge#Weapons|1]] ||4 ||70 ||[[Night Watch]] ||215 ||140 ||This gear's options can be rerolled in Rock Ridge.<br>Max SP +5%<br>ASPD +5%<br>For every refine: Long Range Damage +1%<br>If refined to +9 or greater: Long Range Damage +5% |
|} | |} | ||
− | == | + | == Gatling Guns == |
− | + | {| class="wikitable sortable" | |
− | {| class="wikitable" | + | !Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes |
− | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | + | |- |
+ | |Drifter ||{{item|id=13157 1}} ||2 ||55 ||rowspan="4" |[[Gunslinger|Gunslinger Classes]] ||50 ||230 ||N/A | ||
+ | |- | ||
+ | |Crimson Gatling Gun ||[[Crimson Weapons|0]] ||3 ||50 ||40 ||250 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 5% physical damage to all enemies. | ||
+ | |- | ||
+ | |Butcher ||{{item|id=13158 0}}, {{item|id=13159 2}} ||3 ||68 ||75 ||250 ||[[CRIT]] +10 vs. Brute race enemies | ||
+ | |- | ||
+ | |Mini-Mei ||[[Rock Ridge#Guns Shop (13)|2]] ||3 ||30 ||120 ||50 ||Adds 5% chance of inflicting Stun status on target when dealing physical attack | ||
|- | |- | ||
− | | | + | |Tempest ||[[Night Watch#Night Watch Hideout|2]] ||3 ||10 ||rowspan="2" |[[Night Watch]] ||100 ||250 ||[[CRIT]] +25<br>[[ASPD]] +3% |
|- | |- | ||
− | | | + | |Calf Diamondback ||[[Rock Ridge#Weapons|1]] ||4 ||70 ||125 ||300 ||This gear's options can be rerolled in Rock Ridge.<br>Max SP +5%<br>For every refine: Long Range Damage +1%<br>If refined to +7 or greater: ASPD +5%<br>If refined to +9 or greater: Long Range Damage +5% |
|} | |} | ||
− | == | + | == Grenade Launchers == |
− | + | {| class="wikitable sortable" | |
− | {| class="wikitable" | + | !Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes |
− | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | + | |- |
+ | |Destroyer ||{{item|id=13160 0}}, {{item|id=13161 1}} ||2 ||52 ||rowspan="5" |[[Gunslinger|Gunslinger Classes]] ||220 ||120 ||Chance to break armor when attacking. | ||
+ | |- | ||
+ | |Inferno ||{{item|id=13162 1}} ||2 ||65 ||280 ||125 ||Chance to break armor when attacking. | ||
+ | |- | ||
+ | |Crimson Grenade Launcher ||[[Crimson Weapons|0]] ||3 ||50 ||180 ||180 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 5% physical damage to all enemies. | ||
+ | |- | ||
+ | |Southern Cross ||[[Horror Toy Factory#Weapons|2]] ||3 ||10 ||220 ||200 ||Increase damage of [[Basic Grenade]] by 5%.<br>Increase damage of [[Hasty Fire in the Hole]] by 5%. | ||
+ | |- | ||
+ | |Revenger ||[[Rock Ridge#Guns Shop (13)|2]] ||3 ||50 ||200 ||200 ||Attack Speed +10% | ||
|- | |- | ||
− | | | + | |Cyanide Launcher ||[[Night Watch#Night Watch Hideout|1]] ||3 ||30 ||rowspan="2" |[[Night Watch]] ||150 ||200 ||Adds a 5% chance of inflicting [[Stun]], [[Curse]], [[Silence]], and [[Poison]] status<br>randomly when hitting enemies with long ranged attacks. |
|- | |- | ||
− | | | + | |Calf Python ||[[Rock Ridge#Weapons|1]] ||4 ||70 ||250 ||200 ||This gear's options can be rerolled in Rock Ridge.<br>Max SP +5%<br>For every refine: Long Range Damage +1%<br>If refined to +7 or greater: After Cast Delay -10%<br>If refined to +9 or greater: Long Range Damage +5% |
|} | |} | ||
{{Navbox Weapon}} | {{Navbox Weapon}} | ||
{{Navbox Gunslinger}} | {{Navbox Gunslinger}} | ||
+ | {{Navbox Night Watch}} | ||
[[Category: Gunslinger]] | [[Category: Gunslinger]] | ||
+ | [[Category: Night Watch]] |
Latest revision as of 03:49, 28 March 2025
Guns are the only weapons used by the Gunslinger and Night Watch classes. Guns use Bullets as ammunition. Guns are always two-handed, with a single exception, so you cannot wear a shield if you are using a gun. There are 5 different categories of Guns, which are Pistols, Rifles, Shotguns, Gatling Guns, and Grenade Launchers.
