Difference between revisions of "Hunter"
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[[Image:Hunter.jpeg|thumb]] | [[Image:Hunter.jpeg|thumb]] | ||
− | Hunters are skillful at indirect combat. Their increased [[Stats#ASPD|ASPD]] with bows makes them superior to [[Archer|Archers]] in ranged combat. They are also able to lay mines and traps on the ground to hinder or catch mobs. These traps will cause various status effects ([[Sandman]] inflicts the status [[ | + | Hunters are skillful at indirect combat. Their increased [[Stats#ASPD|ASPD]] with bows makes them superior to [[Archer|Archers]] in ranged combat. They are also able to lay mines and traps on the ground to hinder or catch mobs. These traps will cause various status effects ([[Sandman]] inflicts the status [[Sleep]], for example) or cause [[Element|elemental]] damage (i.e. [[Blast Mine]], [[Land Mine]]) to a target. |
Additionally, they have a powerful ally, the [[Falconry Mastery|Falcon]]. Falcons are highly effective at dealing consistent damage, as their damage ignores [[Stats#DEF|DEF]]. Falcons give Hunters the ability to deal damage to multiple monsters at once, by gathering enemies together and employing the Falcon with the skill [[Blitz Beat]]. If [[Blitz Beat]] is not cast manually, however, the damage of [[Blitz Beat]] done to each target is divided by the number of targets it hits at that instance, thus making [[Blitz Beat|"auto-Blitz"]] an inefficient method of mobbing. Falcons also have the ability to reveal concealed enemies and destroy enemy traps. | Additionally, they have a powerful ally, the [[Falconry Mastery|Falcon]]. Falcons are highly effective at dealing consistent damage, as their damage ignores [[Stats#DEF|DEF]]. Falcons give Hunters the ability to deal damage to multiple monsters at once, by gathering enemies together and employing the Falcon with the skill [[Blitz Beat]]. If [[Blitz Beat]] is not cast manually, however, the damage of [[Blitz Beat]] done to each target is divided by the number of targets it hits at that instance, thus making [[Blitz Beat|"auto-Blitz"]] an inefficient method of mobbing. Falcons also have the ability to reveal concealed enemies and destroy enemy traps. | ||
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== Jobchange Guide == | == Jobchange Guide == | ||
''See [[Hunter Job Change Guide]] for detailed information.'' | ''See [[Hunter Job Change Guide]] for detailed information.'' | ||
+ | |||
+ | == Class Data == | ||
=== Skills === | === Skills === | ||
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|- | |- | ||
| {{Skill List |skill=Ankle Snare}} | | {{Skill List |skill=Ankle Snare}} | ||
− | || Use 1 Trap | + | || Use 1 {{Item|id=1065 Trap}} to set a trap that will immobilize an enemy for a duration. || 5 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
| {{Skill List |skill=Beast Bane}} | | {{Skill List |skill=Beast Bane}} | ||
− | || Increases [[ | + | || Increases [[ATK#MasteryATK|mastery ATK]] against [[Insect]] and [[Brute]] race monsters by {{gr|4|40}}. || 10 |
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
|- | |- | ||
| {{Skill List |skill=Blast Mine}} | | {{Skill List |skill=Blast Mine}} | ||
− | || | + | || Use 1 {{Item|id=1065 Trap}} to set a trap that does [[Wind]] damage in a 3x3 area when triggered. || 5 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| {{Skill List |skill=Blitz Beat}} | | {{Skill List |skill=Blitz Beat}} | ||
− | || Your [[Falconry Mastery|Falcon]] attacks an enemy and all surrounding foes within a 3x3 area. Can also go off passively. || 5 | + | || Your [[Falconry Mastery|Falcon]] attacks an enemy and all surrounding foes within a 3x3 area. Can also go off passively when auto-attacking. || 5 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| {{Skill List |skill=Claymore Trap}} | | {{Skill List |skill=Claymore Trap}} | ||
− | || | + | || Use 1 {{Item|id=1065 Trap}} to set a trap that will explode, causing [[Fire]] property damage in a 5x5 area. || 5 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
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|- | |- | ||
| {{Skill List |skill=Flasher}} | | {{Skill List |skill=Flasher}} | ||
− | || | + | || Use 1 {{Item|id=1065 Trap}} to set a trap that will emit bright light that can [[Blind]] enemies. || 5 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
| {{Skill List |skill=Freezing Trap}} | | {{Skill List |skill=Freezing Trap}} | ||
− | || | + | || Use 1 {{Item|id=1065 Trap}} to set a trap that will explode, causing [[Water]] property damage in a 3x3 area and possibly [[Frozen|freezing]] the enemies hit. || 5 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| {{Skill List |skill=Land Mine}} | | {{Skill List |skill=Land Mine}} | ||
− | || | + | || Use 1 {{Item|id=1065 Trap}} to set a trap that will explode, causing [[Earth]] property with a chance to [[Stun]] an enemy. || 5 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| {{Skill List |skill=Remove Trap}} | | {{Skill List |skill=Remove Trap}} | ||
− | || Remove a trap laid by yourself, recovering the Trap item. || 1 | + | || Remove a trap laid by yourself or a monster, recovering the {{Item|id=1065 Trap}} item. || 1 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
| {{Skill List |skill=Sandman}} | | {{Skill List |skill=Sandman}} | ||
− | || | + | || Use 1 {{Item|id=1065 Trap}} to set a trap that can put enemies to [[Sleep]] within a 5x5 area once triggered. || 5 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
| {{Skill List |skill=Shockwave Trap}} | | {{Skill List |skill=Shockwave Trap}} | ||
− | || | + | || Use 2 {{Item|id=1065 Traps}} to set a trap to drain [[SP]] from enemies when triggered. || 5 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
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|- | |- | ||
| {{Skill List |skill=Talkie Box}} | | {{Skill List |skill=Talkie Box}} | ||
− | || | + | || Use 1 {{Item|id=1065 Trap}} to set a trap that will display a user-set text message to whoever steps on it. || 1 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|} | |} |
Latest revision as of 20:54, 18 May 2024
Job Base: | Archer | ||||
Job Type: | 2-1 | ||||
Changes At: | Hugel | ||||
Number of Skills: | 18 | ||||
Total Skill Points: | 82 | ||||
Total Quest Skills: | 1 | ||||
Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+4 | +6 | +2 | +4 | +10 | +4 |
Contents
Overview
Hunters are skillful at indirect combat. Their increased ASPD with bows makes them superior to Archers in ranged combat. They are also able to lay mines and traps on the ground to hinder or catch mobs. These traps will cause various status effects (Sandman inflicts the status Sleep, for example) or cause elemental damage (i.e. Blast Mine, Land Mine) to a target.
