Difference between revisions of "Gun"
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(Created page with "'''Guns''' are the only weapons used by the Gunslinger class. Guns use Bullets as ammunition. Guns are always two-handed, so you cannot wear a shield if you are using...") |
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− | '''Guns''' are the only weapons used by the [[Gunslinger]] | + | __NOTOC__ |
+ | '''Guns''' are the only weapons used by the [[Gunslinger]] and [[Night Watch]] classes. Guns use [[Bullets]] as ammunition. Guns are always two-handed, with a single exception, so you cannot wear a shield if you are using a gun. There are 5 different categories of Guns, which are Pistols, Rifles, Shotguns, Gatling Guns, and Grenade Launchers. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 11: | Line 12: | ||
|} | |} | ||
− | == | + | == Pistols == |
− | + | {| class="wikitable sortable" | |
− | {| class="wikitable" | + | !Name || Possible Slots || Wpn Level || Req. Level || Class || Attack || Weight || Additonal Notes |
− | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | + | |- |
+ | |Six Shooter ||{{item|id=13100 1}}, {{item|id=13100 2}} || 1 || 10 || [[Gunslinger]] and [[Night Watch]] || 30 || 40 || [[HIT]] -10 | ||
+ | |- | ||
+ | |Crimson Bolt ||{{item|id=13102 1}}, {{item|id=13103 2}} || 2 || 35 || [[Gunslinger]] and [[Night Watch]] || 45 || 45 || [[HIT]] -10 | ||
+ | |- | ||
+ | |Garrison ||{{item|id=13104 1}}, {{item|id=13105 2}} || 2 || 55 || [[Gunslinger]] and [[Night Watch]] || 70 || 50 || [[HIT]] -10 | ||
|- | |- | ||
− | |Gold Lux ||0 ||3 || | + | |Gold Lux ||{{item|id=13106 0}}, [[Socket Enchant|3]] || 3 || 12 || [[Gunslinger]] and [[Night Watch]] || 40 || 50 || [[HIT]] -10<br>Autocast [[Coin Flip]] by chance when attacking.<br>The level of [[Coin Flip]] cast is equal to the level learned. |
|- | |- | ||
− | | | + | |Wasteland's Outlaw ||{{item|id=13107 2}} || 3 || 70 || [[Gunslinger]] and [[Night Watch]] || 68 || 58 || Gain 1 [[HIT]] per 10 base [[AGI]] and 1% [[ASPD]] per 14 base [[AGI]] |
|- | |- | ||
− | | | + | |Mythril Revolver ||[[Night Watch#Night Watch Hideout|3]] || 3 || 30 || [[Night Watch]] || 60 || 100 || Gain a 3% chance to drain 15% damage as HP when attacking.<br>5% chance to autocast [[Coin Flip]] when receiving physical damage. |
|- | |- | ||
− | | | + | |Crimson Revolver ||[[Crimson Weapons|0]] ||3 ||50 ||[[Gunslinger]] and [[Night Watch]] ||70 ||180 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 6% physical damage to all enemies. |
|- | |- | ||
− | | | + | |Dark Rose ||[[Old Glast Heim#Weapons|3]] || 3 || 60 || [[Gunslinger]] and [[Night Watch]] || 90 || 180 || Increase damage of [[Rapid Shower]] by 15%.<br>Combo with Skin of Ventus:<br>Reduces damage taken from Small, Medium, and Large size monsters by 10%. |
|} | |} | ||
− | == | + | == Rifles == |
− | + | {| class="wikitable sortable" | |
− | + | !Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes | |
− | {| class="wikitable" | + | |- |
− | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | + | |Branch ||{{item|id=13150 3}} ||1 ||1 ||[[Gunslinger]] and [[Night Watch]] ||50 ||50 ||N/A |
+ | |- | ||
+ | |Cyclone ||{{item|id=13151 1}}, {{item|id=13152 2}} ||2 ||24 ||[[Gunslinger]] and [[Night Watch]] ||120 ||70 ||[[HIT]] +10<br>[[CRIT]] +10 | ||
|- | |- | ||
− | | | + | |Dusk ||{{item|id=13153 1}} ||2 ||56 ||[[Gunslinger]] and [[Night Watch]] ||150 ||75 ||[[HIT]] +10<br>[[CRIT]] +10 |
|- | |- | ||
− | | | + | |Crimson Rifle ||[[Crimson Weapons|0]] ||3 ||50 ||[[Gunslinger]] and [[Night Watch]] ||70 ||150 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 6% physical damage to all enemies. |
|- | |- | ||
− | |Lever Action Rifle || | + | |Lever Action Rifle ||{{item|id=13170 1}} ||3 ||70 ||[[Gunslinger]] and [[Night Watch]] ||138 ||77 ||[[HIT]] +20<br>[[CRIT]] +50<br>[[ASPD]] -5% |
