Difference between revisions of "Knight"
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| {{Skill List|skill=Cavalier Mastery}} | | {{Skill List|skill=Cavalier Mastery}} | ||
− | || At maximum level removes the 50% [[Stats#ASPD|ASPD]] penalty when riding a [[Peco Peco Ride| | + | || At maximum level removes the 50% [[Stats#ASPD|ASPD]] penalty when riding a [[Peco Peco Ride|Peco Peco]]. || 5 |
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
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Revision as of 15:04, 17 October 2022
Job Base: | Swordman | ||||
Job Type: | 2-1 | ||||
Changes At: | Prontera Chivalry | ||||
Number of Skills: | 10 | ||||
Total Skill Points: | 76 | ||||
Total Quest Skills: | 1 | ||||
Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+8 | +2 | +10 | +0 | +6 | +4 |
Contents
Overview
The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear.
Jobchange Guide
See Knight Job Change Guide for detailed information.
Changing into a Knight from a Swordman requires the player to complete a number of tasks:
- Item Collection
- A Written Test
- Battle Test
- Word Association Quiz
- A test of self control
- Personality Quiz
After completing these tests, the player will be transformed into a Knight. All this takes place inside the Prontera Chivalry (Prontera xx, yy).
Builds
Hybrid
- STR: 70-90
- AGI: 60-90
- VIT: 60-90
- INT: 1
- DEX: 40-50
- LUK: 1
Weapon: Element endowed and/or carded spears or Two Handed Swords
These knights try to get the best of both worlds. With a solid mix of AGI and VIT, these Knighta gain survivability in some areas while losing it in others. Hybrids are denoted by which stat is the highest. AGI-VIT Knights usually stick with a setup similar to an AGI Knight. VIT-AGI Knights, likewise, generally stay with the setup of a VIT Knight.
Ranking by efficiency, players tend to use the AGI-VIT combination because the higher attack speed allows players to chain Pierce or get a better Twohand Quicken ASPD boost. This build was among the best during the pre-Transcendent Knight era.
AGI Two-Hand Sword
Weapons: Element endowed Two Handed Swords and/orcarded Two Handed Sword
AGI Knights believe that the best defense is avoiding damage. They have high ASPD and flee, but VIT, and by extension HP, are low compared to other Knights. However, using Two Handed Swords pushes their attack power higher than most VIT Knights. Their bread and butter is the skill Twohand Quicken, which increases ASPD by 30%. When faced with multiple foes, they break out Bowling Bash. Finally, Counter Attack allows for a higher critical chance against evasive or fortified foes.
VIT
Weapon: Element endowed and/or carded spears or One Handed Swords
VIT Knights are great tanks! They have one of the highest HP pools and defense rates, and unlike AGI Knights, they usually use shields for added defense. These Knights level mostly by mobbing, utilizing their tanking ability with high STR capacity.
SVD
Weapon: Element endowed and/or carded One or Two Handed Spears
SVD Knights (STR/VIT/DEX) may seem similar to VIT Knights, but they have more uses than just being meatshields. Their damage output is higher while maintaining decent VIT, allowing them to excel at killing MVPs or PvP in comparison.
The typical SVD knight will level primarily on Large sized monsters utilizing Pierce or they will make use of Bowling Bash or Brandish Spear for mobbing.
STR should be a minimum of 100, most strive to get around 120, which allows knights to 1-hit-KO some monsters. At later levels, these knights will typically go to Thor's volcano and use Pierce against Kasas.
INT is a variable stat, and general consensus seems to be that at least 12 points are necessary because of the Knight's abysmal SP pool. However, 1-hit-KOs using an Earth Deleter Card may obviate the need for INT.
AGI helps by increasing the speed Pierce may be used.
