Difference between revisions of "Gospel"

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__NOTOC__
 
{{Skill Info
 
{{Skill Info
 
| class = Paladin
 
| class = Paladin
 
| type = Active
 
| type = Active
| levels = 10
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| levels = 10 (Selectable)
 
| prereqs = ([[Crusader]]) [[Demon Bane]] Lv. 5, [[Faith]] Lv.8
 
| prereqs = ([[Crusader]]) [[Demon Bane]] Lv. 5, [[Faith]] Lv.8
 
| time = None
 
| time = None
 
| delay = [[ASPD]]
 
| delay = [[ASPD]]
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| duration = 60 seconds
 
| target = Ground
 
| target = Ground
 
| area = Cross-shaped AoE
 
| area = Cross-shaped AoE
| status = [[Status Effects|Random]]
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| status = Random
 
}}
 
}}
  
 
==Description==
 
==Description==
(Alt: ''Battle Chant'') Sing a hymn that causes a random negative status effect on enemies and positive effects for each party member within range. The caster's HP and SP are slowly drained while Gospel is active. When a Paladin uses Gospel, all positive and negative [[Status Effects]] are removed, except [[Critical Wounds]] & [[Slow Casting]]. Negative effects apply to monsters and opposing players. It does not affect players outside of the caster's party.  
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'''Gospel''' (Alt: ''Battle Chant'') is a 2nd class active skill available as [[Paladin]]. It makes the caster sing a hymn that causes a random negative status effect on enemies and positive effects for each party member within range. The caster's HP and SP are slowly drained while Gospel is active. When a Paladin uses Gospel, all positive and negative [[Status Effects]] are removed, except [[Critical Wounds]] & [[Slow Casting]]. Negative effects apply to monsters and opposing players. It does not affect players outside of the caster's party. It applies a new effect to all targets inside every 10 seconds.
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{|class="wikitable"
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!Skill Level !! Effect Chance !! HP Reduction / 10 secs !! SP Reduction / 10 secs !! SP cost
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|-
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!1
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|55% || rowspan=5|30 || rowspan=5|20 || rowspan=5|80
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|-
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!2
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|60%
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|-
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!3
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|65%
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|-
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!4
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|70%
 +
|-
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!5
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|75%
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|-
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!6
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|80% || rowspan=5|45 || rowspan=5|35 || rowspan=5|100
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|-
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!7
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|85%
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|-
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!8
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|90%
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|-
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!9
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|95%
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|-
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!10
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|100%
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|}
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 +
== Status Effects ==
  
 
=== Negative ===
 
=== Negative ===
* 1-9999 DMG, [[Neutral]] Element. Ignores [[Flee]], [[DEF]], and [[Kyrie Eleison]]  
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* 1-9999 DMG, [[Neutral]] Element. Ignores [[Flee]], [[DEF]], and [[Kyrie Eleison]].
 
* Inflict the [[Status Effects#Curse | Curse]] status for an unusually lengthy period of time. Can still be cured as it normally would.  
 
* Inflict the [[Status Effects#Curse | Curse]] status for an unusually lengthy period of time. Can still be cured as it normally would.  
 
* Inflict the [[Status Effects#Blind | Blind]] status for an unusually lengthy period of time. Can still be cured as it normally would.  
 
* Inflict the [[Status Effects#Blind | Blind]] status for an unusually lengthy period of time. Can still be cured as it normally would.  
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* Increases [[FLEE]] and [[HIT]] by 50  
 
* Increases [[FLEE]] and [[HIT]] by 50  
 
* Grants immunity against [[Status Effects]]
 
* Grants immunity against [[Status Effects]]
 
