Difference between revisions of "Knight"

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After completing these tests, the player will be transformed into a Knight. All this takes place inside the [[Prontera]] Chivalry ([[Prontera]] xx, yy).
 
After completing these tests, the player will be transformed into a Knight. All this takes place inside the [[Prontera]] Chivalry ([[Prontera]] xx, yy).
  
==Builds==
+
==Skills==  
===Hybrid===
 
*STR: 70-90
 
*AGI: 60-90
 
*VIT: 60-90
 
*INT: 1
 
*DEX: 40-50
 
*LUK: 1
 
 
 
Weapon: [[Element]] endowed and/or [[Card|carded]] [[Spear|spears]] or [[Two Handed Sword|Two Handed Swords]]
 
 
 
These knights try to get the best of both worlds. With a solid mix of [[Stats#AGI|AGI]] and [[Stats#VIT|VIT]], these Knighta gain survivability in some areas while losing it in others. Hybrids are denoted by which stat is the highest. AGI-VIT Knights usually stick with a setup similar to an [[Stats#AGI|AGI]] Knight. VIT-AGI Knights, likewise, generally stay with the setup of a [[Stats#VIT|VIT]] Knight.
 
 
 
Ranking by efficiency, players tend to use the AGI-VIT combination because the higher [[Stats#ASPD|attack speed]] allows players to chain [[Pierce]] or get a better [[Twohand Quicken]] [[Stats#ASPD|ASPD]] boost. This build was among the best during the pre-Transcendent Knight era.
 
 
 
===AGI Two-Hand Sword===
 
*[[Stats#STR|STR]]: 90-100
 
*[[Stats#AGI|AGR]]: 80-99
 
*[[Stats#VIT|VIT]]: 10-30+
 
*[[Stats#INT|INT]]: 1
 
*[[Stats#DEX|DEX]]: 40-60
 
*[[Stats#LUK|LUK]]: 1-10
 
 
 
Weapons: [[Element]] endowed [[Two Handed Sword|Two Handed Swords]] and/or[[Card|carded]] [[Two Handed Sword|Two Handed Sword]]
 
 
 
[[Stats#AGI|AGI]] Knights believe that the best defense is avoiding damage. They have high [[Stats#ASPD|ASPD]] and [[Stats#Flee|flee]], but [[Stats#VIT|VIT]], and by extension [[HP]], are low compared to other Knights. However, using [[Two Handed Sword|Two Handed Swords]] pushes their attack power higher than most [[Stats#VIT|VIT]] Knights. Their bread and butter is the skill [[Twohand Quicken]], which increases [[Stats#ASPD|ASPD]] by 30%. When faced with multiple foes, they break out [[Bowling Bash]]. Finally, [[Counter Attack]] allows for a higher critical chance against evasive or fortified foes.
 
 
 
===VIT===
 
*[[Stats#STR|STR]]: 80+
 
*[[Stats#AGI|AGR]]: 1-20+
 
*[[Stats#VIT|VIT]]: 90-100
 
*[[Stats#INT|INT]]: 1-12
 
*[[Stats#DEX|DEX]]: 40
 
*[[Stats#LUK|LUK]]: 1
 
 
 
Weapon: [[Element]] endowed and/or [[Card|carded]] [[Spear|spears]] or [[One Handed Sword|One Handed Swords]]
 
 
 
[[Stats#VIT|VIT]] Knights are great tanks! They have one of the highest [[HP]] pools and [[Stats#DEF|defense rates]], and unlike [[Stats#AGI|AGI]] Knights, they usually use [[Shield|shields]] for added defense. These Knights level mostly by mobbing, utilizing their tanking ability with high [[Stats#STR|STR]] capacity.
 
 
 
===SVD===
 
*[[Stats#STR|STR]]: 100+
 
*[[Stats#AGI|AGR]]: 20-40
 
*[[Stats#VIT|VIT]]: 80+
 
*[[Stats#INT|INT]]: 1-30
 
*[[Stats#DEX|DEX]]: 45-60
 
*[[Stats#LUK|LUK]]: 1
 
 
 
Weapon: [[Element]] endowed and/or [[Card|carded]] [[Spear|One or Two Handed Spears]]
 
 
 
SVD Knights ([[Stats#STR|STR]]/[[Stats#VIT|VIT]]/[[Stats#DEX|DEX]]) may seem similar to [[Stats#VIT|VIT]] Knights, but they have more uses than just being meatshields. Their damage output is higher while maintaining decent [[Stats#VIT|VIT]], allowing them to excel at killing [[MVP|MVPs]] or [[PvP]] in comparison.
 
 
 
The typical SVD knight will level primarily on [[Large]] sized monsters utilizing [[Pierce]] or they will make use of [[Bowling Bash]] or [[Brandish Spear]] for mobbing.
 
 
 
[[Stats#STR|STR]] should be a minimum of 100, most strive to get around 120, which allows knights to 1-hit-KO some monsters. At later levels, these knights will typically go to Thor's volcano and use [[Pierce]] against Kasas.
 
 
 
[[Stats#INT|INT]] is a variable stat, and general consensus seems to be that at least 12 points are necessary because of the Knight's abysmal [[SP]] pool. However, 1-hit-KOs using an {{item |id=4279 Earth Deleter Card}} may obviate the need for [[Stats#INT|INT]].
 
 
 
[[Stats#AGI|AGI]] helps by increasing the speed [[Pierce]] may be used.
 
