Difference between revisions of "Dodge (Skill)"

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(Created page with "{{Skill Info | class = Monk | class2 = | class3 = | type = Passive | levels = 10 | prereqs = (Monk) Summon Spirit Sphere Lv. 5, Iron Fists Lv. 5 | quest = | spcost...")
 
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| levels = 10
| prereqs = ([[Monk]]) [[Summon Spirit Sphere]] Lv. 5, [[Iron Fists]] Lv. 5
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| prereqs = ([[Monk]]) [[Call Spirits]] Lv. 5, [[Iron Hand]] Lv. 5
 
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Revision as of 14:00, 24 February 2024


Dodge (Skill).png Dodge (Skill)
Passive.jpg
Type: Passive Skill
Levels: 10
Prerequisites
(Monk) Call Spirits Lv. 5, Iron Hand Lv. 5

Description

Dodge (Alt: Flee) is a 2nd class passive skill available as Monk and Champion. It permanently increases Flee Rate, thus dodging more attacks.

Skill Level + Flee Rate
1 +1
2 +3
3 +4
4 +6
5 +7
6 +9
7 +10
8 +12
9 +13
10 +15
Monk & Champion
2nd Class
Skills
Ki Explosion • Dodge (Skill) • Critical Explosion • Asura Strike • Iron Hand • Steel Body • Investigate • Chain Combo • Combo Finish • Triple Attack • Blade Stop • Body Relocation • Ki Translation • Spirits Recovery • Absorb Spirits • Call Spirits (Spirit Sphere) • Finger Offensive
Transcendent
Skills
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen
Quests Monk Job Change Guide • Monk Skill Quest • Rebirth Walkthrough
Weapons Mace • Knuckle