Difference between revisions of "Increase AGI"
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(Created page with "{{Skill Info | class = Acolyte | class2 = Super Novice | type = Supportive | levels = 10 (Selectable) | prereqs = (Acolyte & Super Novice) Heal Lv. 3 | spcost = (1...") |
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| levels = 10 (Selectable) | | levels = 10 (Selectable) | ||
| prereqs = ([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 3 | | prereqs = ([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 3 | ||
− | | spcost = | + | | spcost = 15 + (Skill Level x 3) |
| hpcost = 15 | | hpcost = 15 | ||
| time = 1 second | | time = 1 second | ||
| delay = 1 second | | delay = 1 second | ||
− | | duration = | + | | duration = 40 + (Skill Level x 20) seconds |
| target = Self, Foe, or Other Players | | target = Self, Foe, or Other Players | ||
+ | | range = 9 | ||
}} | }} | ||
== Description == | == Description == | ||
− | + | '''Increase AGI''' is a 1st class supportive skill available as [[Acolyte]] and [[Super Novice]]. It increases movement speed and [[AGI]] (thus increasing [[ASPD]] and [[FLEE]]) of a character. If the user has less than 16 HP when casting the skill it will fail. | |
− | {| class=wikitable | + | {| class="wikitable" |
+ | !Skill Level !! [[AGI]] increase !! Duration (sec) !! SP cost | ||
+ | |- | ||
+ | !1 | ||
+ | |3 || 60 || 18 | ||
+ | |- | ||
+ | !2 | ||
+ | |4 || 80 || 21 | ||
+ | |- | ||
+ | !3 | ||
+ | |5 || 100 || 24 | ||
|- | |- | ||
− | + | !4 | |
+ | |6 || 120 || 27 | ||
|- | |- | ||
− | + | !5 | |
+ | |7 || 140 || 30 | ||
|- | |- | ||
− | | | + | !6 |
+ | |8 || 160 || 33 | ||
|- | |- | ||
− | | | + | !7 |
+ | |9 || 180 || 36 | ||
+ | |- | ||
+ | !8 | ||
+ | |10 || 200 || 39 | ||
+ | |- | ||
+ | !9 | ||
+ | |11 || 220 || 42 | ||
+ | |- | ||
+ | !10 | ||
+ | |12 || 240 || 45 | ||
|} | |} | ||
+ | |||
+ | == Note == | ||
+ | *A 30 minute duration Level 10 [[Increase AGI]] can be acquired through the [[Quality of Life Changes#Custom Inns|Inn buffs]]. | ||
{{Navbox Acolyte}} | {{Navbox Acolyte}} | ||
{{Navbox SuperNovice}} | {{Navbox SuperNovice}} |
Latest revision as of 17:26, 18 May 2024
Increase AGI | |
---|---|
Type: | Supportive Skill |
Levels: | 10 (Selectable) |
SP Cost: | 15 + (Skill Level x 3) |
HP Cost: | 15 |
Cast Time: | 1 second |
Cast Delay: | 1 second |
Duration: | 40 + (Skill Level x 20) seconds |
Target: | Self, Foe, or Other Players |
Range: | 9 cells |
Prerequisites | |
(Acolyte & Super Novice) Heal Lv. 3 |
Description
Increase AGI is a 1st class supportive skill available as Acolyte and Super Novice. It increases movement speed and AGI (thus increasing ASPD and FLEE) of a character. If the user has less than 16 HP when casting the skill it will fail.
Skill Level | AGI increase | Duration (sec) | SP cost |
---|---|---|---|
1 | 3 | 60 | 18 |
2 | 4 | 80 | 21 |
3 | 5 | 100 | 24 |
4 | 6 | 120 | 27 |
5 | 7 | 140 | 30 |
6 | 8 | 160 | 33 |
7 | 9 | 180 | 36 |
8 | 10 | 200 | 39 |
9 | 11 | 220 | 42 |
10 | 12 | 240 | 45 |
Note
- A 30 minute duration Level 10 Increase AGI can be acquired through the Inn buffs.
Acolyte | |
---|---|
Skills | Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crucis • Teleport • Warp Portal |
Quests | Acolyte Skill Quest • Acolyte Training Quest |
Weapons | Mace • Rod |