|- | |- | ||
− | | | + | |Long Barrel ||{{item|id=13163 0}}, {{item|id=13164 1}} ||3 ||70 ||[[Gunslinger]] and [[Night Watch]] ||150 ||100 ||[[CRIT]] +20<br>[[ASPD]] -3%<br>Chance to autocast Level 5 Tracking when attacking. |
|- | |- | ||
− | | | + | |Winchester Rifle ||[[Night Watch#Night Watch Hideout|2]] ||3 ||30 ||[[Night Watch]] ||150 ||200 ||[[CRIT]] +20<br>Increase physical damage vs [[Ghost]] property enemies by 10% |
|- | |- | ||
− | |Jungle Carbine ||0,1 ||3 ||170 ||70 ||CRIT +4 | + | |Jungle Carbine ||{{item|id=13165 0}}, {{item|id=13166 1}} ||3 ||70 ||[[Gunslinger]] and [[Night Watch]] ||170 ||70 ||[[CRIT]] +4<br>[[HIT]] +10<br>[[ASPD]] +10%<br>Reduce [[Hit]] by 1 for every 3 points of base [[DEX]] |
|} | |} | ||
− | == | + | == Shotguns == |
− | Shotguns | + | Shotguns have splash damage on their normal attacks. |
− | {| class="wikitable" | + | {| class="wikitable sortable" |
− | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | + | !Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes |
+ | |- | ||
+ | |Rolling Stone ||{{item|id=13154 1}} ||1 ||14 ||[[Gunslinger]] and [[Night Watch]] ||135 ||90 ||N/A | ||
+ | |- | ||
+ | |Black Rose ||{{item|id=13155 1}} ||2 ||35 ||[[Gunslinger]] and [[Night Watch]] ||180 ||90 ||N/A | ||
|- | |- | ||
− | | | + | |Gatekeeper ||{{item|id=13156 0}} ||2 ||55 ||[[Gunslinger]] and [[Night Watch]] ||210 ||100 ||Chance to autocast Level 6 [[Spread Shot]] when attacking. |
|- | |- | ||
− | | | + | |Thunder P ||{{item|id=13168 1}}, {{item|id=13169 2}} ||3 ||70 ||[[Gunslinger]] and [[Night Watch]] ||80 ||70 ||[[HIT]] -5<br>[[ASPD]] +20% |
|- | |- | ||
− | | | + | |Crimson Shotgun ||[[Crimson Weapons|0]] ||3 ||50 ||[[Gunslinger]] and [[Night Watch]] ||150 ||180 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 6% physical damage to all enemies. |
|- | |- | ||
− | | | + | |Demon Slayer ||[[Niflheim Dungeon#Weapons|1]] ||4 ||70 ||[[Gunslinger]] and [[Night Watch]] ||190 ||200 ||Increase physical damage vs [[Demon]] race enemies by 10%.<br>After-cast delay -10%<br>If refined to +7 or higher: After-cast delay -5%. |
|- | |- | ||
− | |Gatekeeper ||0 || | + | |Gatekeeper-DD ||{{item|id=13167 0}} ||4 ||70 ||[[Gunslinger]] and [[Night Watch]] ||200 ||130 ||[[DEX]] +1<br>Chance to autocast Level 6 [[Spread Shot]] when attacking.<br>For every refine: [[DEF]] +1 |
|} | |} | ||
− | == | + | == Gatling Guns == |
− | + | {| class="wikitable sortable" | |
− | {| class="wikitable" | + | !Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes |
− | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | + | |- |
+ | |Drifter ||{{item|id=13157 1}} ||2 ||55 ||[[Gunslinger]] and [[Night Watch]] ||50 ||230 ||N/A | ||
+ | |- | ||
+ | |Crimson Gatling Gun ||[[Crimson Weapons|0]] ||3 ||50 ||[[Gunslinger]] and [[Night Watch]] ||40 ||250 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 5% physical damage to all enemies. | ||
|- | |- | ||
− | | | + | |Butcher ||{{item|id=13158 0}}, {{item|id=13159 2}} ||3 ||68 ||[[Gunslinger]] and [[Night Watch]] ||75 ||250 ||[[CRIT]] +10 vs. Brute race enemies |
|- | |- | ||
− | | | + | |Tempest ||[[Night Watch#Night Watch Hideout|2]] ||3 ||10 ||[[Night Watch]] ||100 ||250 ||[[CRIT]] +25<br>[[ASPD]] +3% |
|} | |} | ||
− | == | + | == Grenade Launchers == |
− | + | {| class="wikitable sortable" | |
− | {| class="wikitable" | + | !Name ||Possible Slots ||Wpn Level ||Req. Level ||Class ||Attack ||Weight ||Additonal Notes |
− | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | + | |- |
+ | |Destroyer ||{{item|id=13160 0}}, {{item|id=13161 1}} ||2 ||52 ||[[Gunslinger]] and [[Night Watch]] ||220 ||120 ||Chance to break armor when attacking. | ||
+ | |- | ||
+ | |Inferno ||{{item|id=13162 1}} ||2 ||65 ||[[Gunslinger]] and [[Night Watch]] ||280 ||125 ||Chance to break armor when attacking. | ||
