Difference between revisions of "Endure"
		
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
 
 
		
		
		
		
		
		
		
	
m  | 
				|||
| Line 9: | Line 9: | ||
| spcost = 10  | | spcost = 10  | ||
| hpcost =  | | hpcost =  | ||
| − | | time =   | + | | time = None  | 
| − | | delay =   | + | | delay = ASPD  | 
| − | | duration = (7+Skill Level  | + | | duration = (7 + Skill Level x 3) seconds  | 
| target = Self  | | target = Self  | ||
| range =  | | range =  | ||
| Line 24: | Line 24: | ||
}}  | }}  | ||
== Description ==  | == Description ==  | ||
| − | + | '''Endure''' is a 1st class active skill available as [[Swordman]] and [[Super Novice]]. It removes the attack and movement delay that usually occurs when a character receives damage. This enables the character to retaliate against enemy attack, or escape, without being slowed down by damage. Additionally, it also increases the caster's [[MDEF]].  | |
{| class="wikitable"  | {| class="wikitable"  | ||
| − | !Skill Level || Duration ||   | + | !Skill Level || Duration || [[MDEF]] increase  | 
|-  | |-  | ||
| − | + | !1  | |
| + | |10 sec || 1  | ||
|-  | |-  | ||
| − | + | !2  | |
| + | |13 sec || 2  | ||
|-  | |-  | ||
| − | + | !3  | |
| + | |16 sec || 3    | ||
|-  | |-  | ||
| − | + | !4  | |
| + | |19 sec || 4  | ||
|-  | |-  | ||
| − | + | !5  | |
| + | |22 sec || 5    | ||
|-  | |-  | ||
| − | + | !6  | |
| + | |25 sec || 6    | ||
|-  | |-  | ||
| − | + | !7  | |
| + | |28 sec || 7  | ||
|-  | |-  | ||
| − | + | !8  | |
| + | |31 sec || 8  | ||
|-  | |-  | ||
| − | + | !9  | |
| + | |34 sec || 9  | ||
|-  | |-  | ||
| − | + | !10  | |
| + | |37 sec || 10    | ||
|}  | |}  | ||
{{Navbox Swordman}}  | {{Navbox Swordman}}  | ||
{{Navbox SuperNovice}}  | {{Navbox SuperNovice}}  | ||
Latest revision as of 20:44, 18 June 2024
 
 | |
| Type: | Active Skill | 
| Levels: | 10 | 
| SP Cost: | 10 | 
| Cast Time: | None | 
| Cast Delay: | ASPD | 
| Duration: | (7 + Skill Level x 3) seconds | 
| Target: | Self | 
| Status Icon: | |
| Prerequisites | |
| (Swordman & Super Novice) Provoke Lv. 5 | |
Description
Endure is a 1st class active skill available as Swordman and Super Novice. It removes the attack and movement delay that usually occurs when a character receives damage. This enables the character to retaliate against enemy attack, or escape, without being slowed down by damage. Additionally, it also increases the caster's MDEF.
| Skill Level | Duration | MDEF increase | 
|---|---|---|
| 1 | 10 sec | 1 | 
| 2 | 13 sec | 2 | 
| 3 | 16 sec | 3 | 
| 4 | 19 sec | 4 | 
| 5 | 22 sec | 5 | 
| 6 | 25 sec | 6 | 
| 7 | 28 sec | 7 | 
| 8 | 31 sec | 8 | 
| 9 | 34 sec | 9 | 
| 10 | 37 sec | 10 | 
