Episode A 3 0 Night Watch
Under Construction, for the latest major patch please refer to Episode A.2.0- Card Captor Sakura
Contents
Summer Event
Beach prontera returns for July and August! This years event is similar to the past summer event we had in 2022 where we're bringing back event drinks buffs, beach/summer/water themed costumes, starfish tokens, and also the return of the trusty adventurer's towel so you can relax in town in summer style! (RIP dsicher, you are missed).
Summer Drinks
The drink buffs can be found just northwest of center prontera behind the tool dealer shop.
Event EXP Buffs
The @eventexp command also returns! If you find yourself in the main office you can also talk to Annie here too, but you can bring her up from anywhere with the command. As with all our events, this will grant you the equivalent of a standard Advanced Battle Manual (1 hour of 100% exp) and cost 30 event currency, in this case Starfish Tokens (your old ones wont work, dont bother trying, we have new ones).
You get event currency with your standard silvervine drops as well as by doing bounty quests in the main office. The newest content is not included in these bounties so if you're gonna party up to get the currency, you'll have to do some of the older stuff or vanilla content. Remember, each unique party member counts as a turn in for each monster kill. this means if you have 12 unique party members, you can complete these bounties VERY quickly.
Below you'll find the table for Bounty Quests for this event and how much currency you can get for each turn in:
Trusty Adventurer's Towel
We've finally fixed the issue related to the trusty adventurer's towel that was causing resource issues previously and so we can bring it back. Note that the towel will still disable attacks and you can't do anything while wearing it, but if you want to idle in town in beachwear you can do so!
Just enter the building to the south east of center pront and then talk to Susan. Each towel is 100 starfish tokens and is fully tradeable if you want to buy one for a friend.
Gunslinger Rebirth into Night Watch
The time is finally upon us. Our first expanded class able to rebirth is Gunslinger! Just like with any other trans class, upon hitting 99/70 and paying the appropriate zeny fee they can rebirth and start the journey all over again, this time with access to better gears as well as improved stats and new skills.
Night Watch Hideout
All new Night Watches are welcome to come to the guild's secret hideout. You'll find this north of Einbroch, in ein_fild04. It's very tucked away and well hidden, however, but here's a picture that will show you where to start looking.
Inside you'll find the Night Watch guild hard at work to craft gears for each other that can only be worn by them. This includes various guns, as well as a few headgears. You can save, rest, and shop here as well if you want to stock up on ammo or use the Kafra like most other inn type locations.
You can buy these gears at the main desk from Pekora, but you'll first have to get your hands on some Night Watch Coins to buy anything from her. To get Night Watch Coins you have a bevy of options as there are many Night Watch members who are looking for different types of help for the guild and will give you varying amounts of Night Watch Coins for your troubles.
We won't reveal what everything is here, just explore the hideout and talk to the members, they'll explain it!
Gunslinger Skill Adjustments
Rebirth for Gunslinger doesn't just give them new skills, it looks over their entire skill tree and tries to make sure no skill is left behind. Every skill should have some niche use now and other staples of the class have been rebalanced to give a better overall feel for the class. This is pretty much exclusively buffs so Gunslinger even before rebirth should be exceptionally better as a class. There's far too many details to list entirely on this page so make sure you go to the Gunslinger page on our wiki and look at each skill's page for more detailed descriptions of the changes.
1.) Coin Flip skill lowered from 5 skill points to 1 skill point.
2.) Increase Accuracy buff duration increased from 1 minute > 4 minutes.
3.) Bull's Eye skill ratio lowered to 110% ATK ratio and reworked. Now marks enemies. Enemies who are marked will also be hit by auto attacks by the Gunslinger who applied it.
4.) Triple Action no longer requires Chain Action, Level 10 to learn, it only requires Level 1 coin flip.
5.) Magical Bullet reworked. No longer deals damage. Consume 1 Little Ghost doll to endow you with Ghost element. This persists through weapon swaps.