{| class=wikitable style="border 1em #aaaaaa solid"
 
|-
 
| align=center | '''Level''' || align=center | '''1''' || align=center | '''2''' || align=center | '''3''' || align=center | '''4''' || align=center | '''5''' || align=center | '''6''' || align=center | '''7''' || align=center | '''8''' || align=center | '''9''' || align=center | '''10''' 
 
|-
 
| align=center | '''Effect Chance (%)''' || align=center | 55 || align=center | 60 || align=center | 65 || align=center | 70 || align=center | 75 || align=center | 80 || align=center | 85 || align=center | 90 || align=center | 95 || align=center | 100 
 
|-
 
| align=center | '''SP Cost''' || align=center | 80 || align=center | 80 || align=center | 80 || align=center | 80 || align=center | 80 || align=center | 100 || align=center | 100 || align=center | 100 || align=center | 100 || align=center | 100 
 
|-
 
| align=center | '''HP Reduction/10 secs''' || align=center | 30 || align=center | 30 || align=center | 30 || align=center | 30 || align=center | 30 || align=center | 45 || align=center | 45 || align=center | 45 || align=center | 45 || align=center | 45 
 
|-
 
| align=center | '''SP Reduction/10 secs''' || align=center | 20 || align=center | 20 || align=center | 20 || align=center | 20 || align=center | 20 || align=center | 35 || align=center | 35 || align=center | 35 || align=center | 35 || align=center | 35
 
|}
 
  
 
== Notes ==  
 
== Notes ==  
* When a Paladin is performing Battle Chant and is successfully dispelled by a Sage or Scholar, the chanting stops.  
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* When a Paladin is performing Gospel and is successfully dispelled by a Sage or Scholar, the chanting stops.  
 
* [[Land Protector]] cancels the tiles that the Gospel affects. If the entire area is negated, the caster remains immobile until the duration ends or is manually canceled.  
 
* [[Land Protector]] cancels the tiles that the Gospel affects. If the entire area is negated, the caster remains immobile until the duration ends or is manually canceled.  
  
 
{{Navbox Crusader}}
 
{{Navbox Crusader}}

Latest revision as of 19:23, 13 July 2024


Gospel.png Gospel
Gospel Info.gif
Type: Active Skill
Levels: 10 (Selectable)
Cast Time: None
Cast Delay: ASPD
Duration: 60 seconds
Target: Ground
Area of Effect: Cross-shaped AoE
Status: Random
Prerequisites
(Crusader) Demon Bane Lv. 5, Faith Lv.8

Description

Gospel (Alt: Battle Chant) is a 2nd class active skill available as Paladin. It makes the caster sing a hymn that causes a random negative status effect on enemies and positive effects for each party member within range. The caster's HP and SP are slowly drained while Gospel is active. When a Paladin uses Gospel, all positive and negative Status Effects are removed, except Critical Wounds & Slow Casting. Negative effects apply to monsters and opposing players. It does not affect players outside of the caster's party. It applies a new effect to all targets inside every 10 seconds.

Skill Level Effect Chance HP Reduction / 10 secs SP Reduction / 10 secs SP cost
1 55% 30 20 80
2 60%
3 65%
4 70%
5 75%
6 80% 45 35 100
7 85%
8 90%
9 95%
10 100%

Status Effects

Negative

  • 1-9999 DMG, Neutral Element. Ignores Flee, DEF, and Kyrie Eleison.
  • Inflict the Curse status for an unusually lengthy period of time. Can still be cured as it normally would.
  • Inflict the Blind status for an unusually lengthy period of time. Can still be cured as it normally would.
  • Inflict the Poison status for an unusually lengthy period of time. Can still be cured as it normally would.
  • Provoke Lv.10
  • Reduce all DEF to 0
  • Reduce ATK to 0
  • Reduce FLEE to 0
  • Reduce ASPD and Movement Speed by 75%

Positive

Notes

  • When a Paladin is performing Gospel and is successfully dispelled by a Sage or Scholar, the chanting stops.
  • Land Protector cancels the tiles that the Gospel affects. If the entire area is negated, the caster remains immobile until the duration ends or is manually canceled.
Crusader & Paladin
2nd Class
Skills
Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken
Transcendent
Skills
Gospel • Pressure • Sacrifice • Shield Chain
Quests Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough
Weapons One Handed Sword • Spear • Two Handed Sword