Equipment
Most Knights have different sets of gear for special purposes, regardless of what their build is. Items from these sets are interchangeable, while some are very situational. For example, a Combat Knife may prove to be more useful than a Fortune Sword in a map rich with Demi Human monsters, but not against any other race of monsters. These are merely suggestions and examples; the reader should know what exactly best fits them. It also focuses on armor equipment, not just weapons. Note: this guide is outdated in some areas as a lot of ingame content has changed, it's a year old, don't quote Rav on it. The guide was also intended for Knights not yet transcended to Lord Knights, hence the lack of Valkyrie Armor and some other weapons. The role of a Knight in WoE used to be more supportive, few ever Provokes (or have in the history of Ragnarok Online) and it wouldn't make much of a difference now anyway (aside from everyone having Evil Druid carded armor). Armor switching is also becoming increasing useless. Ultimately, most Knights and Lord Knights brute force their way through PvP/WoE, and it is unlikely there will be a complete detailed guide about either class: so play however. Just don't be stupid and miss out on Spear Stab.
Class Data
Skills
See Swordman Skills for first-class skills.
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Knock targets backward, causing up to 500% damage in a 3x3 cell area that hits twice. | 10 | Offensive | ||
|
Attacks enemies in an area around the caster. Damage for each enemy increases the closer they are to the caster. | 10 | Offensive | ||
|
At maximum level removes the 50% ASPD penalty when riding a Peco Peco. | 5 | Passive | ||
|
Block an enemy's attack and automatically perform one critical attack on them, ending the Counter Attack stance. | 5 | Active | ||
|
Enables Knights or Crusaders to ride a Peco Peco. | 1 | Passive | ||
|
Strikes a single target for a number of hits based on the target's size. Requires a Spear class weapon. | 10 | Offensive | ||
|
Must be wielding a Spear weapon. Throws the equipped spear at a single target (the spear does not require retrieval). | 5 | Offensive | ||
|
Adds +4 ATK per skill level to Spear weapons. If the player is riding a Peco Peco, an additional +1 ATK per skill level is added. | 10 | Passive | ||
|
Strikes a target enemy and all enemies in a line between the player and the target. Requires a Spear. All enemies struck are knocked back 6 cells. | 10 | Offensive | ||
|
Temporarily increase Attack Speed when a Two Handed Sword is equipped for the skill's duration. | 10 | Supportive |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
Quest | ||
---|---|---|---|---|---|---|---|
|
Ranged attack: Rush a target, dealing more damage depending on how far away you are from it. | 1 | Offensive | 40 | Charge Attack Quest |
Soul Link
Knight Spirit enables use of
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Temporarily increase ASPD by 30% when using a One Handed Sword. | 1 | Supportive |
Job Bonuses
The Levels in which one receives a certain bonus
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
---|---|---|---|---|---|---|---|---|---|---|
STR | 4 | 10 | 15 | 21 | 27 | 33 | 46 | 47 | ||
AGI | 13 | 38 | ||||||||
VIT | 1 | 3 | 8 | 12 | 17 | 18 | 23 | 29 | 36 | 43 |
INT | ||||||||||
DEX | 5 | 20 | 31 | 40 | 48 | 49 | ||||
LUK | 5 | 20 | 28 | 37 |
Knight & Lord Knight | |
---|---|
2nd Class Skills |
Bowling Bash • Brandish Spear • Cavalier Mastery • Charge Attack • Counter Attack • One-Hand Quicken • Peco Peco Ride • Pierce • Spear Boomerang • Spear Mastery • Spear Stab • Twohand Quicken |
Transcendent Skills |
Aura Blade • Spiral Pierce • Berserk • Parrying • Tension Relax • Concentration • Head Crush • Joint Beat |
Quests | Knight Job Change Guide • Knight Skill Quest • Rebirth Walkthrough |
Weapons | One Handed Swords • Spears • Two-Handed Swords |
Classes of Ragnarok Online | |
---|---|
Novice Class | Novice • High Novice • Super Novice |
First Class | Acolyte • Archer • High First Class • Magician • Merchant • Swordman • Thief |
Second Class | Priest • Monk • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Knight • Crusader • Assassin • Rogue |
Transcendent Second Class | High Priest • Champion • Sniper • Minstrel • Gypsy • High Wizard • Scholar • Mastersmith • Biochemist • Lord Knight • Paladin • Assassin Cross • Stalker |
Expanded Class | Gunslinger • Ninja • TaeKwon Kid • TaeKwon Master • Soul Linker |
Transcendent Expanded Class | Night Watch |