Size | Damage |
---|---|
Small | 100% |
Medium | 100% |
Large | 100% |
Pistols
Name | Possible Slots | Wpn Level | Req. Level | Class | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|---|---|
Six Shooter | 1, 2 | 1 | 10 | Gunslinger Classes | 30 | 40 | HIT -10 |
Crimson Bolt | 1, 2 | 2 | 35 | 45 | 45 | HIT -10 | |
Garrison | 1, 2 | 2 | 55 | 70 | 50 | HIT -10 | |
Gold Lux | 0, 3 | 3 | 12 | 40 | 50 | HIT -10 Autocast Coin Flip by chance when attacking. The level of Coin Flip cast is equal to the level learned. | |
Wasteland's Outlaw | 2 | 3 | 70 | 68 | 58 | Gain 1 HIT per 10 base AGI and 1% ASPD per 14 base AGI | |
Crimson Revolver | 0 | 3 | 50 | 70 | 180 | Increase ATK by refine rate of weapon squared. For each refine: Gain 6% physical damage to all enemies. | |
Dark Rose | 3 | 3 | 60 | 90 | 180 | Increase damage of Rapid Shower by 15%. Combo with Skin of Ventus: Reduces damage taken from Small, Medium, and Large size monsters by 10%. | |
Altair & Ares | 0 | 3 | 20 | 75 | 100 | HIT +30 | |
Adventurer's Revolver | 0 | 3 | 40 | 115 | 50 | can be enchanted at Rock Ridge Enchant | |
Mythril Revolver | 3 | 3 | 30 | Night Watch | 60 | 100 | Gain a 3% chance to drain 15% damage as HP when attacking. 5% chance to autocast Coin Flip when receiving physical damage. |
Calf Deathadder | 1 | 4 | 70 | 125 | 140 | This gear's options can be rerolled in Rock Ridge. Max SP +5% For every 2 refines: Long Range Damage +1% If refined to +9 or greater: Long Range Damage +5% |
One-Handed Pistols
Name | Possible Slots | Wpn Level | Req. Level | Class | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|---|---|
Spirit Guard Revolver | 1 | 3 | 30 | Night Watch | 50 | 100 | N/A |
Rifles
Name | Possible Slots | Wpn Level | Req. Level | Class | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|---|---|
Branch | 3 | 1 | 1 | Gunslinger Classes | 50 | 50 | N/A |
Cyclone | 1, 2 | 2 | 24 | 120 | 70 | HIT +10 CRIT +10 | |
Dusk | 1 | 2 | 56 | 150 | 75 | HIT +10 CRIT +10 | |
Crimson Rifle | 0 | 3 | 50 | 70 | 150 | Increase ATK by refine rate of weapon squared. For each refine: Gain 6% physical damage to all enemies. | |
Lever Action Rifle | 1 | 3 | 70 | 138 | 77 | HIT +20 CRIT +50 ASPD -5% | |
Long Barrel | 0, 1 | 3 | 70 | 150 | 100 | CRIT +20 ASPD -3% Chance to autocast Level 5 Tracking when attacking. | |
Jungle Carbine | 0, 1 | 3 | 70 | 170 | 70 | CRIT +4 HIT +10 ASPD +10% Reduce Hit by 1 for every 3 points of base DEX | |
R.A.G. 203 | 2 | 3 | 20 | 130 | 130 | Reduces the Fixed Cast Time of Tracking by 0.5 seconds. Critical Chance +30 | |
Winchester Rifle | 2 | 3 | 30 | Night Watch | 150 | 200 | CRIT +20 Increase physical damage vs Ghost property enemies by 10% |
Calf Kingcobra | 1 | 4 | 70 | 160 | 300 | This gear's options can be rerolled in Rock Ridge. Max SP +5% For every refine: Critical Chance +4 For every 10 Base LUK: Critical Chance +4 If refined to +9 or greater: Critical Damage +5% |
Shotguns
Shotguns have splash damage on their normal attacks.