Additionally, they have a powerful ally, the Falcon. Falcons are highly effective at dealing consistent damage, as their damage ignores DEF. Falcons give Hunters the ability to deal damage to multiple monsters at once, by gathering enemies together and employing the Falcon with the skill Blitz Beat. If Blitz Beat is not cast manually, however, the damage of Blitz Beat done to each target is divided by the number of targets it hits at that instance, thus making "auto-Blitz" an inefficient method of mobbing. Falcons also have the ability to reveal concealed enemies and destroy enemy traps.
Hunters were once considered overpowered in Ragnarok Online pre-Amatsu patch, while players were still getting the hang of 2-2 classes since they were capable of defeating MVPs with two stats: AGI and DEX. However, Hunters have their own weaknesses, namely the lack of VIT and STR, except in certain specialized builds.
Jobchange Guide
See Hunter Job Change Guide for detailed information.
Class Data
Skills
See Archer Skills for first class skills.
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Use 1 Trap to set a trap that will immobilize an enemy for a duration. | 5 | Active | ||
|
Increases mastery ATK against Insect and Brute race monsters by 4~40. | 10 | Passive | ||
|
Use 1 Trap to set a trap that does Wind damage in a 3x3 area when triggered. | 5 | Offensive | ||
|
Your Falcon attacks an enemy and all surrounding foes within a 3x3 area. Can also go off passively when auto-attacking. | 5 | Offensive | ||
|
Use 1 Trap to set a trap that will explode, causing Fire property damage in a 5x5 area. | 5 | Offensive | ||
|
Command your Falcon to detect hidden enemies within a variable range. | 4 | Active | ||
|
Enables Hunters to rent and command a Falcon, an exclusive sub-character for the Hunter class. | 1 | Passive | ||
|
Use 1 Trap to set a trap that will emit bright light that can Blind enemies. | 5 | Active | ||
|
Use 1 Trap to set a trap that will explode, causing Water property damage in a 3x3 area and possibly freezing the enemies hit. | 5 | Offensive | ||
|
Use 1 Trap to set a trap that will explode, causing Earth property with a chance to Stun an enemy. | 5 | Offensive | ||
|
Remove a trap laid by yourself or a monster, recovering the Trap item. | 1 | Active | ||
|
Use 1 Trap to set a trap that can put enemies to Sleep within a 5x5 area once triggered. | 5 | Active | ||
|
Use 2 Traps to set a trap to drain SP from enemies when triggered. | 5 | Active | ||
|
Set a trap that will cause an enemy to slide in a certain direction once it is triggered. | 5 | Active | ||
|
Commands your Falcon to remove a set enemy or friendly trap from a distance. | 5 | Active | ||
|
Increase damage inflicted by your Falcon. | 10 | Passive | ||
|
Use 1 Trap to set a trap that will display a user-set text message to whoever steps on it. | 1 | Active |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
Quest | ||
---|---|---|---|---|---|---|---|
|
Shoot a magic arrow without requiring actual arrows and pushes the enemy 3 cells backward. | 1 | Offensive | 40 | Phantasmic Arrow Quest |
Soul Link
Hunter Spirit enables use of
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
An advanced form of Double Strafing modified to do additional damage against Brute or Insect race monsters. | 1 | Offensive |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
---|---|---|---|---|---|---|---|---|---|---|
STR | 5 | 10 | 11 | 44 | ||||||
AGI | 12 | 19 | 20 | 31 | 39 | 47 | ||||
VIT | 17 | 22 | ||||||||
INT | 2 | 34 | 41 | 46 | ||||||
DEX | 1 | 4 | 8 | 14 | 21 | 27 | 33 | 38 | 43 | 49 |
LUK | 7 | 15 | 29 | 42 |
Hunter & Sniper | |
---|---|
2nd Class Skills |
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box |
Transcendent Skills |
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker |
Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough |
Weapons | Bow |
Classes of Ragnarok Online | |
---|---|
Novice Class | Novice • High Novice • Super Novice |
First Class | Acolyte • Archer • High First Class • Magician • Merchant • Swordman • Thief |
Second Class | Priest • Monk • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Knight • Crusader • Assassin • Rogue |
Transcendent Second Class | High Priest • Champion • Sniper • Minstrel • Gypsy • High Wizard • Scholar • Mastersmith • Biochemist • Lord Knight • Paladin • Assassin Cross • Stalker |
Expanded Class | Gunslinger • Ninja • TaeKwon Kid • TaeKwon Master • Soul Linker |
Transcendent Expanded Class | Night Watch |