Shockwave Trap
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Shockwave Trap | |
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Type: | Active Skill |
Levels: | 5 (Selectable) |
SP Cost: | 45 |
Cast Time: | None |
Cast Delay: | ASPD |
Duration: | (240 - Skill Level x 40) seconds |
Target: | Ground |
Range: | 3 cells |
Area of Effect: | 3x3 |
Catalyst: | 2 Traps |
Prerequisites | |
(Hunter) Ankle Snare Lv. 1 |
Description
Shockwave Trap is a 2nd class active skill that is available as Hunter and Sniper. It drains SP from enemies when stepped on. The level of the skill affects the amount of SP drained. It consumes 2 Traps peruse.
Skill Level | Trap Duration | SP drained |
---|---|---|
1 | 200 sec | 20% |
2 | 160 sec | 35% |
3 | 120 sec | 50% |
4 | 80 sec | 65% |
5 | 40 sec | 80% |
Hunter & Sniper | |
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2nd Class Skills |
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box |
Transcendent Skills |
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker |
Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough |
Weapons | Bow |