Difference between revisions of "Parry"

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| class2 = Mercenary
 
| class2 = Mercenary
 
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| class3 =
| type = Active
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| type = Supportive
 
| levels = 10 (Selectable)
 
| levels = 10 (Selectable)
 
| prereqs = ([[Swordman]]) [[Provoke]] Lv. 5, [[Two-Handed Sword Mastery]] Lv. 10, ([[Knight]]) [[Twohand Quicken]] Lv. 3  
 
| prereqs = ([[Swordman]]) [[Provoke]] Lv. 5, [[Two-Handed Sword Mastery]] Lv. 10, ([[Knight]]) [[Twohand Quicken]] Lv. 3  
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== Description ==
 
== Description ==
'''Parry''' (Alt: ''Parrying'') is a 2nd class active skill available as [[Lord Knight]]. It adds a chance to block physical attacks entirely when activated. The player will be forced to pause momentarily whenever Parry blocks damage. For example, if the user is attacking a monster while Parry is activated and they guard an attack, they will stop attacking the monster for a brief period of time. If the user was standing still or running when Parry blocked an attack, they will still be penalized with a short moment of time until they can attack or use skills.  
+
'''Parry''' (Alt: ''Parrying'') is a 2nd class supportive skill available as [[Lord Knight]]. It adds a chance to block physical attacks entirely when activated. The player will be forced to pause momentarily whenever Parry blocks damage. For example, if the user is attacking a monster while Parry is activated and they guard an attack, they will stop attacking the monster for a brief period of time. If the user was standing still or running when Parry blocked an attack, they will still be penalized with a short moment of time until they can attack or use skills.  
  
 
{| class="wikitable"
 
{| class="wikitable"

Latest revision as of 10:19, 13 July 2024


Parry.png Parry
Parry Info.gif
Type: Supportive Skill
Levels: 10 (Selectable)
SP Cost: 50
Cast Time: None
Cast Delay: ASPD
Duration: (10 + Skill Level x 5) seconds
Target: Self
Weapon: Two-Handed Sword
Status Icon: I Parry.png
Prerequisites
(Swordman) Provoke Lv. 5, Two-Handed Sword Mastery Lv. 10, (Knight) Twohand Quicken Lv. 3

Description

Parry (Alt: Parrying) is a 2nd class supportive skill available as Lord Knight. It adds a chance to block physical attacks entirely when activated. The player will be forced to pause momentarily whenever Parry blocks damage. For example, if the user is attacking a monster while Parry is activated and they guard an attack, they will stop attacking the monster for a brief period of time. If the user was standing still or running when Parry blocked an attack, they will still be penalized with a short moment of time until they can attack or use skills.

Skill Level Block Rate Duration
1 23% 15 sec
2 26% 20 sec
3 29% 25 sec
4 32% 30 sec
5 35% 35 sec
6 38% 40 sec
7 41% 45 sec
8 44% 50 sec
9 47% 55 sec
10 50% 60 sec

Notes

  • Must be wielding a Two-Handed Sword.
  • Has the same properties as Auto Guard for blocking damage, such as how an attack following Lex Aeterna will remove the Lex Aeterna if blocked.
  • If Parry blocks an attack while its user casts an interruptible skill, the skill will be interrupted.
  • If Parry blocks an attack while the user is running, they will appear to stop quickly while the Parry animation plays, causing awful position lag.
  • Parry will not block Cart Termination, Soul Breaker, or Acid Demonstration.
  • Parry works even if a player is under a status effect such as freeze or stone curse.
Knight & Lord Knight
2nd Class
Skills
Bowling Bash • Brandish Spear • Cavalier Mastery • Charge Attack • Counter Attack • One-Hand Quicken • Peco Peco Ride • Pierce • Spear Boomerang • Spear Mastery • Spear Stab • Twohand Quicken
Transcendent
Skills
Aura Blade • Spiral Pierce • Berserk • Parrying • Tension Relax • Concentration • Head Crush • Joint Beat
Quests Knight Job Change Guide • Knight Skill Quest • Rebirth Walkthrough
Weapons One Handed Swords • Spears • Two-Handed Swords