Difference between revisions of "Dodge (Skill)"
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(Created page with "{{Skill Info | class = Monk | class2 = | class3 = | type = Passive | levels = 10 | prereqs = (Monk) Summon Spirit Sphere Lv. 5, Iron Fists Lv. 5 | quest = | spcost...") |
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Revision as of 14:00, 24 February 2024
Dodge (Skill) | |
---|---|
Type: | Passive Skill |
Levels: | 10 |
Prerequisites | |
(Monk) Call Spirits Lv. 5, Iron Hand Lv. 5 |
Description
Dodge (Alt: Flee) is a 2nd class passive skill available as Monk and Champion. It permanently increases Flee Rate, thus dodging more attacks.
Skill Level | + Flee Rate |
---|---|
1 | +1 |
2 | +3 |
3 | +4 |
4 | +6 |
5 | +7 |
6 | +9 |
7 | +10 |
8 | +12 |
9 | +13 |
10 | +15 |
Monk & Champion | |
---|---|
2nd Class Skills |
Ki Explosion • Dodge (Skill) • Critical Explosion • Asura Strike • Iron Hand • Steel Body • Investigate • Chain Combo • Combo Finish • Triple Attack • Blade Stop • Body Relocation • Ki Translation • Spirits Recovery • Absorb Spirits • Call Spirits (Spirit Sphere) • Finger Offensive |
Transcendent Skills |
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen |
Quests | Monk Job Change Guide • Monk Skill Quest • Rebirth Walkthrough |
Weapons | Mace • Knuckle |