Sandman
		
		
		
		
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|  Sandman | |
|---|---|
|   | |
| Type: | Active Skill | 
| Levels: | 5 | 
| SP Cost: | 12 | 
| Cast Time: | None | 
| Cast Delay: | ASPD Based | 
| Duration: | (180-Skill Level*30) seconds | 
| Target: | Ground | 
| Range: | Melee | 
| Area of Effect: | 5x5 | 
| Status: | Sleep | 
| Catalyst: | 1 Trap | 
| Status Icon: |   | 
| Prerequisites | |
| (Hunter) Flasher Lv. 1 | |
Description
Set a trap that may inflict the Sleep status on enemies within a 5*5 area once triggered. Sleeping enemies will not awaken unless they are hit by an attack. Sandman has no effect on Boss monsters.
| Skill Level | Trap Duration | Sleep Chance (%) | 
|---|---|---|
| 1 | 150 sec | 50 | 
| 2 | 120 sec | 60 | 
| 3 | 90 sec | 70 | 
| 4 | 60 sec | 80 | 
| 5 | 30 sec | 90 | 
| Hunter & Sniper | |
|---|---|
| 2nd Class Skills | Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box | 
| Transcendent Skills | Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker | 
| Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough | 
| Weapons | Bow | 
