Difference between revisions of "Sharp Shooting"
Jump to navigation
Jump to search
(Created page with "{{Skill Info | class = Sniper | class2 = | type = Offensive | levels = 5 | prereqs = (Archer) Improve Concentration Lv. 10, Double Straffing Lv. 5 | spcost = (15...") |
|||
Line 4: | Line 4: | ||
| type = Offensive | | type = Offensive | ||
| levels = 5 | | levels = 5 | ||
− | | prereqs = ([[Archer]]) [[Improve Concentration]] Lv. 10, [[Double | + | | prereqs = ([[Archer]]) [[Improve Concentration]] Lv. 10, [[Double Strafing]] Lv. 5 |
| spcost = (15 + (Skill level*3)) | | spcost = (15 + (Skill level*3)) | ||
| time = 2 seconds | | time = 2 seconds |
Revision as of 17:34, 20 February 2023
Sharp Shooting | |
---|---|
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | (15 + (Skill level*3)) |
Cast Time: | 2 seconds |
Cast Delay: | 1.5 seconds |
Target: | Foe |
Range: | 9 cells |
Area of Effect: | approx. 3 x 12 cells, in direction of target |
Catalyst: | 1 Arrow |
Weapon: | Bow |
Prerequisites | |
(Archer) Improve Concentration Lv. 10, Double Strafing Lv. 5 |
Description
Shoot an arrow with great might toward a targeted enemy. The arrow will be shot straight toward the target, damaging enemies. It can only be activated with a Bow equipped.
Level | Damage | SP Cost |
1 | +150% | 18 SP |
2 | +200% | 21 SP |
3 | +250% | 24 SP |
4 | +300% | 27 SP |
5 | +350% | 30 SP |
Notes
The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by Arrow Repel.
- Maximum distance from the targeted object is 9 cells.
- The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells.
- Monsters in the 13th cell along the line receive reduced damage.
- Sharp Shooting has a 20% base chance of bypassing enemy defense and flee and is also increased by the Sniper's CRIT rate.
- The chance to bypass defense with this skill is also lowered depending on the opponent's LUK (Also known as Crit Shield).
- The chance to bypass defense with Sharp Shooting is calculated as [ (crit rate + 20) - (monster's luk/5) ]%. Crit/LUK gear is recommended to maximize the chance of bypassing defense with this skill.
Hunter & Sniper | |
---|---|
2nd Class Skills |
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box |
Transcendent Skills |
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker |
Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough |
Weapons | Bow |