+ | |- | ||
+ | |Cyanide Launcher ||[[Night Watch#Night Watch Hideout|1]] ||3 ||30 ||[[Night Watch]] ||150 ||200 ||Adds a 5% chance of inflicting [[Stun]], [[Curse]], [[Silence]], and [[Poison]] status<br>randomly when hitting enemies with long ranged attacks. | ||
|- | |- | ||
− | | | + | |Crimson Grenade Launcher ||[[Crimson Weapons|0]] ||3 ||50 ||[[Gunslinger]] and [[Night Watch]] ||180 ||180 ||Increase [[ATK]] by refine rate of weapon squared.<br>For each refine: Gain 5% physical damage to all enemies. |
|- | |- | ||
− | | | + | |Southern Cross ||[[Horror Toy Factory#Weapons|2]] ||3 ||10 ||[[Gunslinger]] and [[Night Watch]] ||220 ||200 ||Increase damage of [[Basic Grenade]] by 5%.<br>Increase damage of [[Hasty Fire in the Hole]] by 5%. |
|} | |} | ||
{{Navbox Weapon}} | {{Navbox Weapon}} | ||
{{Navbox Gunslinger}} | {{Navbox Gunslinger}} | ||
+ | {{Navbox Night Watch}} | ||
[[Category: Gunslinger]] | [[Category: Gunslinger]] | ||
+ | [[Category: Night Watch]] |
Latest revision as of 23:05, 20 September 2024
Guns are the only weapons used by the Gunslinger and Night Watch classes. Guns use Bullets as ammunition. Guns are always two-handed, with a single exception, so you cannot wear a shield if you are using a gun. There are 5 different categories of Guns, which are Pistols, Rifles, Shotguns, Gatling Guns, and Grenade Launchers.
Size | Damage |
---|---|
Small | 100% |
Medium | 100% |
Large | 100% |
Pistols
Name | Possible Slots | Wpn Level | Req. Level | Class | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|---|---|
Six Shooter | 1, 2 | 1 | 10 | Gunslinger and Night Watch | 30 | 40 | HIT -10 |
Crimson Bolt | 1, 2 | 2 | 35 | Gunslinger and Night Watch | 45 | 45 | HIT -10 |
Garrison | 1, 2 | 2 | 55 | Gunslinger and Night Watch | 70 | 50 | HIT -10 |
Gold Lux | 0, 3 | 3 | 12 | Gunslinger and Night Watch | 40 | 50 | HIT -10 Autocast Coin Flip by chance when attacking. The level of Coin Flip cast is equal to the level learned. |
Wasteland's Outlaw | 2 | 3 | 70 | Gunslinger and Night Watch | 68 | 58 | Gain 1 HIT per 10 base AGI and 1% ASPD per 14 base AGI |
Mythril Revolver | 3 | 3 | 30 | Night Watch | 60 | 100 | Gain a 3% chance to drain 15% damage as HP when attacking. 5% chance to autocast Coin Flip when receiving physical damage. |
Crimson Revolver | 0 | 3 | 50 | Gunslinger and Night Watch | 70 | 180 | Increase ATK by refine rate of weapon squared. For each refine: Gain 6% physical damage to all enemies. |
Dark Rose | 3 | 3 | 60 | Gunslinger and Night Watch | 90 | 180 | Increase damage of Rapid Shower by 15%. Combo with Skin of Ventus: Reduces damage taken from Small, Medium, and Large size monsters by 10%. |
Rifles
Name | Possible Slots | Wpn Level | Req. Level | Class | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|---|---|
Branch | 3 | 1 | 1 | Gunslinger and Night Watch | 50 | 50 | N/A |
Cyclone | 1, 2 | 2 | 24 | Gunslinger and Night Watch | 120 | 70 | HIT +10 CRIT +10 |
Dusk | 1 | 2 | 56 | Gunslinger and Night Watch | 150 | 75 | HIT +10 CRIT +10 |
Crimson Rifle | 0 | 3 | 50 | Gunslinger and Night Watch | 70 | 150 | Increase ATK by refine rate of weapon squared. For each refine: Gain 6% physical damage to all enemies. |
Lever Action Rifle | 1 | 3 | 70 | Gunslinger and Night Watch | 138 | 77 | HIT +20 CRIT +50 ASPD -5% |
Long Barrel | 0, 1 | 3 | 70 | Gunslinger and Night Watch | 150 | 100 | CRIT +20 ASPD -3% Chance to autocast Level 5 Tracking when attacking. |
Winchester Rifle | 2 | 3 | 30 | Night Watch | 150 | 200 | CRIT +20 Increase physical damage vs Ghost property enemies by 10% |
Jungle Carbine | 0, 1 | 3 | 70 | Gunslinger and Night Watch | 170 | 70 | CRIT +4 HIT +10 ASPD +10% Reduce Hit by 1 for every 3 points of base DEX |
Shotguns
Shotguns have splash damage on their normal attacks.