6.) Cracker stun chance raised to consistent 100%. Enemy VIT based resist is ignored by this skill in PVM, but not PVP.
7.) Chain Action now applies to all guns/weapons at different rates. Skill points lowered from 10 > 5. Gatling Guns gain 14% proc rate per skill point, Revolvers gain 10% , and other guns gain 5%.
8.) Rapid Shower bullet cost lowered from 5 > 1. SP Cost now changed to 16-25 based on skill rank down from 22-40.
9.) Desperado Reworked, no longer applies individual hits around the caster. Instead always hits enemies with 3 bundles of two hits for a total of 6 hits around the gunslinger in a 7x7 area of effect. Knocks back enemies 1 cell.
10.) Desperado skill points lowered from 10 to 5. SP Cost reduced to 22-30 down from 32-50 previously. Skill ratio adjusted to 900-2100% ATK. (ends up same damage/dps on average compared to old desperado)
11.) Gatling Fever skill points lowered from 10 to 5. No longer requires Desperado, Level 5 or Rapid Shower, Level 7 to learn. Instead requires Chain Action Level 5.
12.) Gatling Fever SP cost reduced to 15-30 down from 30-48. Skill formula is now only the latter half of its original formulas (basically level 1-5 now is the same as 6-10 was previously). Cannot be used with the new Gatling Berserk skill.
13.) Tracking reworked. Now has a fixed 2 second channel time at all ranks. Deals 1-4 hits based on channel time with 4 hits at full channel. The skill can critically strike on each hit and deals double or triple damage depending on target under the effects of fully stacked Intensive Aim.
14.) Tracking Damage ratio adjusted to 100-235% per hit based on rank. No longer requires Single Action, Level 5 and instead requires Snake Eyes, Level 5. SP Cost reduced to 22-40 down from 15-60. Now hard requires a Rifle only instead of a Rifle or Revolver.
15.) Disarm reworked vs monsters. Now has a 20-100% chance based on rank to affect monsters. No longer reduces monster attacks by 25% and instead applies a debuff the causes monsters basic attacks to miss 35% of the time. This affects boss monsters, but not MVP monsters.
16.) Piercing Shot reworked. Now also applies a debuff on monsters that affects the caster who applied it. When attacking a monster who has been pierced by this skill, the caster will ignore 20-100% LUK based defense for purposes of calculating critical strikes based on skill rank.
17.) Full Buster no longer requires Dust, Level 3 and instead requires Spread Shot, Level 1. Skill points lowered from 10 to 5. SP Cost reduced to 15-35 down from 20-65. Number of bullets normalized to be always 4 regardless of rank. (down from up to 10 bullets per cast).
18.) Full Buster Damage ratio changed to 500/700/900/1100/1300% ATK based on rank. (same at max rank as previous). Cast Delay based on rank changed to 1.5/1.875/2.25/2.625/3 seconds. (same at max rank as previous).
19.) Ground Drift skill removed entirely and replaced with Basic Grenade in the skill tree. Can be learned as a Gunslinger.
20.) Dust skill points lowered from 10 to 5. Ratio adjusted to 400-600% (same at max rank as previous). SP Cost adjusted to 8-20, from 3-30. Ranged increased from 2 > 6 cells. Knockback increased to 7 cells from 6.
21.) Spread Shot damage ratio increased to 125-350% up from 100-280%. SP Cost reduced to 11-20 down from 13-40. No longer has any pre requisites.
