Difference between revisions of "Sanctuary"
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| prereqs = ([[Acolyte]]) [[Heal]] Lv. 1 | | prereqs = ([[Acolyte]]) [[Heal]] Lv. 1 | ||
| time = 5 seconds | | time = 5 seconds | ||
+ | | delay = ASPD | ||
| target = Ground | | target = Ground | ||
− | | range = | + | | range = 9 |
− | | area = | + | | area = 5x5 |
| knock = 2 | | knock = 2 | ||
| element = Holy | | element = Holy | ||
Line 15: | Line 16: | ||
== Description == | == Description == | ||
− | Sanctuary creates an area on the ground that heals players and monsters inside in 1-second intervals. The number of waves | + | '''Sanctuary''' is a 2nd class supportive skill available as [[Priest]] and [[High Priest]]. It creates an area on the ground that heals players and monsters inside in 1-second intervals. The number of waves and the heal amount of each wave depends on the skill level used. Each cast consumes 1 {{Item|id=717 Blue Gemstone}}. |
− | [[Undead]] element and [[ | + | [[Undead]] element and [[Demon]] race monsters inside a Sanctuary will be damaged and pushed back by 2 cells. The damage dealt is half the healing power of Sanctuary and is [[Holy]] property. The number of monsters damaged per cast depends on the level of the sanctuary. |
− | {| class=wikitable | + | {|class="wikitable" |
+ | !Skill Level !! HP healed per wave !! Number of targets !! Duration !! SP cost | ||
|- | |- | ||
− | + | !1 | |
+ | |100 || 4 || 4 sec || 15 | ||
|- | |- | ||
− | | | + | !2 |
+ | |200 || 5 || 7 sec || 18 | ||
|- | |- | ||
− | | | + | !3 |
+ | |300 || 6 || 10 sec || 21 | ||
|- | |- | ||
− | + | !4 | |
+ | |400 || 7 || 13 sec || 24 | ||
|- | |- | ||
− | | | + | !5 |
+ | |500 || 8 || 16 sec || 27 | ||
+ | |- | ||
+ | !6 | ||
+ | |600 || 9 || 19 sec || 30 | ||
+ | |- | ||
+ | !7 | ||
+ | |777 || 10 || 22 sec || 33 | ||
+ | |- | ||
+ | !8 | ||
+ | |777 || 11 || 25 sec || 36 | ||
+ | |- | ||
+ | !9 | ||
+ | |777 || 12 || 28 sec || 39 | ||
+ | |- | ||
+ | !10 | ||
+ | |777 || 13 || 31 sec || 42 | ||
|} | |} | ||
== Notes == | == Notes == | ||
* Creating a Sanctuary over another will replace the existing one. | * Creating a Sanctuary over another will replace the existing one. | ||
− | |||
* Use of this skill is the only way to heal [[War_of_Emperium#Mechanics | emperiums]]. | * Use of this skill is the only way to heal [[War_of_Emperium#Mechanics | emperiums]]. | ||
{{Navbox Priest}} | {{Navbox Priest}} |
Latest revision as of 22:58, 3 June 2024
Sanctuary | |
---|---|
Type: | Supportive Skill |
Levels: | 10 (selectable) |
Cast Time: | 5 seconds |
Cast Delay: | ASPD |
Target: | Ground |
Range: | 9 cells |
Knock Back: | 2 cells |
Area of Effect: | 5x5 |
Property: | Holy |
Catalyst: | 1 Blue Gemstone |
Prerequisites | |
(Acolyte) Heal Lv. 1 |
Description
Sanctuary is a 2nd class supportive skill available as Priest and High Priest. It creates an area on the ground that heals players and monsters inside in 1-second intervals. The number of waves and the heal amount of each wave depends on the skill level used. Each cast consumes 1 Blue Gemstone.
Undead element and Demon race monsters inside a Sanctuary will be damaged and pushed back by 2 cells. The damage dealt is half the healing power of Sanctuary and is Holy property. The number of monsters damaged per cast depends on the level of the sanctuary.
Skill Level | HP healed per wave | Number of targets | Duration | SP cost |
---|---|---|---|---|
1 | 100 | 4 | 4 sec | 15 |
2 | 200 | 5 | 7 sec | 18 |
3 | 300 | 6 | 10 sec | 21 |
4 | 400 | 7 | 13 sec | 24 |
5 | 500 | 8 | 16 sec | 27 |
6 | 600 | 9 | 19 sec | 30 |
7 | 777 | 10 | 22 sec | 33 |
8 | 777 | 11 | 25 sec | 36 |
9 | 777 | 12 | 28 sec | 39 |
10 | 777 | 13 | 31 sec | 42 |
Notes
- Creating a Sanctuary over another will replace the existing one.
- Use of this skill is the only way to heal emperiums.
Priest & High Priest | |
---|---|
2nd Class Skills |
Aspersio • B.S Sacramenti • Gloria • Impositio Manus • Increase SP Recovery • Kyrie Eleison • Lex Aeterna • Lex Divina • Mace Mastery • Magnificat • Magnus Exorcismus • Redemptio • Resurrection • Safety Wall • Sanctuary • Slow Poison • Status Recovery • Suffragium • Turn Undead |
Transcendent Skills |
Assumptio • Basilica • Canto Candidus • Clementia • Mana Recharge • Meditatio |
Quests | Priest Job Change Guide • Priest Skill Quest • Rebirth Walkthrough |
Weapons | Book • Knuckle • Mace • Rod |