Name | Possible Slots | Wpn Level | Req. Level | Class | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|---|---|
Rolling Stone | 1 | 1 | 14 | Gunslinger and Night Watch | 135 | 90 | N/A |
Black Rose | 1 | 2 | 35 | Gunslinger and Night Watch | 180 | 90 | N/A |
Gatekeeper | 0 | 2 | 55 | Gunslinger and Night Watch | 210 | 100 | Chance to autocast Level 6 Spread Shot when attacking. |
Thunder P | 1, 2 | 3 | 70 | Gunslinger and Night Watch | 80 | 70 | HIT -5 ASPD +20% |
Crimson Shotgun | 0 | 3 | 50 | Gunslinger and Night Watch | 150 | 180 | Increase ATK by refine rate of weapon squared. For each refine: Gain 6% physical damage to all enemies. |
Demon Slayer | 1 | 4 | 70 | Gunslinger and Night Watch | 190 | 200 | Increase physical damage vs Demon race enemies by 10%. After-cast delay -10% If refined to +7 or higher: After-cast delay -5%. |
Gatekeeper-DD | 0 | 4 | 70 | Gunslinger and Night Watch | 200 | 130 | DEX +1 Chance to autocast Level 6 Spread Shot when attacking. For every refine: DEF +1 |
Gatling Guns
Name | Possible Slots | Wpn Level | Req. Level | Class | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|---|---|
Drifter | 1 | 2 | 55 | Gunslinger and Night Watch | 50 | 230 | N/A |
Crimson Gatling Gun | 0 | 3 | 50 | Gunslinger and Night Watch | 40 | 250 | Increase ATK by refine rate of weapon squared. For each refine: Gain 5% physical damage to all enemies. |
Butcher | 0, 2 | 3 | 68 | Gunslinger and Night Watch | 75 | 250 | CRIT +10 vs. Brute race enemies |
Tempest | 2 | 3 | 10 | Night Watch | 100 | 250 | CRIT +25 ASPD +3% |
Grenade Launchers
Name | Possible Slots | Wpn Level | Req. Level | Class | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|---|---|
Destroyer | 0, 1 | 2 | 52 | Gunslinger and Night Watch | 220 | 120 | Chance to break armor when attacking. |
Inferno | 1 | 2 | 65 | Gunslinger and Night Watch | 280 | 125 | Chance to break armor when attacking. |
Cyanide Launcher | 1 | 3 | 30 | Night Watch | 150 | 200 | Adds a 5% chance of inflicting Stun, Curse, Silence, and Poison status randomly when hitting enemies with long ranged attacks. |
Crimson Grenade Launcher | 0 | 3 | 50 | Gunslinger and Night Watch | 180 | 180 | Increase ATK by refine rate of weapon squared. For each refine: Gain 5% physical damage to all enemies. |
Southern Cross | 2 | 3 | 10 | Gunslinger and Night Watch | 220 | 200 | Increase damage of Basic Grenade by 5%. Increase damage of Hasty Fire in the Hole by 5%. |
Weapons in Ragnarok Online | |
---|---|
Weaponry | Axes • Books • Bows • Daggers • Guns • Huuma Shuriken • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two-Handed Swords • Whips |
Ammunition | Arrows • Bullets • Kunai • Shurikens |