New Night Watch Skills
NOTE: Rapid Fire is a skill able to be learned as a Gunslinger
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Consume 10 zeny to generate 10 coins. | 1 | Active | ||
|
Consume 5 coins to create a protective barrier. | 5 | Supportive | ||
|
Consume 1 coin to move to targeted location immediately. Range doubles when swapping guns. | 1 | Active | ||
|
Channel for 1 second, then root self in place for 1 minute. Gain 10% ASPD, and raise Chain Action chance to 100%. ASPD Cap is raised to 193 temporarily. | 1 | Supportive | ||
|
Channel for a fixed time of 1 seconds, then fire 5 bullets at a target that can critically strike at a 200% ATK ratio. These bullets fire in a line and stop on first enemy hit individually. | 5 | Offensive | ||
|
Fires at a target to deal more damage based on targets defense and VIT. | 5 | Offensive | ||
|
Deals 850% ATK ratio at a ground targeted location after a short cast. | 5 | Offensive | ||
|
After a long channel deal 750% or 500% ATK over 4 seconds in an 11x11 AOE. Apply status effects based on rank. | 4 | Offensive | ||
|
Quest skill. Gain stacks of Intensive Aim each time a new Gun exclusive skill is used with a new type of gun. Stacks up to 10 for unique buffs that are consumed once stacked. | 1 | Supportive | ||
|
Quest skill. Consume fully maxed AP to fire a devastating area of effect shot. | 1 | Offensive | ||
|
Quest skill. Assign specific weapons to each type of gun, rotations order for guns, and then swap through weapons with the skill itself. | 7 | Supportive |
Transcendent Gear Updates
As comes with transcending, Night Watch can now equip a myriad of new rebirth gears. For the sake of consistency we've kept a general rule here for the upcoming expanded trans classes. The rule is if it already applied to "all" classes then it will work for the new expanded. If it was meant for only a handful of classes or one specifically (example: sniping suit) then they will NOT be able to equip that gear. However, there were many cases an item was specifically coded for essentially any trans 2nd job but not "all" and those have been included as well for consistency. For gears like the Valkyrian set the bonuses will mirror that of an Archer since we feel this is most close to their archetype. For choosing which gear they can equip for things like Diabolus Robe vs Armor we also looked for consistency by comparing them with an Archer class. So there you'll see them able to equip a Diabolus Robe. There's a bit too many to keep going over all of them, however so here's the complete list. If you feel we missed one please post in feedback in the appropriate channel.
1.) Bison Horn (2702)
2.) Black Leather Boots (2434)
3.) Chameleon Armor (2386)
4.) Rider's Insignia (2530)
5.) Dark Bacilium (5808)
6.) Diabolus Boots (2433)
7.) Diabolus Manteau (2537)
8.) Diabolus Ring (2729)
9.) Diabolus Robe (2374)
10.) Dragon Breath (2527)
11.) Expert Ring (2703)
12.) Flame Manteau of Naght Seiger (2542)
13.) Leather of Tendrilion (2544)
14.) Linen Glove (2749)
15.) Nydhoggur's Shadow Garb (2554)
16.) Orleans's Glove (2701)
17.) Orleans's Gown (2365)
18.) Orleans's Server (2123)
19.) Pinguicula Corsage (2745)
20.) Ring of Flame Lord (2678)
21.) Ring of Resonance (2679)
22.) Shield of Naga (2134)
23.) Sprint Mail (2387)
24.) Spring Ring (2744)
25.) Sprint Shoes (2440)
26.) Thorny Buckler (2124)
27.) Tidal Shoes (2424)
28.) Valkyrian Armor (2357) (Silence Bonus)
29.) Valkyrie Manteau (2524) (Perfect Dodge Bonus)
30.) Valkyrian Shoes (2421) (HP Bonus)
31.) Valkyrie Helm (5171)
32.) Variant Shoes (2423)
33.) Vesper Core 01 (2659)
34.) Vesper Core 02 (2660)
35.) Vesper Core 03 (2661)
36.) Vesper Core 04 (2662)
37.) Vital Tree Shoes (2450)
38.) Wool Scarf (2528)
Night Watch Job EXP Table
This information has already been added to our EXP chart page, but I'm reposting here for anyone interested on release of what the Night Watch Job EXP table looks like. Because Night Watch has a unique 85 job levels we had to create our own table for them that scales a bit more linearly near the end rather than having a huge spike randomly like other trans classes. This was to ensure that each job level takes more EXP than the previous like normal, but the total job exp by job 85 still mirrors that of other trans classes.
