Difference between revisions of "Skid Trap"
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(Created page with "{{Skill Info | class = Hunter | class2 = Mercenary | class3 = | type = Active | levels = 5 | prereqs = None | quest = | spcost = 10 | hpcost = | time = None | delay = Stats#...") |
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Line 10: | Line 10: | ||
| hpcost = | | hpcost = | ||
| time = None | | time = None | ||
− | | delay = | + | | delay = ASPD |
− | | duration = (360 - (Skill Level | + | | duration = (360 - (Skill Level x 60)) seconds |
| target = Ground | | target = Ground | ||
− | | range = | + | | range = 3 |
| area = | | area = | ||
− | | knock = (5 + (Skill Level | + | | knock = (5 + (Skill Level x 1)) |
| element = | | element = | ||
| status = | | status = | ||
− | | catalyst = 1 Trap | + | | catalyst = 1 {{Item|id=1065 Trap}} |
| cf_name = | | cf_name = | ||
| cf_value = | | cf_value = | ||
}} | }} | ||
== Description == | == Description == | ||
− | + | '''Skid Trap''' is a 2nd class active skill available as [[Hunter]] and [[Sniper]]. It sets a trap that will cause an enemy to slide in a certain direction once it is triggered. The distance that the target slides is determined by the skill level. | |
{| class="wikitable" | {| class="wikitable" | ||
− | !Level || 1 || | + | !Skill Level || Trap Duration || Sliding range |
+ | |- | ||
+ | !1 | ||
+ | |300 sec || 6 cells | ||
+ | |- | ||
+ | !2 | ||
+ | |240 sec || 7 cells | ||
|- | |- | ||
− | | | + | !3 |
+ | |180 sec || 8 cells | ||
|- | |- | ||
− | | | + | !4 |
+ | |120 sec || 9 cells | ||
+ | |- | ||
+ | !5 | ||
+ | |60 sec || 10 cells | ||
|} | |} | ||
{{Navbox Hunter}} | {{Navbox Hunter}} |
Latest revision as of 19:51, 18 May 2024
Skid Trap | |
---|---|
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 10 |
Cast Time: | None |
Cast Delay: | ASPD |
Duration: | (360 - (Skill Level x 60)) seconds |
Target: | Ground |
Range: | 3 cells |
Knock Back: | (5 + (Skill Level x 1)) cells |
Catalyst: | 1 Trap |
Prerequisites | |
None |
Description
Skid Trap is a 2nd class active skill available as Hunter and Sniper. It sets a trap that will cause an enemy to slide in a certain direction once it is triggered. The distance that the target slides is determined by the skill level.
Skill Level | Trap Duration | Sliding range |
---|---|---|
1 | 300 sec | 6 cells |
2 | 240 sec | 7 cells |
3 | 180 sec | 8 cells |
4 | 120 sec | 9 cells |
5 | 60 sec | 10 cells |
Hunter & Sniper | |
---|---|
2nd Class Skills |
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box |
Transcendent Skills |
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker |
Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough |
Weapons | Bow |