Name | Possible Slots | Wpn Level | Req. Level | Class | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|---|---|
Rolling Stone | 1 | 1 | 14 | Gunslinger Classes | 135 | 90 | N/A |
Black Rose | 1 | 2 | 35 | 180 | 90 | N/A | |
Gatekeeper | 0 | 2 | 55 | 210 | 100 | Chance to autocast Level 6 Spread Shot when attacking. | |
Thunder P | 1, 2 | 3 | 70 | 80 | 70 | HIT -5 ASPD +20% | |
Crimson Shotgun | 0 | 3 | 50 | 150 | 180 | Increase ATK by refine rate of weapon squared. For each refine: Gain 6% physical damage to all enemies. | |
Demon Slayer | 1 | 4 | 70 | 190 | 200 | Increase physical damage vs Demon race enemies by 10%. After-cast delay -10% If refined to +7 or higher: After-cast delay -5%. | |
Gatekeeper-DD | 0 | 4 | 70 | 200 | 130 | DEX +1 Chance to autocast Level 6 Spread Shot when attacking. For every refine: DEF +1 | |
Death Fire | 0 | 4 | 50 | 200 | 200 | Basic Attacks have a Splash Range of 7x7. Basic Attack Damage increased by 20)% Basic Attack Range -5 Basic Attack knock backs enemies 5 cells. Attack Speed -50% Reduce damage from all size enemies by 10% | |
Calf Anaconda | 1 | 4 | 70 | Night Watch | 215 | 140 | This gear's options can be rerolled in Rock Ridge. Max SP +5% ASPD +5% For every refine: Long Range Damage +1% If refined to +9 or greater: Long Range Damage +5% |
Gatling Guns
Name | Possible Slots | Wpn Level | Req. Level | Class | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|---|---|
Drifter | 1 | 2 | 55 | Gunslinger Classes | 50 | 230 | N/A |
Crimson Gatling Gun | 0 | 3 | 50 | 40 | 250 | Increase ATK by refine rate of weapon squared. For each refine: Gain 5% physical damage to all enemies. | |
Butcher | 0, 2 | 3 | 68 | 75 | 250 | CRIT +10 vs. Brute race enemies | |
Mini-Mei | 2 | 3 | 30 | 120 | 50 | Adds 5% chance of inflicting Stun status on target when dealing physical attack | |
Tempest | 2 | 3 | 10 | Night Watch | 100 | 250 | CRIT +25 ASPD +3% |
Calf Diamondback | 1 | 4 | 70 | 125 | 300 | This gear's options can be rerolled in Rock Ridge. Max SP +5% For every refine: Long Range Damage +1% If refined to +7 or greater: ASPD +5% If refined to +9 or greater: Long Range Damage +5% |
Grenade Launchers
Name | Possible Slots | Wpn Level | Req. Level | Class | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|---|---|
Destroyer | 0, 1 | 2 | 52 | Gunslinger Classes | 220 | 120 | Chance to break armor when attacking. |
Inferno | 1 | 2 | 65 | 280 | 125 | Chance to break armor when attacking. | |
Crimson Grenade Launcher | 0 | 3 | 50 | 180 | 180 | Increase ATK by refine rate of weapon squared. For each refine: Gain 5% physical damage to all enemies. | |
Southern Cross | 2 | 3 | 10 | 220 | 200 | Increase damage of Basic Grenade by 5%. Increase damage of Hasty Fire in the Hole by 5%. | |
Revenger | 2 | 3 | 50 | 200 | 200 | Attack Speed +10% | |
Cyanide Launcher | 1 | 3 | 30 | Night Watch | 150 | 200 | Adds a 5% chance of inflicting Stun, Curse, Silence, and Poison status randomly when hitting enemies with long ranged attacks. |
Calf Python | 1 | 4 | 70 | 250 | 200 | This gear's options can be rerolled in Rock Ridge. Max SP +5% For every refine: Long Range Damage +1% If refined to +7 or greater: After Cast Delay -10% If refined to +9 or greater: Long Range Damage +5% |
Weapons in Ragnarok Online | |
---|---|
Weaponry | Axes • Books • Bows • Daggers • Guns • Huuma Shuriken • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two-Handed Swords • Whips |
Ammunition | Arrows • Bullets • Kunai • Shurikens |