Job Level | Total Job EXP | EXP to next Level |
1 | 0 | 288 |
2 | 288 | 368 |
3 | 656 | 568 |
4 | 1,224 | 696 |
5 | 1,920 | 1,206 |
6 | 3,126 | 1,774 |
7 | 4,900 | 2,192 |
8 | 7,092 | 3,196 |
9 | 10,288 | 5,080 |
10 | 15,368 | 7,352 |
11 | 22,720 | 8,580 |
12 | 31,300 | 9,892 |
13 | 41,192 | 13,358 |
14 | 54,550 | 18,984 |
15 | 73,534 | 31,925 |
16 | 105,459 | 35,860 |
17 | 141,319 | 40,013 |
18 | 181,332 | 51,605 |
19 | 232,937 | 68,585 |
20 | 301,522 | 87,770 |
21 | 389,292 | 96,443 |
22 | 485,735 | 105,515 |
23 | 591,250 | 131,770 |
24 | 723,020 | 167,428 |
25 | 890,448 | 206,720 |
26 | 1,097,168 | 223,860 |
27 | 1,321,028 | 241,673 |
28 | 1,562,701 | 294,553 |
29 | 1,857,254 | 362,303 |
30 | 2,219,557 | 479,053 |
31 | 2,698,610 | 513,362 |
32 | 3,211,972 | 548,856 |
33 | 3,760,828 | 656,197 |
34 | 4,417,025 | 787,507 |
35 | 5,204,532 | 927,154 |
36 | 6,131,686 | 985,696 |
37 | 7,117,382 | 1,046,034 |
38 | 8,163,416 | 1,231,134 |
39 | 9,394,550 | 1,449,220 |
40 | 10,843,770 | 1,678,177 |
41 | 12,521,947 | 1,773,024 |
42 | 14,294,971 | 2,182,221 |
43 | 16,477,192 | 2,534,978 |
44 | 19,012,170 | 3,043,585 |
45 | 22,055,755 | 3,782,865 |
46 | 25,838,620 | 4,461,912 |
47 | 30,300,532 | 4,672,971 |
48 | 34,973,503 | 5,971,896 |
49 | 40,945,399 | 6,250,158 |
50 | 47,195,557 | 6,875,174 |
51 | 54,070,731 | 7,562,691 |
52 | 61,633,422 | 8,318,960 |
53 | 69,952,382 | 9,150,856 |
54 | 79,103,238 | 10,065,942 |
55 | 89,169,180 | 11,877,812 |
56 | 101,046,992 | 14,015,818 |
57 | 115,062,810 | 16,538,655 |
58 | 131,601,465 | 19,515,624 |
59 | 151,117,089 | 20,491,405 |
60 | 171,608,494 | 21,515,975 |
61 | 193,124,469 | 22,591,774 |
62 | 215,716,243 | 23,721,362 |
63 | 239,437,605 | 24,907,430 |
64 | 264,345,035 | 26,152,802 |
65 | 290,497,837 | 27,460,442 |
66 | 317,958,279 | 28,833,464 |
67 | 346,791,743 | 30,275,137 |
68 | 377,066,880 | 31,788,894 |
69 | 408,855,774 | 33,378,339 |
70 | 442,234,113 | 34,045,905 |
71 | 476,280,018 | 34,726,823 |
72 | 511,006,841 | 35,421,360 |
73 | 546,428,201 | 36,129,787 |
74 | 582,557,988 | 36,852,383 |
75 | 619,410,371 | 37,589,430 |
76 | 656,999,801 | 38,341,219 |
77 | 695,341,020 | 39,108,044 |
78 | 734,449,064 | 39,890,204 |
79 | 774,339,268 | 40,688,008 |
80 | 815,027,276 | 41,501,769 |
81 | 856,529,045 | 42,331,804 |
82 | 898,860,849 | 54,184,709 |
83 | 953,045,558 | 59,356,427 |
84 | 1,012,401,985 | 72,272,401 |
85 | 1,084,674,386 | N/A |
Magma Dungeon 3
Surprise! We squeezed in some new content while Night Watch was on the public test server. It's only one floor, but we thought we should give you guys something if we have the time to do it while we waited for everyone to test.
