Difference between revisions of "Sharp Shooting"

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| levels = 5
 
| levels = 5
 
| prereqs = ([[Archer]]) [[Improve Concentration]] Lv. 10, [[Double Strafing]] Lv. 5
 
| prereqs = ([[Archer]]) [[Improve Concentration]] Lv. 10, [[Double Strafing]] Lv. 5
| spcost = (15 + (Skill level*3))
+
| spcost = (15 + (Skill Level x 3))
 
| time = 2 seconds
 
| time = 2 seconds
 
| delay = 1.5 seconds
 
| delay = 1.5 seconds
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== Description ==
 
== Description ==
Shoot an arrow with great might toward a targeted enemy. The arrow will be shot straight toward the target, damaging enemies. It can only be activated with a [[Bow]] equipped.
+
'''Sharp Shooting''' (Alt: ''Focused Arrow Strike'') is a 2nd class offensive skill available as [[Sniper]]. It shoots an arrow with great might toward a targeted enemy. The arrow will be shot straight toward the target, damaging enemies in its path. It can also [[CRIT]], bypassing enemy [[DEF]] and [[FLEE]]. It has a 20 flat [[CRIT]] rate, which is added to the caster's [[CRIT]] rate.
  
{| class=wikitable style="border 1em #aaaaaa solid"
+
{| class="wikitable"
 +
!Skill Level || [[ATK]] ratio || SP cost
 +
|-
 +
!1
 +
|250% || 18
 +
|-
 +
!2
 +
|300% || 21
 
|-
 
|-
| align=center| '''Level''' || align=center | '''Damage''' || align=center | '''SP Cost'''
+
!3
 +
|350% || 24
 
|-
 
|-
| align=center| 1 || align=center | +150% || align=center | 18 SP
+
!4
 +
|400% || 27
 
|-
 
|-
| align=center| 2 || align=center | +200% || align=center | 21 SP
+
!5
|-
+
|450% || 30
| align=center| 3 || align=center | +250% || align=center | 24 SP
+
|}
|-
 
| align=center| 4 || align=center | +300% || align=center | 27 SP
 
|-
 
| align=center| 5 || align=center | +350% || align=center | 30 SP
 
|}
 
  
 
== Notes ==
 
== Notes ==
The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by [[Arrow Repel]].
+
* The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by [[Arrow Repel]].
 
 
 
* Maximum distance from the targeted object is 9 cells.
 
* Maximum distance from the targeted object is 9 cells.
 
* The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells.
 
* The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells.
 
* Monsters in the 13th cell along the line receive reduced damage.
 
* Monsters in the 13th cell along the line receive reduced damage.
* Sharp Shooting has a 20% base chance of bypassing enemy defense and [[flee]] and is also increased by the Sniper's [[CRIT]] rate.
+
* The chance to land a critical hit is lowered by the enemy's Crit Shield.  
** The chance to bypass defense with this skill is also lowered depending on the opponent's [[LUK]] (Also known as Crit Shield).
 
** The chance to bypass defense with  Sharp Shooting is calculated as [ (crit rate + 20) - (monster's luk/5) ]%. Crit/LUK gear is recommended to maximize the chance of bypassing defense with this skill.  
 
  
 
{{Navbox Hunter}}
 
{{Navbox Hunter}}

Revision as of 21:15, 18 May 2024


Sharp Shooting.png Sharp Shooting
Sharp Shooting Info.gif
Type: Offensive Skill
Levels: 5
SP Cost: (15 + (Skill Level x 3))
Cast Time: 2 seconds
Cast Delay: 1.5 seconds
Target: Foe
Range: 9 cells
Area of Effect: approx. 3 x 12 cells, in direction of target
Catalyst: 1 Arrow
Weapon: Bow
Mskicon.gif
Prerequisites
(Archer) Improve Concentration Lv. 10, Double Strafing Lv. 5

Description

Sharp Shooting (Alt: Focused Arrow Strike) is a 2nd class offensive skill available as Sniper. It shoots an arrow with great might toward a targeted enemy. The arrow will be shot straight toward the target, damaging enemies in its path. It can also CRIT, bypassing enemy DEF and FLEE. It has a 20 flat CRIT rate, which is added to the caster's CRIT rate.

Skill Level ATK ratio SP cost
1 250% 18
2 300% 21
3 350% 24
4 400% 27
5 450% 30

Notes

  • The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by Arrow Repel.
  • Maximum distance from the targeted object is 9 cells.
  • The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells.
  • Monsters in the 13th cell along the line receive reduced damage.
  • The chance to land a critical hit is lowered by the enemy's Crit Shield.
Hunter & Sniper
2nd Class
Skills
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box
Transcendent
Skills
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker
Quests Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough
Weapons Bow