Difference between revisions of "Increase AGI"

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(Created page with "{{Skill Info | class = Acolyte | class2 = Super Novice | type = Supportive | levels = 10 (Selectable) | prereqs = (Acolyte & Super Novice) Heal Lv. 3 | spcost = (1...")
 
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| levels = 10 (Selectable)
 
| levels = 10 (Selectable)
 
| prereqs = ([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 3
 
| prereqs = ([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 3
| spcost = (15 + (Skill level*3))
+
| spcost = 15 + (Skill Level x 3)
 
| hpcost = 15
 
| hpcost = 15
 
| time = 1 second
 
| time = 1 second
 
| delay = 1 second
 
| delay = 1 second
| duration = (40 + (Skill level*20))
+
| duration = 40 + (Skill Level x 20) seconds
 
| target = Self, Foe, or Other Players
 
| target = Self, Foe, or Other Players
 +
| range = 9
 
}}
 
}}
  
 
== Description ==
 
== Description ==
Increases movement speed and [[Stats#AGI | AGI]] (thus increasing [[Stats#ASPD | ASPD]] and [[Stats#FLEE | flee]]) of a character. If the user has less than 16 HP when casting the skill it will fail.  
+
'''Increase AGI''' is a 1st class supportive skill available as [[Acolyte]] and [[Super Novice]]. It increases movement speed and [[AGI]] (thus increasing [[ASPD]] and [[FLEE]]) of a character. If the user has less than 16 HP when casting the skill it will fail.  
  
{| class=wikitable style="border 1em #aaaaaa solid"
+
{| class="wikitable"
 +
!Skill Level !! [[AGI]] increase !! Duration (sec) !! SP cost
 +
|-
 +
!1
 +
|3 || 60 || 18
 +
|-
 +
!2
 +
|4 || 80 || 21
 +
|-
 +
!3
 +
|5 || 100 || 24
 
|-
 
|-
| align=center | '''Level''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10 
+
!4
 +
|6 || 120 || 27
 
|-
 
|-
| align=center | '''AGI Increase''' || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10 || align=center | 11 || align=center | 12 
+
!5
 +
|7 || 140 || 30
 
|-
 
|-
| align=center | '''Duration (seconds)''' || align=center | 60 || align=center | 80 || align=center | 100 || align=center | 120 || align=center | 140 || align=center | 160 || align=center | 180 || align=center | 200 || align=center | 220 || align=center | 240 
+
!6
 +
|8 || 160 || 33
 
|-
 
|-
| align=center | '''SP Cost''' || align=center | 18 || align=center | 21 || align=center | 24 || align=center | 27 || align=center | 30 || align=center | 33 || align=center | 36 || align=center | 39 || align=center | 42 || align=center | 45  
+
!7
 +
|9 || 180 || 36
 +
|-
 +
!8
 +
|10 || 200 || 39
 +
|-
 +
!9
 +
|11 || 220 || 42
 +
|-
 +
!10
 +
|12 || 240 || 45
 
|}
 
|}
 +
 +
== Note ==
 +
*A 30 minute duration Level 10 [[Increase AGI]] can be acquired through the [[Quality of Life Changes#Custom Inns|Inn buffs]].
  
 
{{Navbox Acolyte}}
 
{{Navbox Acolyte}}
 
{{Navbox SuperNovice}}
 
{{Navbox SuperNovice}}

Latest revision as of 17:26, 18 May 2024


Increase AGI.png Increase AGI
Increase AGI Info.gif
Type: Supportive Skill
Levels: 10 (Selectable)
SP Cost: 15 + (Skill Level x 3)
HP Cost: 15
Cast Time: 1 second
Cast Delay: 1 second
Duration: 40 + (Skill Level x 20) seconds
Target: Self, Foe, or Other Players
Range: 9 cells
Prerequisites
(Acolyte & Super Novice) Heal Lv. 3

Description

Increase AGI is a 1st class supportive skill available as Acolyte and Super Novice. It increases movement speed and AGI (thus increasing ASPD and FLEE) of a character. If the user has less than 16 HP when casting the skill it will fail.

Skill Level AGI increase Duration (sec) SP cost
1 3 60 18
2 4 80 21
3 5 100 24
4 6 120 27
5 7 140 30
6 8 160 33
7 9 180 36
8 10 200 39
9 11 220 42
10 12 240 45

Note

Acolyte
Skills Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crucis • Teleport • Warp Portal
Quests Acolyte Skill Quest • Acolyte Training Quest
Weapons Mace • Rod
Super Novice
Skills Acolyte Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Archer Improve Concentration • Owl's Eye • Vulture's Eye
Mage Cold Bolt • Fire Ball • Fire Bolt • Fire Wall • Frost Diver • Increase SP Recovery • Lightning Bolt • Napalm Beat • Safety Wall • Sight • Soul Strike • Stone Curse • Thunderstorm
Merchant Discount • Enlarge Weight Limit • Item Appraisal • Mammonite • Overcharge • Pushcart • Vending
Swordman Bash • Endure • Increase HP Recovery • Magnum Break • Provoke • Sword Mastery
Thief Detoxify • Envenom • Hiding • Improve Dodge • Steal
Quests Super Novice Job Change Guide
Weapons Dagger • Rod • One Handed Sword