Dodge (Skill)
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| |
| Type: | Passive Skill |
| Levels: | 10 |
| Prerequisites | |
| (Monk) Call Spirits Lv. 5, Iron Hand Lv. 5 | |
Description
Dodge (Alt: Flee) is a 2nd class passive skill available as Monk and Champion. It permanently increases Flee Rate, thus dodging more attacks.
| Skill Level | + Flee Rate |
|---|---|
| 1 | +1 |
| 2 | +3 |
| 3 | +4 |
| 4 | +6 |
| 5 | +7 |
| 6 | +9 |
| 7 | +10 |
| 8 | +12 |
| 9 | +13 |
| 10 | +15 |
| Monk & Champion | |
|---|---|
| 2nd Class Skills |
Ki Explosion • Dodge (Skill) • Critical Explosion • Asura Strike • Iron Hand • Steel Body • Investigate • Chain Combo • Combo Finish • Triple Attack • Blade Stop • Body Relocation • Ki Translation • Spirits Recovery • Absorb Spirits • Call Spirits (Spirit Sphere) • Finger Offensive |
| Transcendent Skills |
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen |
| Quests | Monk Job Change Guide • Monk Skill Quest • Rebirth Walkthrough |
| Weapons | Mace • Knuckle |
