Investigate
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Investigate | |
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Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | 10-20 |
Cast Time: | 1 second (Not Interruptible) |
Cast Delay: | 0.5 seconds |
Target: | Enemy |
Range: | Melee |
Property: | Neutral |
Catalyst: | 1 Spirit Sphere |
Prerequisites | |
(Monk) Call Spirits Lv. 5 |
Description
Investigate (Alt: Occult Impaction) is a 2nd class offensive skill available as Monk and Champion. It consumes 1 Spirit Sphere per cast. The damage increases proportionately with the enemy's soft DEF and hard DEF. Investigate is always Neutral element regardless of an equipped weapon's elemental attribute. Investigate ignores FLEE and Perfect Dodge.
Skill Level | ATK ratio | SP cost |
---|---|---|
1 | 175% | 10 |
2 | 250% | 14 |
3 | 325% | 17 |
4 | 400% | 19 |
5 | 475% | 20 |
Damage
The formula for Investigate is ATK multiplied by the skill's ATK ratio and an adjustment multiplier.
Adjustment = (Enemy DEF + Enemy VIT) / 100
This is the same formula used for Ice Pick.
The final damage dealt is not reduced by an enemy's DEF or VIT as a normal skill attack would be. However, it will be reduced by cards or equipment.
Notes
- Using Call Spirits immediately after Investigate will negate the after-cast delay (since this is actually an animation delay).
- Causing your character to perform any other animation than Investigate's animation, such as moving, will also ignore the delay.
- If the enemy's combined DEF is 0 or less, Investigate will miss.
- This skill does not stack with the effects of Ice Pick.
Monk & Champion | |
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2nd Class Skills |
Ki Explosion • Dodge (Skill) • Critical Explosion • Asura Strike • Iron Hand • Steel Body • Investigate • Chain Combo • Combo Finish • Triple Attack • Blade Stop • Body Relocation • Ki Translation • Spirits Recovery • Absorb Spirits • Call Spirits (Spirit Sphere) • Finger Offensive |
Transcendent Skills |
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen |
Quests | Monk Job Change Guide • Monk Skill Quest • Rebirth Walkthrough |
Weapons | Mace • Knuckle |