Magma Dungeon 3 can be accessed as seen in the picture below by entering in the bottom right of Magma 2.
Individual Loot
This map is intended to be partied at and not aimed at solo players, however the party size limit is 8 so choose your party wisely! This basically has the same standards as Horror Toy Factory, floor 4. (xmas_dun04)
Lava Leather Gears
Similar to the Aegirnion set, Magma includes a set exclusive to its dungeon. Unlike Byalan 6, however, you craft these like you do at most of our other content such as Nightmare Clock Tower, Niflheim Dungeon, or Horror Toy Factory.
You can find a man named Tristan in Yuno and he will help you to craft the gears. This building pictured is located near 214,177. (just east of the Kafra.)
You can reroll the gears that roll options here as well just like all other content.
And since I'm sure some of you will notice, previously this map was used as part of the God Items quest. However, now it serves a new purpose!
New Costumes
A bit more than usual this month!
Cash Shop Boxes
New Costume boxes for the first time in over a month, sorry for the delays here, night watch took up a lot of our time.
Mythic Costume Box
A player in discord suggested that we have some forms of rare costumes that are more of a chase for the long term players on the server (since mostly what we have is gear content.) I actually really liked the idea so I'm experimenting with a Mythic Costume system.
Essentially, Legacy Costume Boxes now have a 0.50% chance to give you a Mythic Costume Box AND a Mythic Costume Token instead of the normal random older costume box. This box currently contains 10 costumes for launch of this system, but we will add more over time.
To help combat the RNG of not getting the costume you may want from the box right away (there are 10 after all and its random), the token is included to give you a free costume for every 3 tokens. You don't have to exchange the costumes you don't want either. You get to keep those, and then you can exchange your tokens with Premi in the main office under the new category of Mythic Costumes to get the exact costume of your choice!
In addition to blank cards and the silvervine exchange for legacy costume boxes, we're also adding in a chance to get them from Old Blue Boxes (not old purple boxes though). This will hopefully give old blue boxes a bit more value as they've fallen by the wayside over time on our server. It also in general gives free to play players more of a chance to get costumes if they so wish to grind them out.
To see the available mythic costumes check out the Mythic Costumes page.
Patreon
We've updated Patreon to include the usual 2 new costumes this month. we also updated the wiki page to preview the last months costumes from april which were for some reason never previewed/uploaded here on the wiki. This months costumes are Queen of Calamity and the Food Stall costumes.
You can preview them on the Patreon and Donations page.
Slot Position Exchange
1.) Nydhoggur Wig (White) now is labeled with a U for upper and can be exchanged for the L version which is a lower.
2.) Asgard Blessing is now labeled with a M for middle and can be exchanged for the U version which is an upper.
Map Balance Adjustments
1.) HTF 3 Mobs that are not Decorated Evil Tree have had their Holly Sprig drop rate increased from 25% > 60%
2.) HTF 3's Decorated Evil Tree's Holly Sprig drop rate increased from 25% > 100%
General Adjustments
1.) Expanded 99 Rewards NPC no longer includes gunslinger since they now get an MCA as Night Watch when they hit 99.
2.) Dimik_3 now also drops a Thunder P at 1.75%
3.) Convex Mirrors silvervine cost lowered from 3 > 1.
4.) Owl Marquees is no longer required for any aspect of Card Captor Sakura.
5.) Panzer Goblin now instantly respawns at prt_fild11 instead of a 40-60 minute variance.
Bug Fixes
1.) Added in many missing cards from the table for OCA and MCA.
2.) Survivor's Shoes now properly have a slot.
3.) Reverberation now deals the minimum 1 damage vs ignoreaoe flagged monsters.