Lord Knight
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Job Base: |
Knight
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Job Type: |
2-1 Transcendent
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Changes At: |
Juno
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Number of Skills: |
8
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Total Skill Points: |
42
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Total Quest Skills: |
0
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Job Bonuses
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STR |
AGI |
VIT |
INT |
DEX |
LUK
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+15 |
+8 |
+8 |
+2 |
+9 |
+3
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Overview
Lord Knights are the Transcendent variants of KNights. The Lord Knight's skills are a good balance of offense and defense. The Lord Knight is now a master of weapons with a special affinity for Two-handed Swords and Spears. A Lord Knight has formidable attack strength and can crush an opponent's defense with ease. Being Lord Knight, they gain vastly improved offensive capabilities and some defensive capabilities. They easily retain their status as the class with the highest HP Modifier and strongest physical AoE damage dealer.
Lord Knights get the newest skills of the Transcendent Classes: two skills that enhance their damage output and three that deal damage and various status effects. If this isn't enough, they also get (besides the +25% HP) a skill that gives them the on-par tanking ability to that of a Crusader. Their ability to go Berserk unleashes massive damage while in a state of Berserk. A number of defensive skills complement Lord Knight's combat mastery.
Jobchange Guide
To become a Lord Knight, you must find a book called 'the Book of Ymir' in 'Sage Castle,' Juno. The book will lead you to Valhalla so you can change your job through the Lord Knight job NPC. Also you must reach at least job level 40 as a transcendent 1st class character.
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1.Sage Castle is located at 11 o'clock direction yuno88320 in Juno. |
2.'Book of Ymir' is located inside a room behind an NPC called Metheus Sylphe yuno_in0288164.
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3.The Book of Ymir yuno_in0294206 will teleport you to Valhalla. |
4.Find and talk to a job NPC suited to your 2nd class.
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Skills
Click here to see Knight skills.
Skill |
Description |
Levels |
Type
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Adds Weapon Mastery type ATK regardless of the weapon used. |
5
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Supportive
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Strikes an enemy 5 times with a Spear, dealing ranged damage that is affected by the Spear's weight. |
5
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Offensive
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Heightens physical power at the cost of the ability to use skills. |
1
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Supportive
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Must be wielding a Two-Handed sword. Adds a chance to block physical attacks entirely. |
10
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Supportive
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Greatly increases HP regeneration but forces the user to sit down. |
1
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Supportive
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Increases ATK and Accuracy with any weapon while decreasing DEF. |
5
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Supportive
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An attack that can inflict Bleeding status on a target. |
5
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Offensive
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A ranged attack that can cause various abnormal status effects. |
10
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Offensive
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Job Bonuses
The levels at which a Lord Knight receives a certain bonus.
Stat\Amount |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9 |
+10 |
+11 |
+12 |
+13 |
+14 |
+15
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STR
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1 |
6 |
7 |
8 |
19 |
25 |
33 |
41 |
46 |
47 |
52 |
56 |
57 |
64 |
70
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AGI
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2 |
10 |
14 |
17 |
37 |
53 |
61 |
65 |
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VIT
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5 |
12 |
22 |
29 |
40 |
43 |
58 |
68 |
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INT
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13 |
67 |
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DEX
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4 |
11 |
16 |
28 |
31 |
36 |
44 |
49 |
62 |
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LUK
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3 |
27 |
38 |
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