Difference between revisions of "Parry"
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* If Parrying blocks an attack while its user casts an interruptible skill, the skill will be interrupted. | * If Parrying blocks an attack while its user casts an interruptible skill, the skill will be interrupted. | ||
* If Parrying blocks an attack while the user is running, they will appear to stop quickly while the Parry animation plays, causing awful position lag. | * If Parrying blocks an attack while the user is running, they will appear to stop quickly while the Parry animation plays, causing awful position lag. | ||
− | * Parrying will not block [[Cart Termination]], [[Soul | + | * Parrying will not block [[Cart Termination]], [[Soul Breaker]], or [[Acid Demonstration]]. |
* Parrying works even if a player is under a status effect such as [[Status Effects#Freeze|freeze]] or [[Status Effects#Stone|stone curse]]. | * Parrying works even if a player is under a status effect such as [[Status Effects#Freeze|freeze]] or [[Status Effects#Stone|stone curse]]. | ||
{{Navbox Knight}} | {{Navbox Knight}} |
Revision as of 14:22, 24 February 2024
Parry | |
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Type: | Active Skill |
Levels: | 10 (Selectable) |
SP Cost: | 50 |
Cast Time: | None |
Cast Delay: | ASPD Based |
Duration: | (10 + (Skill level*5)) seconds |
Target: | Self |
Weapon: | Two-Handed Sword |
Status Icon: | |
Prerequisites | |
(Swordman) Provoke Lv. 5, Two-Handed Sword Mastery Lv. 10, (Knight) Twohand Quicken Lv. 3 |
Description
Adds a chance to block physical attacks entirely when activated. The player will be forced to pause momentarily whenever Parry blocks damage. For example, if the user is attacking a monster while Parry is activated and they guard an attack, they will stop attacking the monster for a brief period of time. If the user was standing still or running when Parry blocked an attack, they will still be penalized with a short moment of time until they can attack or use skills.
Level | Block Rate | Duration (sec) |
---|---|---|
1 | 23% | 15 |
2 | 26% | 20 |
3 | 29% | 25 |
4 | 32% | 30 |
5 | 35% | 35 |
6 | 38% | 40 |
7 | 41% | 45 |
8 | 44% | 50 |
9 | 47% | 55 |
10 | 50% | 60 |
Information
- Must be wielding a Two-Handed Sword.
- Has the same properties as Auto Guard for blocking damage, such as how an attack following Lex Aeterna will remove the Lex Aeterna if blocked.
- If Parrying blocks an attack while its user casts an interruptible skill, the skill will be interrupted.
- If Parrying blocks an attack while the user is running, they will appear to stop quickly while the Parry animation plays, causing awful position lag.
- Parrying will not block Cart Termination, Soul Breaker, or Acid Demonstration.
- Parrying works even if a player is under a status effect such as freeze or stone curse.
Knight & Lord Knight | |
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2nd Class Skills |
Bowling Bash • Brandish Spear • Cavalier Mastery • Charge Attack • Counter Attack • One-Hand Quicken • Peco Peco Ride • Pierce • Spear Boomerang • Spear Mastery • Spear Stab • Twohand Quicken |
Transcendent Skills |
Aura Blade • Spiral Pierce • Berserk • Parrying • Tension Relax • Concentration • Head Crush • Joint Beat |
Quests | Knight Job Change Guide • Knight Skill Quest • Rebirth Walkthrough |
Weapons | One Handed Swords • Spears • Two-Handed Swords |