 
 
== Equipment ==
 
 
 
Most Knights have different sets of gear for special purposes, regardless of what their build is. Items from these sets are interchangeable, while some are very situational. For example, a {{item |id=1228 Combat Knife}} may prove to be more useful than a {{item |id=1223 Fortune Sword}} in a map rich with [[Demi Human]] monsters, but not against any other race of monsters. These are merely '''suggestions''' and '''examples'''; the reader should know what exactly best fits them. It also focuses on armor equipment, '''not''' just weapons. '''Note''': this guide is outdated in some areas as a lot of ingame content has changed, it's a year old, don't quote Rav on it. The guide was also intended for Knights not yet transcended to [[Lord Knight]]s, hence the lack of Valkyrie Armor and some other weapons. The role of a Knight in WoE used to be more supportive, few ever [[Provoke]]s (or have in the history of Ragnarok Online) and it wouldn't make much of a difference now anyway (aside from everyone having Evil Druid carded armor). Armor switching is also becoming increasing useless. Ultimately, most Knights and [[Lord Knight]]s brute force their way through PvP/WoE, and it is unlikely there will be a complete detailed guide about either class: so play however. Just don't be stupid and miss out on [[Spear Stab]].
 
 
 
==Class Data==
 
===Skills===  
 
 
''See [[Swordman#Skills|Swordman]] Skills for first-class skills.''  
 
''See [[Swordman#Skills|Swordman]] Skills for first-class skills.''  
  
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===Quest Skills===
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==Quest Skills==
 
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Revision as of 19:30, 4 March 2023

Knight
Knight.png
Job Base: Swordman
Job Type: 2-1
Changes At: Prontera Chivalry
Number of Skills: 10
Total Skill Points: 76
Total Quest Skills: 1
Job Bonuses
STR AGI VIT INT DEX LUK
+8 +2 +10 +0 +6 +4


Overview

Knight.jpg


The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear.

Jobchange Guide

See Knight Job Change Guide for detailed information.

Changing into a Knight from a Swordman requires the player to complete a number of tasks:

  • Item Collection
  • A Written Test
  • Battle Test
  • Word Association Quiz
  • A test of self control
  • Personality Quiz

After completing these tests, the player will be transformed into a Knight. All this takes place inside the Prontera Chivalry (Prontera xx, yy).

Skills

See Swordman Skills for first-class skills.

Skill Description Levels Type
Bowling Bash.png Bowling Bash
Knock targets backward, causing up to 500% damage in a 3x3 cell area that hits twice. 10 Offensive
Brandish Spear.png Brandish Spear
Attacks enemies in an area around the caster. Damage for each enemy increases the closer they are to the caster. 10 Offensive
Cavalier Mastery.png Cavalier Mastery
At maximum level removes the 50% ASPD penalty when riding a Peco Peco. 5 Passive
Counter Attack.png Counter Attack
Block an enemy's attack and automatically perform one critical attack on them, ending the Counter Attack stance. 5 Active
Peco Peco Ride.png Peco Peco Ride
Enables Knights or Crusaders to ride a Peco Peco. 1 Passive
Pierce.png Pierce
Strikes a single target for a number of hits based on the target's size. Requires a Spear class weapon. 10 Offensive
Spear Boomerang.png Spear Boomerang
Must be wielding a Spear weapon. Throws the equipped spear at a single target (the spear does not require retrieval). 5 Offensive
Spear Mastery.png Spear Mastery
Adds +4 ATK per skill level to Spear weapons. If the player is riding a Peco Peco, an additional +1 ATK per skill level is added. 10 Passive
Spear Stab.png Spear Stab
Strikes a target enemy and all enemies in a line between the player and the target. Requires a Spear. All enemies struck are knocked back 6 cells. 10 Offensive
Twohand Quicken.png Twohand Quicken
Temporarily increase Attack Speed when a Two Handed Sword is equipped for the skill's duration. 10 Supportive

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Charge Attack.png Charge Attack
Ranged attack: Rush a target, dealing more damage depending on how far away you are from it. 1 Offensive 40 Charge Attack Quest

Soul Link

Knight Spirit enables use of

Skill Description Levels Type
One-Hand Quicken.png One-Hand Quicken
Temporarily increase ASPD by 30% when using a One Handed Sword. 1 Supportive

Job Bonuses

The Levels in which one receives a certain bonus

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
STR 4 10 15 21 27 33 46 47    
AGI 13 38                
VIT 1 3 8 12 17 18 23 29 36 43
INT                    
DEX 5 20 31 40 48 49        
LUK 5 20 28 37            


Knight & Lord Knight
2nd Class
Skills
Bowling Bash • Brandish Spear • Cavalier Mastery • Charge Attack • Counter Attack • One-Hand Quicken • Peco Peco Ride • Pierce • Spear Boomerang • Spear Mastery • Spear Stab • Twohand Quicken
Transcendent
Skills
Aura Blade • Spiral Pierce • Berserk • Parrying • Tension Relax • Concentration • Head Crush • Joint Beat
Quests Knight Job Change Guide • Knight Skill Quest • Rebirth Walkthrough
Weapons One Handed Swords • Spears • Two-Handed Swords
Classes of Ragnarok Online
Novice Class Novice • High Novice • Super Novice
First Class Acolyte • Archer • High First Class • Magician • Merchant • Swordman • Thief
Second Class Priest • Monk • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Knight • Crusader • Assassin • Rogue
Transcendent Second Class High Priest • Champion • Sniper • Minstrel • Gypsy • High Wizard • Scholar • Mastersmith • Biochemist • Lord Knight • Paladin • Assassin Cross • Stalker
Expanded Class Gunslinger • Ninja • TaeKwon Kid • TaeKwon Master • Soul Linker
Transcendent Expanded Class Night Watch