Difference between revisions of "Land Mine"
Jump to navigation
Jump to search
m |
m |
||
Line 18: | Line 18: | ||
| element = Earth | | element = Earth | ||
| status = [[Status Effects#Stun|Stun]] | | status = [[Status Effects#Stun|Stun]] | ||
− | | catalyst = 1 Trap | + | | catalyst = 1 {{Item|id=1065 Trap}} |
| cf_name = | | cf_name = | ||
| cf_value = | | cf_value = |
Latest revision as of 19:31, 18 May 2024
Land Mine | |
---|---|
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 10 |
Cast Time: | None |
Cast Delay: | ASPD |
Duration: | (240 - (Skill Level x 40)) seconds |
Target: | Ground |
Range: | 3 cells |
Property: | Earth |
Status: | Stun |
Catalyst: | 1 Trap |
Status Icon: | |
Prerequisites | |
None |
Description
Land Mine is a 2nd class offensive skill available as Hunter and Sniper. It sets a trap that explodes when triggered, inflicting Earth property damage with a 10% chance of inflicting the Stun status on an enemy for 5 seconds.
Skill Level | Trap duration |
---|---|
1 | 200 sec |
2 | 160 sec |
3 | 120 sec |
4 | 80 sec |
5 | 40 sec |
Formula
Damage = (Skill Level) * (DEX + 75) * (INT + 100) ÷ 35
Notes
- Damage ignores FLEE and DEF.
- Unlike the other trap skills, Land Mine only deals damage to a single target.
Hunter & Sniper | |
---|---|
2nd Class Skills |
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box |
Transcendent Skills |
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker |
Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough |
Weapons | Bow |